Player Matchup

He Bo
He Bo
 
He Bo
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DiRtY_SoUtH_602
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,391 Elo+
Solo
Neith
Neith
Sharp Killa
Neith
Level 18
God Stats
2W - 3L
1,410 SR
Queue Stats
4W - 7L
1,242 Elo+
Solo
Thor
Thor
daniel_murcy
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,181 Elo+
Solo
Mulan
Mulan
kratos-Shinobi
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,319 Elo+

VS

Team Averages
Level 23
1,461 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
ADN0S
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 86L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 14
God Stats
53W - 62L
1,304 SR
Queue Stats
150W - 204L
1,259 Elo+
Solo
Nu Wa
Nu Wa
ArozeBeat45
Nu Wa
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 257L
1,336 Elo+
Party 1
Susano
Susano
DampCapybara17
Susano
Level 21
God Stats
2W - 1L
1,718 SR
Queue Stats
64W - 65L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
Onyx Omen8
Cu Chulainn
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
79W - 89L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 9 / 0
8,865
355
4,038
14,215
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 9 / 1
10,560
422
1,591
17,000
9,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 3
12,072
483
11,643
17,529
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 4 / 1
12,801
512
8,634
20,066
14,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 4 / 1
11,361
454
9,184
20,110
20,938
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ADN0S
Morgan Le Fay
20
22 / 1 / 1
15,482
619
32,874
13,961
8,886
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
APackUvJews
Heimdallr
17
1 / 3 / 7
11,291
452
3,993
10,884
5,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 1 / 0
6,993
280
0
477
82
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 4 / 3
13,016
521
11,230
15,869
6,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Onyx Omen8
Cu Chulainn
18
3 / 2 / 6
11,604
464
11,263
20,213
18,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
30
31
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
9
0
0
W
Morgan Le Fay
ADN0S
Morgan Le Fay
22
1
1
22.5
W
Heimdallr
APackUvJews
Heimdallr
1
3
7
1.5
W
0
1
0
0
W
4
4
3
1.38
L
0
9
1
0.06
W
Cu Chulainn
Onyx Omen8
Cu Chulainn
3
2
6
3
L
2
5
3
0.7
L
6
4
1
1.63
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
59,360
88,920
Taken
61,404
56,300
Mitigated
40,240
21,683
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,038
121
0
1,604
14,215
4,978
798
8,570
5,645
32,831
3,021
W
Morgan Le Fay
ADN0S
Morgan Le Fay
32,874
4,795
0
8,931
13,961
8,886
2,676
2,835
11,126
110,599
0
W
Heimdallr
APackUvJews
Heimdallr
3,993
1,211
0
1,905
10,884
5,302
1,697
164
10,720
0
59,110
W
0
0
0
0
477
82
0
0
477
0
0
W
11,230
2,528
0
1,226
15,869
6,988
3,168
720
15,149
0
83,628
L
1,591
664
1,374
2,039
17,000
9,716
763
10,791
6,209
17,797
0
W
Cu Chulainn
Onyx Omen8
Cu Chulainn
11,263
2,132
0
4,022
20,213
18,982
325
1,878
18,335
14,026
64,177
L
11,643
2,915
178
6,296
17,529
6,113
3,624
7,798
9,731
0
91,583
L
8,634
2,964
0
7,664
20,066
14,555
0
6,013
14,053
0
94,716
L
9,184
1,293
0
2,528
20,110
20,938
1,680
1,916
18,194
0
72,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,659
Gold Earned
58,386
512
Minions Killed
513
0
Camps Cleared
0
2,019,546
Distance Traveled
1,756,278
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,865
355
55
2
0
368,791
3
W
Morgan Le Fay
15,482
619
150
6
0
411,018
3
W
Heimdallr
11,291
452
103
4
0
440,387
0
W
Nu Wa
6,993
280
0
0
0
13,466
0
W
Susano
13,016
521
137
5
0
459,773
13
L
Terra
10,560
422
46
2
0
387,698
0
W
Cu Chulainn
11,604
464
123
5
0
431,634
3
L
Neith
12,072
483
145
6
0
407,998
6
L
Thor
12,801
512
138
6
0
452,172
1
L
Mulan
11,361
454
128
5
0
402,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role