Player Matchup

Chang'e
Chang'e
Gold V
Jakefromthe8
Chang'e
Gold V
Level 144
God Stats
0W - 1L
1,577 SR
Queue Stats
34W - 40L
1,534 MMR
Party 1
Medusa
Medusa
Gold IV
OneSaltyToddler
Medusa
Gold IV
Level 122
God Stats
29W - 45L
1,557 SR
Queue Stats
128W - 124L
1,400 MMR
Party 1
Chaac
Chaac
Gold II
QUiST15
Chaac
Gold II
Level 147
God Stats
2W - 3L
1,535 SR
Queue Stats
42W - 36L
1,598 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,556 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,607 SR
1,429 MMR
Neith
Neith
Gold V
Heem404
Neith
Gold V
Level 108
God Stats
11W - 6L
1,597 SR
Queue Stats
31W - 40L
1,458 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Srmanquin
Zhong Kui
Silver I
Level 116
God Stats
6W - 2L
1,788 SR
Queue Stats
19W - 20L
1,477 MMR
Solo
Ymir
Ymir
Silver II
StudMuffin58
Ymir
Silver II
Level 106
God Stats
2W - 4L
1,437 SR
Queue Stats
107W - 121L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jakefromthe8
Chang'e
14
0 / 5 / 5
10,012
626
8,042
15,102
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 3
10,378
649
8,147
12,684
3,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
QUiST15
Chaac
14
4 / 4 / 2
11,109
694
7,350
15,746
13,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayThothGilgameshVulcanChiron

VS

Bans
OdinCabrakanArtemisCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Heem404
Neith
16
7 / 2 / 6
11,628
727
9,931
8,088
3,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Srmanquin
Zhong Kui
17
8 / 2 / 6
11,863
741
19,356
15,870
13,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 15
11,692
731
6,594
16,362
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
16
16
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Heem404
Neith
7
2
6
5
L
Chang'e
Jakefromthe8
Chang'e
0
5
5
0.5
L
2
7
3
0.5
L
Chaac
QUiST15
Chaac
4
4
2
1.25
W
Zhong Kui
Srmanquin
Zhong Kui
8
2
6
5.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
35,881
43,532
Taken
40,320
21,200
Mitigated
33,369
11,672
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Heem404
Neith
9,931
2,189
0
776
8,088
3,240
1,830
1,527
6,561
0
48,837
L
Chang'e
Jakefromthe8
Chang'e
8,042
0
1,806
4,948
15,102
3,941
612
8,620
6,482
44,714
0
L
8,147
2,144
0
1,086
12,684
3,580
586
8,490
4,194
0
40,453
L
Chaac
QUiST15
Chaac
7,350
888
339
3,493
15,746
13,679
241
8,840
6,906
0
29,066
W
Zhong Kui
Srmanquin
Zhong Kui
19,356
2,655
0
6,068
15,870
13,329
1,300
3,719
12,151
63,002
0
W
6,594
248
0
2,809
16,362
16,800
336
2,796
13,566
24,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
35,183
159
Minions Killed
185
0
Camps Cleared
0
858,313
Distance Traveled
894,658
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,628
727
75
5
0
289,247
1
L
Chang'e
10,012
626
80
5
0
293,787
2
L
Medusa
10,378
649
48
3
0
285,122
2
L
Chaac
11,109
694
31
2
0
279,404
4
W
Zhong Kui
11,863
741
93
6
0
306,422
4
W
Ymir
11,692
731
17
1
0
298,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role