Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
OMyJohnson
Mercury
Level 8
God Stats
13W - 5L
1,707 SR
Queue Stats
13W - 5L
1,661 Elo+
Party 2
Cerberus
Cerberus
jokesterbrenden9
Cerberus
Level 6
God Stats
3W - 9L
1,492 SR
Queue Stats
22W - 17L
1,740 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
paperyhat
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,286 SR
Queue Stats
69W - 59L
1,470 Elo+
Party 2
Ra
Ra
purpleiceeeee
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,554 Elo+
Party 2
Team Averages
Level 37
1,497 SR
1,585 Elo+

VS

Team Averages
Level 46
1,525 SR
1,604 Elo+
Jing Wei
Jing Wei
BLACKHORSEMAN7
Jing Wei
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 81L
1,566 Elo+
Party 1
Artemis
Artemis
BallChinzz
Artemis
Level 21
God Stats
57W - 45L
1,601 SR
Queue Stats
79W - 59L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
EasyCashgang
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,377 Elo+
Solo
Merlin
Merlin
NullChaos
Merlin
Level 151
God Stats
4W - 7L
1,526 SR
Queue Stats
280W - 184L
1,638 Elo+
Party 3
Ravana
Ravana
Suwusano
Ravana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 163L
1,871 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 12 / 6
10,682
890
12,855
26,307
8,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
OMyJohnson
Mercury
18
6 / 4 / 4
12,789
1,066
8,919
22,940
6,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 9
11,947
996
11,036
27,137
24,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
paperyhat
Ah Muzen Cab
18
1 / 9 / 8
11,226
936
14,065
21,014
6,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 14 / 6
10,965
914
6,389
22,250
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
12 / 1 / 19
14,579
1,215
26,116
10,883
3,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
BallChinzz
Artemis
20
6 / 0 / 15
12,214
1,018
16,028
6,558
2,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
EasyCashgang
Zhong Kui
19
5 / 5 / 18
11,991
999
15,913
15,102
14,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
NullChaos
Merlin
20
10 / 3 / 21
13,710
1,143
32,789
13,444
6,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Suwusano
Ravana
19
10 / 3 / 11
12,821
1,068
23,539
12,136
8,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
12
Kills
43
43
Deaths
12
33
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
12
6
0.33
W
Jing Wei
12
1
19
21.5
W
Artemis
BallChinzz
Artemis
6
0
15
13.5
W
Zhong Kui
EasyCashgang
Zhong Kui
5
5
18
2.8
W
Merlin
NullChaos
Merlin
10
3
21
6.83
L
Mercury
OMyJohnson
Mercury
6
4
4
2
W
Ravana
Suwusano
Ravana
10
3
11
5.17
L
3
4
9
1.88
L
Ah Muzen Cab
paperyhat
Ah Muzen Cab
1
9
8
0.56
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,264
Damage
114,385
119,648
Taken
58,123
53,262
Mitigated
36,306
11,406
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,855
5,217
0
1,653
26,307
8,565
0
10,885
15,422
0
30,626
W
Jing Wei
26,116
19,043
0
4,089
10,883
3,863
0
2,625
8,258
0
59,446
W
Artemis
BallChinzz
Artemis
16,028
9,271
0
741
6,558
2,764
0
1,821
4,737
0
34,059
W
Zhong Kui
EasyCashgang
Zhong Kui
15,913
1,265
0
1,963
15,102
14,971
0
4,452
10,650
29,543
0
W
Merlin
NullChaos
Merlin
32,789
1,487
408
5,990
13,444
6,137
0
4,391
9,053
60,907
0
L
Mercury
OMyJohnson
Mercury
8,919
4,300
0
606
22,940
6,909
0
11,708
11,232
0
23,930
W
Ravana
Suwusano
Ravana
23,539
7,080
0
693
12,136
8,571
0
4,136
7,514
0
36,643
L
11,036
423
0
3,401
27,137
24,715
0
8,710
18,427
33,413
0
L
Ah Muzen Cab
paperyhat
Ah Muzen Cab
14,065
6,213
0
2,782
21,014
6,701
0
7,675
13,339
0
44,985
L
6,389
896
2,446
518
22,250
6,372
0
9,724
12,526
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
65,315
269
Minions Killed
263
6
Camps Cleared
11
1,093,816
Distance Traveled
1,135,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,682
890
38
3
1
181,662
0
W
Jing Wei
14,579
1,215
93
8
0
263,542
0
W
Artemis
12,214
1,018
47
4
1
228,798
0
W
Zhong Kui
11,991
999
31
3
0
186,000
0
W
Merlin
13,710
1,143
63
5
3
235,363
1
L
Mercury
12,789
1,066
52
4
4
286,153
0
W
Ravana
12,821
1,068
29
2
7
222,148
0
L
Cerberus
11,947
996
41
3
0
237,182
0
L
Ah Muzen Cab
11,226
936
53
4
0
200,972
0
L
Ra
10,965
914
85
7
1
187,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role