Player Matchup

Loki
Loki
DiabeetusGeesus
Loki
Level 141
God Stats
0W - 3L
1,235 SR
Queue Stats
79W - 89L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EliteHunter50
Morgan Le Fay
Level 151
God Stats
7W - 7L
1,666 SR
Queue Stats
63W - 67L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Jecht Slayer
Sylvanus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,350 Elo+
Party 1
Team Averages
Level 141
1,467 SR
1,434 Elo+

VS

Team Averages
Level 110
1,396 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
CHANGON
Ah Muzen Cab
Level 87
God Stats
3W - 8L
1,345 SR
Queue Stats
270W - 356L
1,377 Elo+
Solo
Ah Puch
Ah Puch
FnXBrunim
Ah Puch
Level 105
God Stats
6W - 11L
1,342 SR
Queue Stats
69W - 84L
1,403 Elo+
Solo
Da Ji
Da Ji
I0SHKUN
Da Ji
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
12,952
589
11,088
22,930
12,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
EliteHunter50
Morgan Le Fay
19
4 / 4 / 1
13,806
628
23,938
21,085
10,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Jecht Slayer
Sylvanus
16
1 / 6 / 4
12,061
548
5,742
29,465
36,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHANGON
Ah Muzen Cab
19
4 / 4 / 11
14,159
644
25,088
22,507
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
FnXBrunim
Ah Puch
19
6 / 1 / 10
14,058
639
21,738
12,870
4,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
I0SHKUN
Da Ji
20
8 / 2 / 8
14,830
674
16,307
16,421
8,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
18
18
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CHANGON
Ah Muzen Cab
4
4
11
2.38
L
2
8
2
0.38
L
Morgan Le Fay
EliteHunter50
Morgan Le Fay
4
4
1
1.13
W
Ah Puch
FnXBrunim
Ah Puch
6
1
10
11
W
Da Ji
I0SHKUN
Da Ji
8
2
8
6
L
Sylvanus
Jecht Slayer
Sylvanus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
63,133
73,480
Taken
51,798
58,936
Mitigated
21,570
11,568
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CHANGON
Ah Muzen Cab
25,088
9,432
0
5,581
22,507
7,925
2,542
14,422
8,085
0
105,501
L
11,088
1,182
0
68
22,930
12,155
534
3,553
19,377
0
65,046
L
Morgan Le Fay
EliteHunter50
Morgan Le Fay
23,938
446
0
2,017
21,085
10,587
162
6,509
14,576
80,914
0
W
Ah Puch
FnXBrunim
Ah Puch
21,738
741
1,182
6,040
12,870
4,656
268
7,036
5,834
56,006
0
W
Da Ji
I0SHKUN
Da Ji
16,307
6,214
0
1,035
16,421
8,989
215
8,222
8,199
0
43,984
L
Sylvanus
Jecht Slayer
Sylvanus
5,742
1,077
4,069
5,414
29,465
36,194
161
11,676
17,789
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
43,047
280
Minions Killed
272
0
Camps Cleared
0
1,094,650
Distance Traveled
1,132,166
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,159
644
151
7
0
366,181
3
L
Loki
12,952
589
100
5
0
372,120
4
L
Morgan Le Fay
13,806
628
156
7
0
392,918
7
W
Ah Puch
14,058
639
73
3
0
388,282
0
W
Da Ji
14,830
674
48
2
0
377,703
1
L
Sylvanus
12,061
548
24
1
0
329,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role