Player Matchup

Ullr
Ullr
Poor Reviews
Ullr
Level 20
God Stats
5W - 1L
1,805 SR
Queue Stats
162W - 108L
1,634 Elo+
Party 1
Awilix
Awilix
QuibIez
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
Wexdrill
Cthulhu
Level 26
God Stats
5W - 4L
1,814 SR
Queue Stats
68W - 61L
1,480 Elo+
Solo
Tiamat
Tiamat
XxChucky 412xX
Tiamat
Level 108
God Stats
8W - 5L
1,723 SR
Queue Stats
219W - 143L
1,598 Elo+
Party 1
Ymir
Ymir
itstmell
Ymir
Level 10
God Stats
31W - 21L
1,757 SR
Queue Stats
32W - 27L
1,609 Elo+
Party 1
Team Averages
Level 38
1,720 SR
1,589 Elo+

VS

Team Averages
Level 20
1,528 SR
1,431 Elo+
Amaterasu
Amaterasu
Markusgocrxzy
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,418 Elo+
Solo
Nox
Nox
THOR IGY6
Nox
Level 27
God Stats
2W - 1L
1,654 SR
Queue Stats
198W - 240L
1,363 Elo+
Solo
Rama
Rama
crehs
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 216L
1,343 Elo+
Solo
Sobek
Sobek
scoutsoldiers
Sobek
Level 24
God Stats
2W - 2L
1,785 SR
Queue Stats
71W - 64L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
x_xextensioncord
Baron Samedi
Level 18
God Stats
0W - 2L
1,200 SR
Queue Stats
40W - 38L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,126
509
7,510
5,527
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
QuibIez
Awilix
14
9 / 3 / 7
9,102
650
9,412
11,647
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Wexdrill
Cthulhu
13
8 / 0 / 2
8,262
590
8,564
9,594
7,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
11 / 1 / 5
9,285
663
11,214
11,477
7,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
1 / 1 / 9
7,206
515
2,804
7,252
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Markusgocrxzy
Amaterasu
6
0 / 12 / 1
5,008
358
2,137
11,547
5,681
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
5 / 8 / 0
7,826
559
4,664
9,812
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
crehs
Rama
5
0 / 4 / 0
4,956
354
1,997
4,257
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 3
5,943
425
5,256
15,280
11,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
x_xextensioncord
Baron Samedi
7
0 / 6 / 0
5,158
368
3,955
8,831
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
34
Kills
5
6
Deaths
34
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Markusgocrxzy
Amaterasu
0
12
1
0.04
W
5
1
4
7
W
Awilix
QuibIez
Awilix
9
3
7
4.17
L
5
8
0
0.63
W
Cthulhu
Wexdrill
Cthulhu
8
0
2
9
W
11
1
5
13.5
L
Rama
crehs
Rama
0
4
0
0
W
Ymir
1
1
9
5.5
L
0
4
3
0.38
L
Baron Samedi
x_xextensioncord
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
18,009
45,497
Taken
49,727
26,488
Mitigated
24,167
10,992
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Markusgocrxzy
Amaterasu
2,137
1,117
0
663
11,547
5,681
0
6,352
5,195
0
8,955
W
7,510
3,789
0
427
5,527
1,991
1,081
2,163
3,350
0
37,785
W
Awilix
QuibIez
Awilix
9,412
4,493
0
3,288
11,647
4,872
0
2,482
9,165
0
60,832
L
4,664
643
0
150
9,812
2,874
0
5,241
4,571
21,746
0
W
Cthulhu
Wexdrill
Cthulhu
8,564
1,168
0
703
9,594
7,996
156
3,775
5,455
43,639
0
W
11,214
993
112
4,676
11,477
7,866
423
4,023
7,400
46,579
0
L
Rama
crehs
Rama
1,997
1,597
0
453
4,257
888
33
935
3,322
0
13,307
W
Ymir
2,804
139
0
1,786
7,252
3,763
278
986
6,252
7,473
0
L
5,256
783
281
3,413
15,280
11,712
0
4,858
10,422
13,996
0
L
Baron Samedi
x_xextensioncord
Baron Samedi
3,955
721
229
1,248
8,831
3,012
186
5,196
3,635
15,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
28,891
350
Minions Killed
127
0
Camps Cleared
0
1,337,122
Distance Traveled
1,029,542
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,008
358
20
1
0
214,360
0
W
Ullr
7,126
509
45
3
0
250,291
2
W
Awilix
9,102
650
111
8
0
303,761
3
L
Nox
7,826
559
37
3
0
232,607
1
W
Cthulhu
8,262
590
83
6
0
250,942
1
W
Tiamat
9,285
663
93
7
0
270,436
1
L
Rama
4,956
354
27
2
0
120,812
1
W
Ymir
7,206
515
18
1
0
261,692
1
L
Sobek
5,943
425
16
1
0
238,802
3
L
Baron Samedi
5,158
368
27
2
0
222,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role