Player Matchup

Merlin
Merlin
Da Baby Goat177
Merlin
Level 97
God Stats
2W - 1L
1,866 SR
Queue Stats
183W - 119L
1,589 Elo+
Party 2
Sobek
Sobek
FLOPPY LOPPY
Sobek
Level 147
God Stats
3W - 1L
1,776 SR
Queue Stats
158W - 140L
1,608 Elo+
Solo
Danzaburou
Danzaburou
MerakiGG
Danzaburou
Level 155
God Stats
6W - 1L
1,850 SR
Queue Stats
171W - 150L
1,600 Elo+
Party 2
Team Averages
Level 133
1,831 SR
1,599 Elo+

VS

Team Averages
Level 77
1,556 SR
1,563 Elo+
Chaac
Chaac
SMG Crusader
Chaac
Level 57
God Stats
1W - 4L
1,411 SR
Queue Stats
63W - 69L
1,460 Elo+
Solo
Hades
Hades
agustin2lina
Hades
Level 67
God Stats
10W - 11L
1,550 SR
Queue Stats
241W - 176L
1,599 Elo+
Party 1
Hel
Hel
crackhead_2526
Hel
Level 108
God Stats
86W - 58L
1,707 SR
Queue Stats
482W - 438L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,866
739
7,430
7,155
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 8
8,220
685
6,255
12,738
13,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MerakiGG
Danzaburou
14
6 / 3 / 4
9,563
797
12,382
8,235
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,294
608
7,174
13,204
7,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 2
7,717
643
7,225
13,051
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 1
7,821
652
5,498
10,791
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
2
3
8
2
W
Danzaburou
MerakiGG
Danzaburou
6
3
4
2.67
L
0
4
4
0.5
L
2
3
2
1
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
19,897
28,128
Taken
37,046
18,662
Mitigated
17,404
4,930
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,430
505
204
1,524
7,155
2,478
848
3,622
3,407
30,738
0
W
6,255
400
0
1,602
12,738
13,361
256
4,619
7,752
10,872
0
W
Danzaburou
MerakiGG
Danzaburou
12,382
3,582
0
1,600
8,235
2,823
1,194
3,873
4,246
0
45,060
L
7,174
389
0
2,644
13,204
7,351
139
5,278
7,926
0
22,262
L
7,225
128
15
2,350
13,051
6,583
155
4,707
8,344
15,776
0
L
5,498
195
3,375
4,545
10,791
3,470
108
3,700
7,091
29,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
22,832
121
Minions Killed
110
0
Camps Cleared
0
645,788
Distance Traveled
653,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,866
739
53
4
0
207,919
1
W
Sobek
8,220
685
8
1
0
225,637
2
W
Danzaburou
9,563
797
60
5
0
212,232
1
L
Chaac
7,294
608
35
3
0
229,637
1
L
Hades
7,717
643
24
2
0
210,276
3
L
Hel
7,821
652
51
4
0
213,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role