Player Matchup

Ymir
Ymir
Betrayal69
Ymir
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
160W - 138L
1,575 Elo+
Party 3
Hercules
Hercules
Bigpaul32
Hercules
Level 21
God Stats
2W - 4L
1,419 SR
Queue Stats
73W - 57L
1,655 Elo+
Party 2
Apollo
Apollo
Kajoy
Apollo
Level 16
God Stats
26W - 16L
1,606 SR
Queue Stats
89W - 81L
1,580 Elo+
Solo
Mercury
Mercury
Morningstarcap
Mercury
Level 8
God Stats
1W - 1L
1,563 SR
Queue Stats
10W - 12L
1,637 Elo+
Party 2
Tiamat
Tiamat
TenpieceChicken
Tiamat
Level 23
God Stats
18W - 10L
1,713 SR
Queue Stats
99W - 90L
1,577 Elo+
Party 3
Team Averages
Level 18
1,560 SR
1,605 Elo+

VS

Team Averages
Level 24
1,655 SR
1,634 Elo+
Cu Chulainn
Cu Chulainn
Peccorine
Cu Chulainn
Level 13
God Stats
10W - 5L
1,835 SR
Queue Stats
71W - 49L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
RizhomXIV
Kuzenbo
Level 9
God Stats
2W - 3L
1,532 SR
Queue Stats
12W - 15L
1,660 Elo+
Party 1
Thoth
Thoth
SgtSpaghetti
Thoth
Level 16
God Stats
11W - 7L
1,586 SR
Queue Stats
65W - 44L
1,566 Elo+
Solo
Da Ji
Da Ji
Vangelis
Da Ji
Level 14
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 0L
1,770 Elo+
Solo
Apollo
Apollo
klamdjoy
Apollo
Level 68
God Stats
3W - 7L
1,587 SR
Queue Stats
165W - 168L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,621
562
889
5,505
1,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Bigpaul32
Hercules
9
1 / 4 / 0
5,420
542
2,826
5,843
2,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Kajoy
Apollo
9
1 / 3 / 1
5,136
514
3,270
5,186
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,399
440
1,175
6,003
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 0
5,238
524
2,275
6,737
2,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Peccorine
Cu Chulainn
11
4 / 0 / 1
6,798
680
4,068
4,585
2,685
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
RizhomXIV
Kuzenbo
8
0 / 0 / 2
5,234
523
1,306
2,657
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 2
6,217
622
6,163
4,768
1,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Vangelis
Da Ji
6
1 / 2 / 3
4,618
462
1,523
5,137
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
klamdjoy
Apollo
10
4 / 1 / 0
5,894
589
4,693
4,348
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
12
12
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Hercules
Bigpaul32
Hercules
1
4
0
0.25
L
Apollo
Kajoy
Apollo
1
3
1
0.5
L
0
3
0
0
W
Cu Chulainn
Peccorine
Cu Chulainn
4
0
1
4.5
W
Kuzenbo
RizhomXIV
Kuzenbo
0
0
2
1
W
3
1
2
4
L
1
2
0
0.5
W
Da Ji
Vangelis
Da Ji
1
2
3
1.25
W
Apollo
klamdjoy
Apollo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,435
Damage
17,753
29,274
Taken
21,495
9,905
Mitigated
8,674
7,553
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
889
212
0
995
5,505
1,820
0
1,542
3,963
12,851
0
L
Hercules
Bigpaul32
Hercules
2,826
988
0
1,032
5,843
2,922
0
923
4,920
4,691
20,790
L
Apollo
Kajoy
Apollo
3,270
1,819
0
1,584
5,186
1,249
0
437
4,749
0
28,958
L
1,175
696
0
868
6,003
1,304
0
731
5,272
0
19,050
W
Cu Chulainn
Peccorine
Cu Chulainn
4,068
484
0
1,579
4,585
2,685
166
470
4,115
4,507
34,446
W
Kuzenbo
RizhomXIV
Kuzenbo
1,306
835
0
756
2,657
1,549
0
404
2,253
10,944
0
W
6,163
423
0
1,313
4,768
1,848
126
1,860
2,908
33,481
0
L
2,275
113
0
3,074
6,737
2,610
0
4,231
2,506
25,281
0
W
Da Ji
Vangelis
Da Ji
1,523
307
0
2,103
5,137
1,230
0
242
4,895
0
15,413
W
Apollo
klamdjoy
Apollo
4,693
2,790
0
1,877
4,348
1,362
0
485
3,863
0
35,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
28,761
270
Minions Killed
280
0
Camps Cleared
0
956,906
Distance Traveled
959,109
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,621
562
26
3
0
191,841
5
L
Hercules
5,420
542
71
7
0
207,580
1
L
Apollo
5,136
514
74
7
0
185,369
1
L
Mercury
4,399
440
42
4
0
183,185
0
W
Cu Chulainn
6,798
680
89
9
0
206,935
1
W
Kuzenbo
5,234
523
18
2
0
195,421
2
W
Thoth
6,217
622
66
7
0
191,803
2
L
Tiamat
5,238
524
57
6
0
188,931
1
W
Da Ji
4,618
462
33
3
0
173,955
3
W
Apollo
5,894
589
74
7
0
190,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role