Player Matchup

Fenrir
Fenrir
Juanesneik
Fenrir
Level 25
God Stats
5W - 2L
1,660 SR
Queue Stats
65W - 55L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaiukhenz
Cu Chulainn
Level 34
God Stats
0W - 1L
1,227 SR
Queue Stats
28W - 24L
1,604 Elo+
Party 1
Artemis
Artemis
SxiePoring
Artemis
Level 36
God Stats
3W - 2L
1,614 SR
Queue Stats
28W - 24L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
Trojan24
Cthulhu
Level 24
God Stats
1W - 3L
1,522 SR
Queue Stats
28W - 24L
1,604 Elo+
Party 1
Freya
Freya
vElement
Freya
Level 18
God Stats
1W - 1L
1,684 SR
Queue Stats
25W - 22L
1,602 Elo+
Party 1
Team Averages
Level 27
1,541 SR
1,594 Elo+

VS

Team Averages
Level 20
1,634 SR
1,539 Elo+
Danzaburou
Danzaburou
AngerMeat
Danzaburou
Level 27
God Stats
35W - 22L
1,740 SR
Queue Stats
90W - 83L
1,533 Elo+
Party 2
Anubis
Anubis
BallNutss
Anubis
Level 18
God Stats
6W - 6L
1,683 SR
Queue Stats
41W - 40L
1,555 Elo+
Party 2
Nemesis
Nemesis
Doogilly
Nemesis
Level 23
God Stats
11W - 14L
1,534 SR
Queue Stats
142W - 154L
1,534 Elo+
Solo
Khepri
Khepri
Gamer1198376461
Khepri
Level 17
God Stats
5W - 3L
1,712 SR
Queue Stats
32W - 29L
1,586 Elo+
Party 2
Hercules
Hercules
MayorOfFlavor
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Juanesneik
Fenrir
14
4 / 4 / 3
9,468
498
4,718
14,082
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Kaiukhenz
Cu Chulainn
15
1 / 3 / 0
9,075
478
6,418
16,655
11,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
SxiePoring
Artemis
14
4 / 5 / 3
8,840
465
13,415
12,558
3,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Trojan24
Cthulhu
11
1 / 8 / 3
8,576
451
5,029
17,785
9,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
vElement
Freya
13
2 / 9 / 4
9,104
479
8,549
16,963
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngerMeat
Danzaburou
16
3 / 4 / 9
10,399
547
7,662
13,352
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
BallNutss
Anubis
18
16 / 2 / 7
12,196
642
26,321
15,736
8,800
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Doogilly
Nemesis
16
5 / 2 / 6
10,565
556
6,892
10,946
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 3 / 12
10,294
542
5,320
10,765
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
MayorOfFlavor
Hercules
16
1 / 1 / 6
10,354
545
6,475
10,941
16,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
29
29
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngerMeat
Danzaburou
3
4
9
1.88
W
Anubis
BallNutss
Anubis
16
2
7
9.75
W
Nemesis
Doogilly
Nemesis
5
2
6
4
W
4
3
12
3.33
L
Fenrir
Juanesneik
Fenrir
4
4
3
1.38
L
Cu Chulainn
Kaiukhenz
Cu Chulainn
1
3
0
0.33
W
Hercules
MayorOfFlavor
Hercules
1
1
6
4
L
Artemis
SxiePoring
Artemis
4
5
3
1.1
L
Cthulhu
Trojan24
Cthulhu
1
8
3
0.31
L
Freya
vElement
Freya
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
52,670
78,043
Taken
61,740
34,371
Mitigated
48,260
15,622
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngerMeat
Danzaburou
7,662
4,005
0
4,461
13,352
4,528
2,859
3,549
9,803
0
64,188
W
Anubis
BallNutss
Anubis
26,321
2,507
0
10,025
15,736
8,800
603
5,783
9,953
89,034
0
W
Nemesis
Doogilly
Nemesis
6,892
3,959
0
2,035
10,946
4,995
0
2,077
8,869
0
81,301
W
5,320
388
829
2,064
10,765
13,228
448
1,777
8,988
32,740
0
L
Fenrir
Juanesneik
Fenrir
4,718
611
0
3,652
14,082
6,876
204
4,983
9,099
0
51,336
L
Cu Chulainn
Kaiukhenz
Cu Chulainn
6,418
1,614
0
3,466
16,655
11,446
973
2,582
14,073
4,226
46,288
W
Hercules
MayorOfFlavor
Hercules
6,475
2,001
0
3,466
10,941
16,709
352
1,650
9,291
11,179
37,274
L
Artemis
SxiePoring
Artemis
13,415
6,807
0
2,564
12,558
3,370
1,304
5,975
6,583
0
53,854
L
Cthulhu
Trojan24
Cthulhu
5,029
567
174
2,328
17,785
9,396
156
8,594
9,027
23,589
0
L
Freya
vElement
Freya
8,549
2,754
0
3,438
16,963
3,283
876
10,846
6,117
39,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,063
Gold Earned
53,808
409
Minions Killed
500
0
Camps Cleared
0
1,795,699
Distance Traveled
1,866,897
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,399
547
108
6
0
347,508
2
W
Anubis
12,196
642
129
7
0
343,984
6
W
Nemesis
10,565
556
106
6
0
457,395
6
W
Khepri
10,294
542
43
2
0
386,622
5
L
Fenrir
9,468
498
89
5
0
379,762
0
L
Cu Chulainn
9,075
478
125
7
0
375,058
3
W
Hercules
10,354
545
114
6
0
331,388
2
L
Artemis
8,840
465
95
5
0
339,892
0
L
Cthulhu
8,576
451
33
2
0
357,080
5
L
Freya
9,104
479
67
4
0
343,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role