Player Matchup

Hel
Hel
MarcTaMer
Hel
Level 45
God Stats
7W - 7L
1,718 SR
Queue Stats
136W - 136L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
c0mm3t
Erlang Shen
Level 133
God Stats
7W - 12L
1,516 SR
Queue Stats
201W - 179L
1,596 Elo+
Party 1
Bastet
Bastet
chizzle12123
Bastet
Level 124
God Stats
24W - 17L
1,646 SR
Queue Stats
219W - 184L
1,540 Elo+
Party 1
Team Averages
Level 101
1,627 SR
1,547 Elo+

VS

Team Averages
Level 50
1,420 SR
1,228 Elo+
Medusa
Medusa
DemonicB
Medusa
Level 35
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 2
Merlin
Merlin
OreoBOI
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,404 Elo+
Party 2
Athena
Athena
Regerosette
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 10
10,172
782
8,367
14,335
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
c0mm3t
Erlang Shen
15
6 / 2 / 11
10,231
787
10,270
16,658
18,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
14
8 / 1 / 10
10,933
841
15,232
14,885
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DemonicB
Medusa
11
2 / 9 / 3
8,540
657
11,805
12,264
5,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
OreoBOI
Merlin
13
3 / 6 / 4
10,027
771
11,715
11,897
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 5 / 3
8,111
624
5,049
16,639
20,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
6
7
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
DemonicB
Medusa
2
9
3
0.39
W
6
4
10
2.75
L
Merlin
OreoBOI
Merlin
3
6
4
0.83
L
Athena
1
5
3
0.5
W
Erlang Shen
c0mm3t
Erlang Shen
6
2
11
5.75
W
Bastet
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
28,569
45,878
Taken
40,800
34,441
Mitigated
30,034
22,792
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DemonicB
Medusa
11,805
6,734
453
700
12,264
5,140
0
2,456
9,808
0
26,559
W
8,367
1,428
10,484
7,480
14,335
7,448
556
5,937
8,398
35,744
0
L
Merlin
OreoBOI
Merlin
11,715
927
0
437
11,897
4,372
0
1,209
10,688
54,376
0
L
Athena
5,049
1,586
0
0
16,639
20,522
0
4,702
11,937
14,483
0
W
Erlang Shen
c0mm3t
Erlang Shen
10,270
6,617
0
2,519
16,658
18,541
1,217
4,539
12,119
0
40,077
W
Bastet
15,232
4,142
0
2,309
14,885
8,452
1,239
6,288
8,222
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
26,678
157
Minions Killed
123
0
Camps Cleared
0
743,930
Distance Traveled
620,925
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,540
657
38
3
0
193,204
0
W
Hel
10,172
782
64
5
0
230,475
1
L
Merlin
10,027
771
73
6
0
211,376
6
L
Athena
8,111
624
12
1
0
216,345
0
W
Erlang Shen
10,231
787
49
4
0
238,254
2
W
Bastet
10,933
841
44
3
0
275,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role