Player Matchup

King Arthur
King Arthur
AlexiosLion
King Arthur
Level 27
God Stats
13W - 13L
1,441 SR
Queue Stats
153W - 161L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
LordOfDarklings
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,207 Elo+
Solo
Danzaburou
Danzaburou
MinetaxDeku
Danzaburou
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zeslandra
Cthulhu
Level 47
God Stats
3W - 1L
1,552 SR
Queue Stats
18W - 21L
1,330 Elo+
Party 1
Rama
Rama
cmk22215
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,385 Elo+

VS

Team Averages
Level 17
1,412 SR
1,305 Elo+
Morgan Le Fay
Morgan Le Fay
AfroRican8662
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Alantogood
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
ApexVector1
Yemoja
Level 17
God Stats
26W - 32L
1,463 SR
Queue Stats
33W - 37L
1,171 Elo+
Solo
Achilles
Achilles
DJXD2345
Achilles
Level 23
God Stats
4W - 5L
1,471 SR
Queue Stats
22W - 23L
1,150 Elo+
Solo
Sun Wukong
Sun Wukong
wedheking
Sun Wukong
Level 28
God Stats
34W - 42L
1,333 SR
Queue Stats
47W - 78L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexiosLion
King Arthur
20
5 / 6 / 4
13,070
467
13,942
25,024
20,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LordOfDarklings
Baron Samedi
17
2 / 8 / 11
12,518
447
13,576
21,271
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
MinetaxDeku
Danzaburou
19
15 / 4 / 5
14,526
519
26,954
22,701
9,808
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Zeslandra
Cthulhu
20
4 / 0 / 2
14,972
535
12,604
22,548
19,018
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
11
0 / 14 / 6
9,209
329
1,822
14,961
4,959
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfroRican8662
Morgan Le Fay
20
12 / 2 / 2
15,363
549
34,545
18,909
9,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Alantogood
Hun Batz
7
2 / 10 / 3
8,508
304
3,826
9,531
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
18
5 / 2 / 1
11,620
415
14,583
20,625
22,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
DJXD2345
Achilles
20
7 / 3 / 5
14,230
508
11,744
20,450
32,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
wedheking
Sun Wukong
17
3 / 13 / 3
11,680
417
10,757
25,340
16,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
26
Kills
29
32
Deaths
30
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AfroRican8662
Morgan Le Fay
12
2
2
6.5
L
Hun Batz
Alantogood
Hun Batz
2
10
3
0.35
W
King Arthur
AlexiosLion
King Arthur
5
6
4
1.17
L
Yemoja
5
2
1
2.75
L
Achilles
DJXD2345
Achilles
7
3
5
3.17
W
Baron Samedi
LordOfDarklings
Baron Samedi
2
8
11
0.94
W
Danzaburou
MinetaxDeku
Danzaburou
15
4
5
4.38
W
Cthulhu
Zeslandra
Cthulhu
4
0
2
5
W
Rama
0
14
6
0.21
L
Sun Wukong
wedheking
Sun Wukong
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,898
Damage
75,455
106,505
Taken
94,855
67,124
Mitigated
83,119
30,070
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AfroRican8662
Morgan Le Fay
34,545
5,453
226
3,768
18,909
9,391
4,492
7,778
11,131
116,892
0
L
Hun Batz
Alantogood
Hun Batz
3,826
1,807
0
309
9,531
2,763
0
1,967
7,564
0
11,588
W
King Arthur
AlexiosLion
King Arthur
13,942
3,127
0
4,622
25,024
20,993
1,781
6,556
18,184
0
81,337
L
Yemoja
14,583
1,722
1,366
1,632
20,625
22,722
190
6,906
13,719
51,960
0
L
Achilles
DJXD2345
Achilles
11,744
3,480
0
2,199
20,450
32,021
1,366
4,242
16,208
0
76,211
W
Baron Samedi
LordOfDarklings
Baron Samedi
13,576
2,818
1,858
6,781
21,271
12,346
3,680
12,726
8,253
63,043
0
W
Danzaburou
MinetaxDeku
Danzaburou
26,954
14,523
0
5,946
22,701
9,808
5,470
10,083
12,357
0
93,477
W
Cthulhu
Zeslandra
Cthulhu
12,604
1,304
818
10,015
22,548
19,018
45
13,795
8,121
70,496
0
W
Rama
1,822
1,166
0
30
14,961
4,959
804
4,443
10,462
0
12,412
L
Sun Wukong
wedheking
Sun Wukong
10,757
1,494
0
3,488
25,340
16,222
740
5,287
20,053
0
58,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,295
Gold Earned
61,401
511
Minions Killed
494
0
Camps Cleared
0
2,286,813
Distance Traveled
2,155,096
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,363
549
168
6
0
516,750
0
L
Hun Batz
8,508
304
15
1
0
230,806
1
W
King Arthur
13,070
467
133
5
0
479,326
1
L
Yemoja
11,620
415
57
2
0
462,875
5
L
Achilles
14,230
508
142
5
0
516,457
0
W
Baron Samedi
12,518
447
101
4
0
372,179
3
W
Danzaburou
14,526
519
124
4
0
467,010
0
W
Cthulhu
14,972
535
134
5
0
588,478
1
W
Rama
9,209
329
19
1
0
379,820
0
L
Sun Wukong
11,680
417
112
4
0
428,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role