Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DraugOfDiscord
Chronos
Level 120
God Stats
1W - 4L
1,192 SR
Queue Stats
104W - 90L
1,582 Elo+
Solo
Ra
Ra
RazorEagle000
Ra
Level 77
God Stats
3W - 4L
1,411 SR
Queue Stats
274W - 276L
1,479 Elo+
Solo
Thoth
Thoth
Reptade
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,652 Elo+
Party 2
Neith
Neith
orbulon2007
Neith
Level 144
God Stats
2W - 4L
1,206 SR
Queue Stats
728W - 728L
1,491 Elo+
Solo
Team Averages
Level 117
1,362 SR
1,541 Elo+

VS

Team Averages
Level 83
1,475 SR
1,537 Elo+
Medusa
Medusa
BaileyJBathWater
Medusa
Level 134
God Stats
2W - 4L
1,336 SR
Queue Stats
828W - 769L
1,513 Elo+
Party 1
Hera
Hera
CaptSadbinch
Hera
Level 48
God Stats
11W - 12L
1,497 SR
Queue Stats
289W - 259L
1,494 Elo+
Party 1
Hel
Hel
ZombieHobo113
Hel
Level 64
God Stats
3W - 3L
1,645 SR
Queue Stats
175W - 135L
1,644 Elo+
Party 1
Achilles
Achilles
killua1410
Achilles
Level 43
God Stats
1W - 1L
1,292 SR
Queue Stats
85W - 92L
1,515 Elo+
Solo
Khepri
Khepri
shädr
Khepri
Level 125
God Stats
8W - 3L
1,607 SR
Queue Stats
793W - 719L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 4 / 5
10,069
775
19,780
12,769
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 4 / 9
9,731
749
9,324
13,265
6,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 6 / 5
11,724
902
13,140
14,752
13,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Reptade
Thoth
15
0 / 7 / 4
8,698
669
6,772
10,985
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 6
8,929
687
11,793
11,550
5,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
12,077
929
20,673
18,104
13,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 4 / 7
9,741
749
6,561
10,215
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 19
9,911
762
5,759
10,478
12,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
killua1410
Achilles
17
5 / 3 / 16
10,335
795
12,004
26,663
29,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
shädr
Khepri
17
1 / 3 / 21
10,833
833
10,578
26,485
35,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
14
Kills
24
26
Deaths
15
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
5
1.88
W
13
2
9
8.75
W
4
4
7
1.88
L
1
4
9
1.38
L
7
6
5
1.58
L
Thoth
Reptade
Thoth
0
7
4
0.29
W
1
3
19
3.5
W
Achilles
killua1410
Achilles
5
3
16
4.33
L
1
5
6
0.8
W
Khepri
shädr
Khepri
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
55,575
63,321
Taken
91,945
34,889
Mitigated
96,141
20,580
Healing
45,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,780
9,259
132
3,321
12,769
5,791
374
5,335
7,335
0
30,655
W
20,673
3,477
990
1,436
18,104
13,606
2,475
4,837
13,139
0
57,554
W
6,561
1,796
806
516
10,215
5,859
1,278
4,133
5,980
17,111
0
L
9,324
2,117
1,560
1,824
13,265
6,315
1,112
3,818
9,447
17,714
0
L
13,140
1,106
6,445
3,427
14,752
13,261
559
5,994
8,692
33,865
0
L
Thoth
Reptade
Thoth
6,772
787
0
505
10,985
4,348
475
4,580
6,405
16,860
0
W
5,759
544
20,276
5,337
10,478
12,117
214
4,450
5,898
14,227
0
W
Achilles
killua1410
Achilles
12,004
2,222
2,143
8,431
26,663
29,253
561
8,602
17,711
1,776
16,722
L
11,793
3,583
594
2,772
11,550
5,174
136
4,108
7,442
0
26,373
W
Khepri
shädr
Khepri
10,578
432
1,062
4,261
26,485
35,306
630
6,302
19,981
22,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
52,897
133
Minions Killed
145
0
Camps Cleared
0
1,005,597
Distance Traveled
1,275,661
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,069
775
30
2
0
174,208
0
W
Medusa
12,077
929
51
4
0
272,415
0
W
Hera
9,741
749
25
2
0
219,239
0
L
Chronos
9,731
749
26
2
0
229,620
5
L
Ra
11,724
902
17
1
0
225,145
4
L
Thoth
8,698
669
28
2
0
180,319
0
W
Hel
9,911
762
20
2
0
286,010
0
W
Achilles
10,335
795
17
1
0
262,832
0
L
Neith
8,929
687
32
2
0
196,305
0
W
Khepri
10,833
833
32
2
0
235,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role