Player Matchup

Nox
Nox
Docid
Nox
Level 147
God Stats
23W - 10L
1,777 SR
Queue Stats
404W - 210L
1,768 Elo+
Party 2
Sobek
Sobek
R4lDEN
Sobek
Level 156
God Stats
1W - 1L
1,676 SR
Queue Stats
351W - 175L
1,768 Elo+
Party 2
Hun Batz
Hun Batz
RaptorZ501
Hun Batz
Level 148
God Stats
19W - 11L
1,644 SR
Queue Stats
295W - 135L
1,753 Elo+
Party 2
Team Averages
Level 150
1,699 SR
1,763 Elo+

VS

Team Averages
Level 67
1,465 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Darkmark1994
Cthulhu
Level 66
God Stats
64W - 58L
1,584 SR
Queue Stats
180W - 192L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
DocteurLachatte
Ah Puch
Level 19
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Docid
Nox
16
13 / 0 / 9
11,595
828
19,334
8,338
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
R4lDEN
Sobek
13
3 / 1 / 10
9,466
676
5,011
15,451
19,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
RaptorZ501
Hun Batz
14
6 / 2 / 13
10,237
731
12,955
12,628
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 6 / 1
8,424
602
9,137
12,368
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Darkmark1994
Cthulhu
11
1 / 7 / 0
8,683
620
6,214
19,087
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 9 / 1
8,049
575
8,732
11,835
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
22
Kills
3
3
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
1
0.25
L
Cthulhu
Darkmark1994
Cthulhu
1
7
0
0.14
W
Nox
Docid
Nox
13
0
9
17.5
L
1
9
1
0.17
W
Sobek
R4lDEN
Sobek
3
1
10
8
W
Hun Batz
RaptorZ501
Hun Batz
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
24,083
36,417
Taken
43,290
30,390
Mitigated
23,141
12,278
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,137
3,704
0
548
12,368
4,191
0
6,984
4,992
0
38,321
L
Cthulhu
Darkmark1994
Cthulhu
6,214
161
208
1,547
19,087
15,522
0
10,936
7,592
16,654
0
W
Nox
Docid
Nox
19,334
1,878
342
2,476
8,338
3,614
1,987
4,976
3,362
51,259
0
L
8,732
280
0
1,301
11,835
3,428
0
6,425
5,132
30,833
0
W
Sobek
R4lDEN
Sobek
5,011
414
0
5,153
15,451
19,803
701
4,623
10,828
21,980
0
W
Hun Batz
RaptorZ501
Hun Batz
12,955
3,221
0
4,307
12,628
6,973
451
5,347
7,281
0
29,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
25,156
147
Minions Killed
139
0
Camps Cleared
0
774,560
Distance Traveled
668,292
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,424
602
72
5
0
218,403
4
L
Cthulhu
8,683
620
12
1
0
247,925
0
W
Nox
11,595
828
78
6
0
243,617
1
L
Ah Puch
8,049
575
55
4
0
201,964
4
W
Sobek
9,466
676
36
3
0
260,168
0
W
Hun Batz
10,237
731
33
2
0
270,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role