Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
All_day_TRAP
Ah Muzen Cab
Level 124
God Stats
4W - 2L
1,647 SR
Queue Stats
138W - 187L
1,449 Elo+
Party 3
Loki
Loki
Antochaac
Loki
Level 84
God Stats
10W - 7L
1,699 SR
Queue Stats
216W - 218L
1,521 Elo+
Party 2
Agni
Agni
KidbuuKawaii
Agni
Level 160
God Stats
9W - 2L
1,542 SR
Queue Stats
388W - 380L
1,522 Elo+
Party 2
Fafnir
Fafnir
pipethebest20160
Fafnir
Level 113
God Stats
2W - 0L
1,551 SR
Queue Stats
455W - 403L
1,566 Elo+
Party 2
Team Averages
Level 106
1,588 SR
1,512 Elo+

VS

Team Averages
Level 91
1,556 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Patricioi1994
Hachiman
Level 107
God Stats
28W - 30L
1,549 SR
Queue Stats
151W - 180L
1,380 Elo+
Solo
Kali
Kali
SFunk
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,566 Elo+
Party 1
Nike
Nike
Snagglewolf
Nike
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,578 Elo+
Party 1
Ares
Ares
soapysalesmen
Ares
Level 62
God Stats
4W - 2L
1,730 SR
Queue Stats
105W - 112L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 1
7,822
521
4,965
6,706
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
All_day_TRAP
Ah Muzen Cab
15
0 / 1 / 0
9,101
607
7,126
8,844
3,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
15
4 / 1 / 5
9,072
605
5,385
8,140
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 5
9,082
605
13,478
8,607
3,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 5
8,760
584
4,941
11,553
14,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 6 / 1
7,463
498
2,767
11,542
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Patricioi1994
Hachiman
12
4 / 4 / 0
7,447
496
6,739
9,681
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
SFunk
Kali
11
1 / 2 / 0
6,692
446
2,382
10,671
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 0
8,398
560
4,641
9,786
7,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 3
6,104
407
5,527
7,975
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
1
0.5
L
Hel
 
Hel
0
6
1
0.08
W
Ah Muzen Cab
All_day_TRAP
Ah Muzen Cab
0
1
0
0
W
Loki
4
1
5
6.5
W
5
0
5
7.5
L
Hachiman
Patricioi1994
Hachiman
4
4
0
1
L
Kali
SFunk
Kali
1
2
0
0.5
L
1
0
0
1
W
3
1
5
5.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
22,056
43,850
Taken
49,655
26,083
Mitigated
24,034
17,795
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,965
1,874
0
1,304
6,706
2,191
3,465
1,289
5,417
0
47,384
L
Hel
 
Hel
2,767
479
684
3,685
11,542
4,258
0
7,243
4,299
49,303
0
W
Ah Muzen Cab
All_day_TRAP
Ah Muzen Cab
7,126
2,468
0
5,124
8,844
3,122
1,888
564
8,280
0
64,952
W
Loki
5,385
337
0
3,488
8,140
2,730
0
985
7,155
0
62,450
W
13,478
1,729
64
4,326
8,607
3,753
105
3,379
5,228
58,394
0
L
Hachiman
Patricioi1994
Hachiman
6,739
2,779
0
3,133
9,681
2,738
1,182
3,105
6,576
0
40,658
L
Kali
SFunk
Kali
2,382
1,194
0
3,072
10,671
4,661
0
3,499
7,172
0
39,036
L
4,641
124
0
548
9,786
7,295
398
307
9,479
0
52,792
W
4,941
2,046
0
3,489
11,553
14,287
484
2,077
9,476
23,867
0
L
5,527
746
0
1,211
7,975
5,082
0
4,265
3,710
17,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
36,104
484
Minions Killed
439
0
Camps Cleared
0
1,496,258
Distance Traveled
1,419,558
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,822
521
101
7
0
258,645
1
L
Hel
7,463
498
114
8
0
284,610
2
W
Ah Muzen Cab
9,101
607
140
9
0
289,708
4
W
Loki
9,072
605
105
7
0
352,959
0
W
Agni
9,082
605
106
7
0
309,804
2
L
Hachiman
7,447
496
77
5
0
236,625
2
L
Kali
6,692
446
71
5
0
329,292
2
L
Nike
8,398
560
153
10
0
276,873
6
W
Fafnir
8,760
584
32
2
0
285,142
0
L
Ares
6,104
407
24
2
0
292,158
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role