Player Matchup

Cerberus
Cerberus
DarkShiboo
Cerberus
Level 27
God Stats
24W - 27L
1,419 SR
Queue Stats
90W - 99L
1,382 Elo+
Party 1
Achilles
Achilles
EVIL M0RTY
Achilles
Level 59
God Stats
10W - 10L
1,566 SR
Queue Stats
171W - 182L
1,400 Elo+
Party 1
Bakasura
Bakasura
MrDepression587
Bakasura
Level 55
God Stats
3W - 1L
1,614 SR
Queue Stats
174W - 191L
1,401 Elo+
Party 2
Skadi
Skadi
THICCBOI8038
Skadi
Level 51
God Stats
13W - 14L
1,787 SR
Queue Stats
494W - 510L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TypicalPolarGuY
Morgan Le Fay
Level 33
God Stats
3W - 3L
1,257 SR
Queue Stats
329W - 329L
1,461 Elo+
Party 2
Team Averages
Level 45
1,528 SR
1,416 Elo+

VS

Team Averages
Level 56
1,442 SR
1,322 Elo+
Freya
Freya
BLACKTIGERKING_1
Freya
Level 25
God Stats
8W - 2L
1,641 SR
Queue Stats
81W - 94L
1,374 Elo+
Party 3
Fenrir
Fenrir
Funnyshoe2
Fenrir
Level 25
God Stats
1W - 3L
1,561 SR
Queue Stats
21W - 32L
1,355 Elo+
Party 3
Bellona
Bellona
god_of_nightowl
Bellona
Level 28
God Stats
0W - 3L
1,409 SR
Queue Stats
3W - 6L
1,084 Elo+
Party 3
Apollo
Apollo
krissy2445
Apollo
Level 88
God Stats
1W - 1L
1,334 SR
Queue Stats
38W - 44L
1,395 Elo+
Solo
Sylvanus
Sylvanus
wraithwolf6
Sylvanus
Level 116
God Stats
1W - 4L
1,262 SR
Queue Stats
42W - 50L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkShiboo
Cerberus
17
0 / 2 / 12
11,953
478
14,547
28,954
31,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
EVIL M0RTY
Achilles
19
3 / 1 / 3
13,080
523
13,110
18,049
25,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
20
5 / 3 / 5
13,799
552
6,433
17,912
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 3 / 5
13,105
524
24,211
19,948
7,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TypicalPolarGuY
Morgan Le Fay
20
10 / 4 / 4
14,165
567
29,854
19,767
12,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 2
10,335
413
3,561
15,918
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Funnyshoe2
Fenrir
17
5 / 6 / 3
11,114
445
15,909
25,080
12,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 2
10,585
423
7,170
20,342
14,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
krissy2445
Apollo
18
4 / 4 / 5
11,729
469
16,316
21,175
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
wraithwolf6
Sylvanus
16
2 / 4 / 6
11,992
480
14,464
27,850
32,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
26
Kills
13
13
Deaths
26
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Cerberus
DarkShiboo
Cerberus
0
2
12
3
W
Achilles
EVIL M0RTY
Achilles
3
1
3
4.5
L
Fenrir
Funnyshoe2
Fenrir
5
6
3
1.08
W
Bakasura
5
3
5
2.5
W
8
3
5
3.5
W
Morgan Le Fay
TypicalPolarGuY
Morgan Le Fay
10
4
4
3
L
0
3
2
0.33
L
Apollo
krissy2445
Apollo
4
4
5
1.63
L
Sylvanus
wraithwolf6
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,155
Damage
57,420
104,630
Taken
110,365
86,048
Mitigated
72,286
41,783
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,561
1,029
0
1,965
15,918
4,528
559
10,655
4,639
40,786
0
W
Cerberus
DarkShiboo
Cerberus
14,547
1,149
0
8,119
28,954
31,053
794
5,637
22,525
59,687
0
W
Achilles
EVIL M0RTY
Achilles
13,110
1,803
0
8,087
18,049
25,974
2,665
1,498
16,121
0
71,288
L
Fenrir
Funnyshoe2
Fenrir
15,909
2,672
140
5,049
25,080
12,217
49
9,711
14,215
112
57,923
W
Bakasura
6,433
4,327
0
10,204
17,912
8,513
5,155
1,504
16,408
0
70,257
W
24,211
14,923
0
8,020
19,948
7,900
4,005
5,981
13,967
0
83,436
W
Morgan Le Fay
TypicalPolarGuY
Morgan Le Fay
29,854
3,796
513
6,840
19,767
12,608
2,329
3,517
16,250
110,774
0
L
7,170
3,069
0
4,349
20,342
14,639
444
6,151
12,880
0
58,977
L
Apollo
krissy2445
Apollo
16,316
8,872
0
3,950
21,175
8,160
1,071
8,046
12,813
0
93,542
L
Sylvanus
wraithwolf6
Sylvanus
14,464
3,753
2,016
5,712
27,850
32,742
0
10,026
17,457
31,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,102
Gold Earned
55,755
688
Minions Killed
471
0
Camps Cleared
0
2,216,259
Distance Traveled
2,013,408
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,335
413
92
4
0
303,763
2
W
Cerberus
11,953
478
116
5
0
415,500
3
W
Achilles
13,080
523
137
5
0
452,663
6
L
Fenrir
11,114
445
79
3
0
467,118
0
W
Bakasura
13,799
552
168
7
0
459,145
1
W
Skadi
13,105
524
124
5
0
479,490
0
W
Morgan Le Fay
14,165
567
143
6
0
409,461
2
L
Bellona
10,585
423
119
5
0
476,567
2
L
Apollo
11,729
469
145
6
0
428,737
10
L
Sylvanus
11,992
480
36
1
0
337,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role