Player Matchup

Zhong Kui
Zhong Kui
BdgBandit
Zhong Kui
Level 140
God Stats
2W - 1L
1,556 SR
Queue Stats
319W - 286L
1,642 Elo+
Solo
Nemesis
Nemesis
BingBong798
Nemesis
Level 144
God Stats
15W - 10L
1,745 SR
Queue Stats
272W - 308L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
JRAKAGREATNESS
Cabrakan
Level 160
God Stats
9W - 6L
1,544 SR
Queue Stats
579W - 559L
1,509 Elo+
Party 1
Sol
Sol
JuanSouthdown
Sol
Level 126
God Stats
1W - 0L
1,358 SR
Queue Stats
34W - 29L
1,578 Elo+
Party 2
Apollo
Apollo
UR_Excommunicado
Apollo
Level 129
God Stats
6W - 4L
1,596 SR
Queue Stats
74W - 68L
1,579 Elo+
Party 2
Team Averages
Level 140
1,560 SR
1,560 Elo+

VS

Team Averages
Level 123
1,519 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DurkMurz
Olorun
Level 129
God Stats
5W - 7L
1,507 SR
Queue Stats
681W - 669L
1,622 Elo+
Solo
Ra
Ra
OBXAJ
Ra
Level 106
God Stats
3W - 2L
1,749 SR
Queue Stats
458W - 426L
1,575 Elo+
Solo
Odin
Odin
ThisIsTopSecret
Odin
Level 83
God Stats
26W - 37L
1,242 SR
Queue Stats
610W - 589L
1,585 Elo+
Solo
Heimdallr
Heimdallr
hoss4128
Heimdallr
Level 143
God Stats
8W - 13L
1,596 SR
Queue Stats
329W - 256L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BdgBandit
Zhong Kui
16
2 / 0 / 3
10,161
635
7,158
6,590
10,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
BingBong798
Nemesis
16
9 / 0 / 2
9,899
619
7,776
8,590
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
13
2 / 2 / 10
8,420
526
4,503
10,821
10,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 7
9,115
570
5,719
8,279
3,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 2 / 7
9,902
619
8,605
11,152
3,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 5 / 1
7,650
478
4,605
13,539
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
DurkMurz
Olorun
10
1 / 4 / 2
6,778
424
2,889
8,264
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
13
0 / 4 / 0
7,675
480
5,566
7,909
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 0
8,614
538
3,323
9,798
7,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
hoss4128
Heimdallr
13
2 / 4 / 1
9,243
578
6,543
9,235
2,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
4
4
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
W
Zhong Kui
BdgBandit
Zhong Kui
2
0
3
3.5
W
Nemesis
BingBong798
Nemesis
9
0
2
10
L
Olorun
DurkMurz
Olorun
1
4
2
0.5
W
Cabrakan
2
2
10
3.5
W
1
0
7
4.5
L
Ra
0
4
0
0
L
0
3
0
0
W
6
2
7
4.75
L
Heimdallr
hoss4128
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,761
Damage
22,926
45,432
Taken
48,745
33,413
Mitigated
22,630
22,291
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,605
1,077
0
5,429
13,539
4,553
0
4,540
8,999
0
42,577
W
Zhong Kui
BdgBandit
Zhong Kui
7,158
737
461
4,840
6,590
10,167
512
64
6,526
65,064
0
W
Nemesis
BingBong798
Nemesis
7,776
3,700
0
3,884
8,590
5,312
0
2,062
6,528
0
67,985
L
Olorun
DurkMurz
Olorun
2,889
1,477
284
1,528
8,264
5,660
221
2,274
5,990
16,939
6,783
W
Cabrakan
4,503
638
255
1,394
10,821
10,363
186
3,531
7,290
21,871
0
W
5,719
1,307
0
6,159
8,279
3,695
2,422
1,581
6,698
65,687
0
L
Ra
5,566
598
736
2,032
7,909
2,439
0
3,758
4,151
54,317
0
L
3,323
1,137
0
2,621
9,798
7,471
0
5,050
4,748
0
57,937
W
8,605
5,041
0
5,298
11,152
3,876
1,836
895
10,257
0
72,329
L
Heimdallr
hoss4128
Heimdallr
6,543
3,181
0
1,217
9,235
2,507
0
1,758
7,477
0
48,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
39,960
535
Minions Killed
459
0
Camps Cleared
0
1,568,307
Distance Traveled
1,415,904
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,650
478
81
5
0
303,877
3
W
Zhong Kui
10,161
635
156
10
0
244,356
6
W
Nemesis
9,899
619
104
7
0
393,006
0
L
Olorun
6,778
424
39
2
0
255,694
2
W
Cabrakan
8,420
526
23
1
0
347,029
5
W
Sol
9,115
570
131
8
0
300,260
3
L
Ra
7,675
480
115
7
0
295,405
4
L
Odin
8,614
538
139
9
0
276,583
3
W
Apollo
9,902
619
121
8
0
283,656
2
L
Heimdallr
9,243
578
85
5
0
284,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role