Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
SottaFacu
Khepri
Level 147
God Stats
41W - 38L
1,588 SR
Queue Stats
520W - 582L
1,646 Elo+
Solo
Mercury
Mercury
TheNanuX
Mercury
Level 160
God Stats
1W - 4L
1,467 SR
Queue Stats
314W - 303L
1,613 Elo+
Solo
Chernobog
Chernobog
Wickëd
Chernobog
Level 159
God Stats
7W - 3L
1,661 SR
Queue Stats
401W - 101L
1,820 Elo+
Party 2
Team Averages
Level 149
1,543 SR
1,616 Elo+

VS

Team Averages
Level 146
1,673 SR
1,728 Elo+
Nemesis
Nemesis
LioהelMessi
Nemesis
Level 160
God Stats
21W - 2L
2,013 SR
Queue Stats
900W - 166L
1,919 Elo+
Party 1
Zeus
Zeus
N3towar
Zeus
Level 157
God Stats
37W - 26L
1,634 SR
Queue Stats
878W - 954L
1,604 Elo+
Solo
Terra
Terra
SadisticSugar
Terra
Level 155
God Stats
1W - 3L
1,148 SR
Queue Stats
143W - 152L
1,647 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tapinha
Ah Muzen Cab
Level 149
God Stats
5W - 6L
1,529 SR
Queue Stats
391W - 325L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
putoputoputo
Ao Kuang
Level 107
God Stats
6W - 1L
2,039 SR
Queue Stats
219W - 42L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 0
5,304
663
1,406
4,212
1,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
9
1 / 2 / 0
5,037
630
3,332
4,042
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
SottaFacu
Khepri
7
0 / 2 / 2
4,540
568
1,243
6,202
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
TheNanuX
Mercury
6
0 / 4 / 0
4,022
503
2,124
5,298
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Wickëd
Chernobog
7
1 / 3 / 0
4,902
613
3,565
6,316
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LioהelMessi
Nemesis
9
6 / 1 / 1
5,754
719
3,017
4,926
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
N3towar
Zeus
10
1 / 0 / 4
5,575
697
6,252
2,827
995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 2
4,738
592
2,057
4,680
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Tapinha
Ah Muzen Cab
8
1 / 1 / 1
4,670
584
3,207
3,622
914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
putoputoputo
Ao Kuang
10
2 / 0 / 3
5,926
741
4,053
6,758
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Zeus
 
Zeus
1
2
0
0.5
W
Nemesis
LioהelMessi
Nemesis
6
1
1
6.5
W
Zeus
N3towar
Zeus
1
0
4
3
W
1
0
2
2
L
Khepri
SottaFacu
Khepri
0
2
2
0.5
W
Ah Muzen Cab
Tapinha
Ah Muzen Cab
1
1
1
1.5
L
Mercury
TheNanuX
Mercury
0
4
0
0
L
Chernobog
Wickëd
Chernobog
1
3
0
0.33
W
Ao Kuang
putoputoputo
Ao Kuang
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,670
Damage
18,586
26,070
Taken
22,813
9,137
Mitigated
8,442
4,938
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,406
174
223
1,024
4,212
1,490
0
2,695
1,517
35,362
0
L
Zeus
 
Zeus
3,332
1,659
0
1,146
4,042
898
0
1,063
2,949
28,737
0
W
Nemesis
LioהelMessi
Nemesis
3,017
1,173
0
2,213
4,926
2,073
0
340
4,586
0
25,138
W
Zeus
N3towar
Zeus
6,252
950
0
1,037
2,827
995
0
1,212
1,615
38,413
0
W
2,057
442
395
2,295
4,680
2,271
0
1,767
2,913
10,698
0
L
Khepri
SottaFacu
Khepri
1,243
300
0
880
6,202
1,957
0
3,362
2,810
7,188
0
W
Ah Muzen Cab
Tapinha
Ah Muzen Cab
3,207
1,728
0
1,889
3,622
914
0
2,531
1,091
0
25,542
L
Mercury
TheNanuX
Mercury
2,124
941
0
490
5,298
1,411
0
1,312
3,986
0
17,795
L
Chernobog
Wickëd
Chernobog
3,565
2,360
0
1,175
6,316
3,381
82
3,870
2,446
0
18,624
W
Ao Kuang
putoputoputo
Ao Kuang
4,053
498
0
2,867
6,758
2,189
0
131
6,627
30,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
26,663
258
Minions Killed
278
0
Camps Cleared
0
754,839
Distance Traveled
839,003
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,304
663
77
10
0
157,262
5
L
Zeus
5,037
630
83
10
0
152,484
5
W
Nemesis
5,754
719
60
8
0
192,204
2
W
Zeus
5,575
697
86
11
0
154,291
3
W
Terra
4,738
592
17
2
0
165,906
2
L
Khepri
4,540
568
14
2
0
151,194
4
W
Ah Muzen Cab
4,670
584
52
7
0
151,853
0
L
Mercury
4,022
503
47
6
0
142,645
0
L
Chernobog
4,902
613
37
5
0
151,254
1
W
Ao Kuang
5,926
741
63
8
0
174,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role