Player Matchup

Cthulhu
Cthulhu
DjNoMemba
Cthulhu
Level 106
God Stats
13W - 11L
1,622 SR
Queue Stats
326W - 302L
1,506 Elo+
Party 3
Hercules
Hercules
Jyuhnn
Hercules
Level 137
God Stats
5W - 8L
1,677 SR
Queue Stats
339W - 317L
1,573 Elo+
Party 3
Ra
Ra
Pxnarin
Ra
Level 119
God Stats
7W - 5L
1,473 SR
Queue Stats
567W - 495L
1,579 Elo+
Party 3
Artemis
Artemis
Stealthstrike67
Artemis
Level 26
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
VadorZ_7707
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 91
1,545 SR
1,532 Elo+

VS

Team Averages
Level 80
1,569 SR
1,556 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Carnuao
Ao Kuang
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 48L
1,634 Elo+
Party 2
Aphrodite
Aphrodite
EvilCowNinja
Aphrodite
Level 87
God Stats
16W - 8L
1,685 SR
Queue Stats
199W - 192L
1,522 Elo+
Party 1
Skadi
Skadi
UnraveledShadow
Skadi
Level 106
God Stats
1W - 0L
1,627 SR
Queue Stats
55W - 34L
1,583 Elo+
Party 2
Neith
Neith
chibimahou
Neith
Level 47
God Stats
10W - 9L
1,533 SR
Queue Stats
106W - 92L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DjNoMemba
Cthulhu
5
0 / 4 / 0
4,210
421
2,284
8,038
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Jyuhnn
Hercules
9
1 / 2 / 1
5,940
594
4,250
6,970
3,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 0
5,590
559
2,822
5,557
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,315
432
995
4,888
1,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 2 / 0
4,991
499
333
3,822
872
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 11
6,136
614
3,387
5,416
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Carnuao
Ao Kuang
11
3 / 0 / 5
6,098
610
3,506
6,571
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
EvilCowNinja
Aphrodite
12
2 / 1 / 1
6,331
633
705
4,910
3,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 6
6,378
638
6,126
3,619
1,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
4 / 1 / 5
5,644
564
5,514
4,044
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
11
7.5
W
Ao Kuang
Carnuao
Ao Kuang
3
0
5
5.5
L
Cthulhu
DjNoMemba
Cthulhu
0
4
0
0
W
Aphrodite
EvilCowNinja
Aphrodite
2
1
1
2.5
L
Hercules
Jyuhnn
Hercules
1
2
1
0.75
L
0
3
0
0
L
0
5
0
0
W
5
0
6
8
L
1
2
0
0.5
W
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,684
Damage
19,238
29,275
Taken
24,560
10,811
Mitigated
11,623
5,921
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,387
227
0
2,621
5,416
3,197
492
1,185
4,231
10,294
0
W
Ao Kuang
Carnuao
Ao Kuang
3,506
1,440
0
4,866
6,571
2,178
0
1,289
5,282
28,580
0
L
Cthulhu
DjNoMemba
Cthulhu
2,284
214
0
1,074
8,038
3,078
0
1,827
6,211
12,257
0
W
Aphrodite
EvilCowNinja
Aphrodite
705
156
284
3,463
4,910
3,654
124
475
4,435
35,308
0
L
Hercules
Jyuhnn
Hercules
4,250
1,973
0
2,847
6,970
3,936
0
1,969
5,001
0
28,199
L
2,822
170
201
1,549
5,557
1,622
0
990
4,567
34,884
0
L
995
408
0
0
4,888
1,303
0
2,601
2,287
0
11,453
W
6,126
2,685
0
532
3,619
1,208
912
1,092
2,527
0
38,619
L
333
91
0
250
3,822
872
0
441
3,381
0
18,133
W
Neith
5,514
2,104
0
1,879
4,044
1,386
1,141
1,109
2,935
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
30,587
235
Minions Killed
279
0
Camps Cleared
0
838,183
Distance Traveled
927,201
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,136
614
9
1
0
193,045
8
W
Ao Kuang
6,098
610
60
6
0
204,177
2
L
Cthulhu
4,210
421
18
2
0
153,211
0
W
Aphrodite
6,331
633
75
8
0
173,978
1
L
Hercules
5,940
594
69
7
0
166,162
15
L
Ra
5,590
559
86
9
0
182,812
5
L
Artemis
4,315
432
24
2
0
157,770
0
W
Skadi
6,378
638
75
8
0
187,749
3
L
Skadi
4,991
499
38
4
0
178,228
0
W
Neith
5,644
564
60
6
0
168,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role