Player Matchup

Ravana
Ravana
Papi2Shiesty
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,472 Elo+
Solo
Apollo
Apollo
QuibIez
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,595 Elo+
Party 2
Ares
Ares
Wexdrill
Ares
Level 26
God Stats
2W - 0L
1,659 SR
Queue Stats
68W - 61L
1,468 Elo+
Solo
Tiamat
Tiamat
XxChucky 412xX
Tiamat
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
219W - 143L
1,591 Elo+
Party 2
Ymir
Ymir
itstmell
Ymir
Level 10
God Stats
31W - 21L
1,740 SR
Queue Stats
32W - 27L
1,592 Elo+
Party 2
Team Averages
Level 39
1,580 SR
1,543 Elo+

VS

Team Averages
Level 27
1,497 SR
1,457 Elo+
Kali
Kali
AlanDuDu_
Kali
Level 26
God Stats
2W - 4L
1,461 SR
Queue Stats
69W - 49L
1,505 Elo+
Party 1
Bellona
Bellona
SaLtiEFriEs22
Bellona
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 340L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
Level 29
God Stats
32W - 26L
1,561 SR
Queue Stats
101W - 101L
1,409 Elo+
Solo
Fafnir
Fafnir
Swordfury420
Fafnir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 85L
1,437 Elo+
Solo
Hachiman
Hachiman
elNarcito
Hachiman
Level 29
God Stats
26W - 18L
1,461 SR
Queue Stats
101W - 94L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 0 / 0
8,670
413
2,830
3,828
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
QuibIez
Apollo
20
23 / 2 / 4
13,849
659
33,661
19,447
11,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
0 / 3 / 11
10,849
517
7,166
18,210
16,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 1 / 11
11,923
568
15,683
15,856
12,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 1 / 6
9,654
460
3,572
13,498
11,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
2 / 6 / 3
10,915
520
8,875
19,782
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
16
0 / 4 / 0
9,566
456
7,225
16,832
13,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SnoogansEMP
Morgan Le Fay
13
0 / 7 / 0
8,033
383
8,152
12,415
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
10
1 / 5 / 2
9,080
432
3,940
20,457
20,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
elNarcito
Hachiman
16
4 / 8 / 2
9,934
473
7,834
15,712
4,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
30
Kills
7
7
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
2
6
3
0.58
W
Ravana
1
0
0
1
W
Apollo
QuibIez
Apollo
23
2
4
12.5
L
Bellona
0
4
0
0
L
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
0
7
0
0
L
Fafnir
1
5
2
0.4
W
Ares
0
3
11
1.83
W
6
1
11
11.5
L
Hachiman
elNarcito
Hachiman
4
8
2
0.63
W
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
36,026
70,839
Taken
85,198
53,819
Mitigated
51,178
23,370
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
8,875
5,574
0
4,391
19,782
8,152
306
7,208
12,574
0
77,044
W
Ravana
2,830
641
0
2,125
3,828
1,791
0
0
3,828
0
27,792
W
Apollo
QuibIez
Apollo
33,661
23,954
0
10,289
19,447
11,634
1,744
4,544
14,698
0
136,403
L
Bellona
7,225
2,527
0
4,358
16,832
13,781
2,101
4,523
12,309
0
58,074
L
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
8,152
132
0
634
12,415
3,888
546
4,282
8,133
43,195
0
L
Fafnir
3,940
733
0
2,306
20,457
20,395
0
5,999
14,284
14,319
0
W
Ares
7,166
634
0
1,560
18,210
16,601
1,000
1,574
16,526
33,667
0
W
15,683
999
92
6,788
15,856
12,161
713
3,765
12,018
71,649
0
L
Hachiman
elNarcito
Hachiman
7,834
3,193
0
2,734
15,712
4,962
488
4,213
11,477
0
49,990
W
Ymir
3,572
341
0
2,516
13,498
11,632
0
1,860
11,567
18,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
47,528
420
Minions Killed
423
0
Camps Cleared
0
1,754,837
Distance Traveled
1,850,666
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,915
520
110
5
0
418,491
0
W
Ravana
8,670
413
59
3
0
178,918
0
W
Apollo
13,849
659
174
8
0
407,939
3
L
Bellona
9,566
456
127
6
0
404,846
4
L
Morgan Le Fay
8,033
383
77
4
0
391,625
1
L
Fafnir
9,080
432
16
1
0
284,511
0
W
Ares
10,849
517
50
2
0
368,655
2
W
Tiamat
11,923
568
108
5
0
406,077
4
L
Hachiman
9,934
473
93
4
0
351,193
0
W
Ymir
9,654
460
29
1
0
393,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role