Player Matchup

Set
Set
Depau77
Set
Level 18
God Stats
17W - 8L
1,682 SR
Queue Stats
36W - 30L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
HVLechugaSeal
Amaterasu
Level 27
God Stats
12W - 8L
1,568 SR
Queue Stats
64W - 58L
1,443 Elo+
Solo
Chronos
Chronos
Jaxschult
Chronos
Level 28
God Stats
16W - 10L
1,519 SR
Queue Stats
67W - 68L
1,518 Elo+
Solo
Medusa
Medusa
Smoke4All-
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,487 Elo+
Party 1
Ymir
Ymir
dawgman11
Ymir
Level 5
God Stats
5W - 5L
1,785 SR
Queue Stats
13W - 13L
1,763 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,541 Elo+

VS

Team Averages
Level 13
1,619 SR
1,475 Elo+
Odin
Odin
Chistorra7u7
Odin
Level 3
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 2L
1,666 Elo+
Solo
Anhur
Anhur
GripZeee
Anhur
Level 25
God Stats
0W - 2L
1,297 SR
Queue Stats
44W - 50L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
MrCraze4909
Zhong Kui
Level 8
God Stats
2W - 1L
1,850 SR
Queue Stats
22W - 22L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
TheSIlverKNIght0
Gilgamesh
Level 23
God Stats
1W - 1L
1,751 SR
Queue Stats
41W - 29L
1,623 Elo+
Solo
Athena
Athena
yuricauacosta
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
10 / 3 / 10
14,678
612
16,343
16,418
9,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
HVLechugaSeal
Amaterasu
17
1 / 1 / 10
12,086
504
5,035
15,796
23,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Jaxschult
Chronos
20
17 / 1 / 8
15,443
643
25,472
16,608
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Smoke4All-
Medusa
15
3 / 7 / 12
11,665
486
10,749
13,993
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
2 / 5 / 13
10,665
444
4,714
19,031
23,213
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 8
8,418
351
2,266
17,464
6,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
GripZeee
Anhur
15
2 / 8 / 2
10,067
419
6,997
19,465
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MrCraze4909
Zhong Kui
13
1 / 1 / 1
9,192
383
6,373
7,047
7,382
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
19
14 / 5 / 2
12,669
528
23,237
21,482
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 8 / 9
9,202
383
7,025
21,080
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
33
Kills
17
17
Deaths
35
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
13
8
0.31
W
Set
10
3
10
5
L
Anhur
GripZeee
Anhur
2
8
2
0.38
W
Amaterasu
HVLechugaSeal
Amaterasu
1
1
10
6
W
Chronos
Jaxschult
Chronos
17
1
8
21
L
Zhong Kui
MrCraze4909
Zhong Kui
1
1
1
1.5
W
Medusa
Smoke4All-
Medusa
3
7
12
1.29
L
Gilgamesh
14
5
2
3
W
Ymir
2
5
13
1.7
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,313
Damage
45,898
81,846
Taken
86,538
71,247
Mitigated
53,503
26,370
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,266
475
0
0
17,464
6,975
0
4,742
12,673
0
29,513
W
Set
16,343
7,371
0
3,443
16,418
9,461
1,768
3,625
12,793
0
141,241
L
Anhur
GripZeee
Anhur
6,997
3,362
0
1,028
19,465
6,667
462
9,155
10,310
0
65,955
W
Amaterasu
HVLechugaSeal
Amaterasu
5,035
1,517
0
5,773
15,796
23,457
1,691
4,274
11,522
182
40,421
W
Chronos
Jaxschult
Chronos
25,472
6,207
581
10,000
16,608
9,620
2,314
2,238
14,370
105,694
0
L
Zhong Kui
MrCraze4909
Zhong Kui
6,373
504
0
3,923
7,047
7,382
920
2,429
4,324
44,586
0
W
Medusa
Smoke4All-
Medusa
10,749
5,440
0
2,948
13,993
5,496
5,009
2,114
11,879
0
50,169
L
Gilgamesh
23,237
9,616
0
5,701
21,482
12,579
0
5,696
15,503
0
97,093
W
Ymir
4,714
1,230
0
3,625
19,031
23,213
569
2,856
16,175
29,231
0
L
7,025
1,673
0
2,459
21,080
19,900
222
8,164
12,812
21,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,537
Gold Earned
49,548
530
Minions Killed
419
0
Camps Cleared
0
2,327,032
Distance Traveled
1,880,646
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,418
351
41
2
0
397,643
5
W
Set
14,678
612
196
8
0
517,132
1
L
Anhur
10,067
419
116
5
0
412,977
0
W
Amaterasu
12,086
504
86
4
0
483,817
2
W
Chronos
15,443
643
137
6
0
524,483
5
L
Zhong Kui
9,192
383
90
4
0
226,896
1
W
Medusa
11,665
486
88
4
0
373,261
0
L
Gilgamesh
12,669
528
156
7
0
441,970
0
W
Ymir
10,665
444
23
1
0
428,339
1
L
Athena
9,202
383
16
1
0
401,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role