Player Matchup

Da Ji
Da Ji
ScorchR
Da Ji
Level 84
God Stats
2W - 2L
1,475 SR
Queue Stats
94W - 60L
1,677 Elo+
Party 2
Hel
Hel
TeamCerb
Hel
Level 29
God Stats
1W - 0L
1,471 SR
Queue Stats
48W - 32L
1,735 Elo+
Party 2
Ymir
Ymir
biggestpooq69
Ymir
Level 80
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 2L
1,531 Elo+
Party 2
Team Averages
Level 64
1,565 SR
1,648 Elo+

VS

Team Averages
Level 87
1,444 SR
1,304 Elo+
Gilgamesh
Gilgamesh
IllTakeABanLmao
Gilgamesh
Level 127
God Stats
13W - 26L
1,453 SR
Queue Stats
244W - 357L
1,259 Elo+
Party 1
Vulcan
Vulcan
SoloBeezy
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 261L
1,289 Elo+
Party 1
Chronos
Chronos
xKillerVandalx
Chronos
Level 105
God Stats
10W - 22L
1,380 SR
Queue Stats
171W - 293L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ScorchR
Da Ji
9
5 / 0 / 2
5,615
936
4,177
3,786
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 6
5,053
842
2,986
3,006
922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 4
5,474
912
1,997
4,707
3,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IllTakeABanLmao
Gilgamesh
6
1 / 1 / 0
4,775
796
1,070
2,754
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
SoloBeezy
Vulcan
6
0 / 4 / 0
4,404
734
2,005
3,646
1,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 1
4,680
780
2,770
4,589
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
IllTakeABanLmao
Gilgamesh
1
1
0
1
W
Da Ji
ScorchR
Da Ji
5
0
2
6
L
Vulcan
SoloBeezy
Vulcan
0
4
0
0
W
0
1
6
3
W
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,160
Damage
5,845
11,499
Taken
10,989
6,053
Mitigated
3,429
2,933
Healing
562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
IllTakeABanLmao
Gilgamesh
1,070
67
0
307
2,754
1,029
0
1,230
1,524
0
3,903
W
Da Ji
ScorchR
Da Ji
4,177
1,311
0
81
3,786
1,666
110
1,613
2,173
0
8,748
L
Vulcan
SoloBeezy
Vulcan
2,005
512
0
12
3,646
1,041
0
1,310
2,336
6,856
0
W
2,986
166
1,569
943
3,006
922
287
1,588
1,418
20,122
0
W
1,997
423
0
340
4,707
3,465
171
1,574
3,133
13,320
0
L
2,770
280
0
243
4,589
1,359
144
2,443
2,146
15,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,142
Gold Earned
13,859
78
Minions Killed
46
0
Camps Cleared
0
405,759
Distance Traveled
311,825
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,775
796
6
1
0
86,724
0
W
Da Ji
5,615
936
12
2
0
133,934
2
L
Vulcan
4,404
734
16
3
0
98,166
0
W
Hel
5,053
842
39
7
0
131,918
0
W
Ymir
5,474
912
27
5
0
139,907
1
L
Chronos
4,680
780
24
4
0
126,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role