Player Matchup

Ra
Ra
HunterAran
Ra
Level 24
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 4L
1,126 Elo+
Party 3
Amaterasu
Amaterasu
Ohtuaaknu
Amaterasu
Level 13
God Stats
4W - 3L
1,194 SR
Queue Stats
15W - 16L
1,306 Elo+
Solo
Nemesis
Nemesis
RYANS RAGE 13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 3
Jing Wei
Jing Wei
akionAG
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,192 Elo+
Party 4
Kuzenbo
Kuzenbo
temp-297047
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,250 Elo+
Party 4
Team Averages
Level 15
1,433 SR
1,203 Elo+

VS

Team Averages
Level 21
1,581 SR
1,305 Elo+
Fenrir
Fenrir
GCX_melemele123
Fenrir
Level 26
God Stats
6W - 2L
1,801 SR
Queue Stats
113W - 134L
1,345 Elo+
Party 1
Izanami
Izanami
King_EdwinXx
Izanami
Level 17
God Stats
6W - 8L
1,370 SR
Queue Stats
20W - 24L
1,304 Elo+
Party 1
Persephone
Persephone
NathNathXD
Persephone
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,258 Elo+
Party 2
Rama
Rama
Netheryel
Rama
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,280 Elo+
Party 2
Geb
Geb
TTV-RSGWolfy
Geb
Level 25
God Stats
5W - 4L
1,735 SR
Queue Stats
99W - 123L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,919
417
5,155
12,916
8,858
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Ohtuaaknu
Amaterasu
15
5 / 8 / 4
9,122
480
11,751
19,689
15,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
13
6 / 12 / 2
9,363
493
8,986
17,604
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
akionAG
Jing Wei
14
4 / 9 / 0
8,867
467
9,910
15,090
6,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
temp-297047
Kuzenbo
12
0 / 5 / 7
7,435
391
5,854
18,813
24,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 5
11,385
599
20,945
16,606
8,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
King_EdwinXx
Izanami
15
3 / 5 / 7
9,911
522
8,864
11,548
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
NathNathXD
Persephone
15
12 / 8 / 5
10,147
534
14,027
14,555
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
8 / 4 / 5
9,484
499
18,159
13,090
5,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 16
11,034
581
9,505
13,040
17,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
17
Kills
43
43
Deaths
19
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
L
2
9
1
0.28
W
Izanami
King_EdwinXx
Izanami
3
5
7
1.3
W
Persephone
NathNathXD
Persephone
12
8
5
1.81
W
Rama
8
4
5
2.63
L
Amaterasu
Ohtuaaknu
Amaterasu
5
8
4
0.88
L
Nemesis
6
12
2
0.58
W
6
1
16
14
L
Jing Wei
akionAG
Jing Wei
4
9
0
0.44
L
Kuzenbo
temp-297047
Kuzenbo
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
71,500
84,112
Taken
68,839
61,567
Mitigated
39,266
13,230
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,945
6,549
0
5,088
16,606
8,092
669
2,778
13,828
0
94,906
L
5,155
850
377
2,406
12,916
8,858
266
3,046
9,870
30,400
0
W
Izanami
King_EdwinXx
Izanami
8,864
6,010
0
0
11,548
3,889
215
805
10,743
0
54,660
W
Persephone
NathNathXD
Persephone
14,027
3,338
224
4,071
14,555
4,662
626
2,832
11,715
39,409
0
W
Rama
18,159
14,600
0
4,198
13,090
5,446
2,053
2,591
10,499
0
55,920
L
Amaterasu
Ohtuaaknu
Amaterasu
11,751
7,389
0
7,454
19,689
15,669
948
3,317
16,347
0
33,968
L
Nemesis
8,986
3,743
0
1,060
17,604
6,742
323
10,167
7,437
0
20,780
W
9,505
3,037
0
414
13,040
17,177
310
2,067
10,973
29,100
0
L
Jing Wei
akionAG
Jing Wei
9,910
8,165
0
1,633
15,090
6,051
0
1,849
13,205
0
38,689
L
Kuzenbo
temp-297047
Kuzenbo
5,854
2,359
0
300
18,813
24,247
0
5,277
13,458
10,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
51,961
201
Minions Killed
402
0
Camps Cleared
0
1,658,547
Distance Traveled
1,694,395
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,385
599
121
6
0
356,250
0
L
Ra
7,919
417
45
2
0
319,687
1
W
Izanami
9,911
522
111
6
0
319,050
1
W
Persephone
10,147
534
51
3
0
341,750
0
W
Rama
9,484
499
77
4
0
312,163
1
L
Amaterasu
9,122
480
42
2
0
356,106
2
L
Nemesis
9,363
493
31
2
0
338,680
0
W
Geb
11,034
581
42
2
0
365,182
0
L
Jing Wei
8,867
467
81
4
0
290,486
2
L
Kuzenbo
7,435
391
2
0
0
353,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role