Player Matchup

Freya
Freya
AnneTrax
Freya
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 49L
1,372 Elo+
Solo
Bellona
Bellona
Davecantquit
Bellona
Level 17
God Stats
7W - 4L
1,614 SR
Queue Stats
35W - 17L
1,624 Elo+
Solo
Cthulhu
Cthulhu
Jouheki2428
Cthulhu
Level 9
God Stats
2W - 3L
1,234 SR
Queue Stats
16W - 25L
1,405 Elo+
Solo
Medusa
Medusa
LadyBlondie20
Medusa
Level 28
God Stats
16W - 26L
1,409 SR
Queue Stats
70W - 91L
1,384 Elo+
Solo
Rama
Rama
hellseekers666
Rama
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 57L
1,396 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,436 Elo+

VS

Team Averages
Level 21
1,522 SR
1,457 Elo+
Cerberus
Cerberus
BbyGrlLisa
Cerberus
Level 25
God Stats
12W - 11L
1,613 SR
Queue Stats
42W - 33L
1,655 Elo+
Solo
Ymir
Ymir
FungGuy88
Ymir
Level 26
God Stats
3W - 4L
1,391 SR
Queue Stats
331W - 420L
1,385 Elo+
Solo
Hel
Hel
Ladymatik
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,342 Elo+
Party 1
Ne Zha
Ne Zha
LittleKey350
Ne Zha
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
859W - 938L
1,404 Elo+
Solo
Ra
Ra
xSpaghettiSauce
Ra
Level 8
God Stats
2W - 3L
1,608 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AnneTrax
Freya
18
4 / 0 / 9
11,155
1,014
13,351
13,804
4,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Davecantquit
Bellona
19
11 / 0 / 10
12,917
1,174
23,188
12,463
13,525
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Jouheki2428
Cthulhu
17
2 / 1 / 11
10,740
976
11,395
10,775
6,810
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 1 / 6
10,567
961
10,350
9,569
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 1 / 8
12,227
1,112
20,865
7,490
2,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

317

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BbyGrlLisa
Cerberus
16
1 / 5 / 2
10,415
947
14,900
24,798
21,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
1 / 5 / 0
9,524
866
8,256
22,414
27,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 6 / 2
9,272
843
6,131
14,330
9,948
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
15
0 / 4 / 0
8,783
798
7,830
9,101
4,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 9 / 1
9,758
887
6,346
14,264
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
29
Kills
3
3
Deaths
29
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
AnneTrax
Freya
4
0
9
8.5
L
Cerberus
BbyGrlLisa
Cerberus
1
5
2
0.4
W
Bellona
Davecantquit
Bellona
11
0
10
16
L
Ymir
1
5
0
0.2
W
Cthulhu
Jouheki2428
Cthulhu
2
1
11
7.5
W
1
1
6
4
L
0
6
2
0.17
L
Ne Zha
0
4
0
0
W
11
1
8
15
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,149
Damage
43,463
54,101
Taken
84,907
30,627
Mitigated
69,509
9,921
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AnneTrax
Freya
13,351
5,808
88
5,693
13,804
4,884
0
9,432
4,372
25,401
0
L
Cerberus
BbyGrlLisa
Cerberus
14,900
111
233
4,617
24,798
21,298
0
8,331
16,467
41,424
0
W
Bellona
Davecantquit
Bellona
23,188
10,306
0
724
12,463
13,525
0
6,256
6,207
0
42,426
L
Ymir
8,256
2,258
0
1,373
22,414
27,804
0
7,168
15,246
15,539
0
W
Cthulhu
Jouheki2428
Cthulhu
11,395
1,352
368
1,746
10,775
6,810
0
8,093
2,682
21,384
0
W
10,350
4,477
0
1,230
9,569
2,532
0
6,643
2,926
0
34,683
L
6,131
2,707
1,294
2,030
14,330
9,948
0
3,753
10,577
12,019
0
L
Ne Zha
7,830
3,758
0
128
9,101
4,157
0
2,654
6,447
0
12,510
W
20,865
14,887
0
72
7,490
2,876
0
5,209
2,281
0
28,997
L
6,346
738
280
573
14,264
6,302
0
2,840
11,424
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,606
Gold Earned
47,752
179
Minions Killed
165
8
Camps Cleared
4
986,286
Distance Traveled
855,213
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,155
1,014
29
3
1
182,133
0
L
Cerberus
10,415
947
74
7
1
236,902
1
W
Bellona
12,917
1,174
41
4
3
241,454
0
L
Ymir
9,524
866
23
2
1
171,952
0
W
Cthulhu
10,740
976
34
3
0
173,758
0
W
Medusa
10,567
961
57
5
3
207,610
0
L
Hel
9,272
843
8
1
0
133,690
0
L
Ne Zha
8,783
798
5
0
2
130,102
1
W
Rama
12,227
1,112
18
2
1
181,331
0
L
Ra
9,758
887
55
5
0
182,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role