Player Matchup

Fenrir
Fenrir
MEMBERSONLY1400
Fenrir
Level 18
God Stats
15W - 12L
1,550 SR
Queue Stats
19W - 21L
1,463 Elo+
Solo
Artio
Artio
Schknobes
Artio
Level 27
God Stats
25W - 27L
1,526 SR
Queue Stats
295W - 270L
1,460 Elo+
Solo
Rama
Rama
ZAYDEN15
Rama
Level 11
God Stats
0W - 3L
1,301 SR
Queue Stats
6W - 8L
1,406 Elo+
Party 2
Ra
Ra
brandon_joshua
Ra
Level 3
God Stats
2W - 8L
1,301 SR
Queue Stats
2W - 10L
1,027 Elo+
Party 2
Thor
Thor
kratos_wd8
Thor
Level 6
God Stats
0W - 5L
1,099 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 2
Team Averages
Level 13
1,355 SR
1,286 Elo+

VS

Team Averages
Level 15
1,444 SR
1,381 Elo+
Hou Yi
Hou Yi
ArkhamKitty
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,668 Elo+
Solo
Set
Set
BoomBoom187x
Set
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 42L
1,172 Elo+
Solo
Chang'e
Chang'e
Th1nhag0
Chang'e
Level 29
God Stats
7W - 11L
1,463 SR
Queue Stats
77W - 78L
1,411 Elo+
Solo
Ah Puch
Ah Puch
UnkindCargo71
Ah Puch
Level 7
God Stats
1W - 1L
1,258 SR
Queue Stats
4W - 2L
1,152 Elo+
Party 1
Jormungandr
Jormungandr
jorge360621
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 9
14,957
831
4,611
10,882
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artio
Schknobes
Artio
20
2 / 2 / 13
16,379
910
22,965
30,585
55,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
13 / 12 / 2
18,248
1,014
48,902
29,097
12,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 10 / 5
14,157
787
10,387
17,575
6,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 8 / 5
13,493
750
5,789
24,210
13,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
27 / 1 / 7
20,765
1,154
60,797
21,204
9,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
1 / 3 / 7
13,364
742
2,850
7,642
3,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Th1nhag0
Chang'e
20
3 / 2 / 17
16,213
901
12,322
20,664
8,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
20
4 / 7 / 21
16,949
942
21,082
22,887
10,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
jorge360621
Jormungandr
20
1 / 4 / 23
15,507
862
6,252
23,784
32,209
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
17
Kills
36
36
Deaths
17
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
27
1
7
30.5
W
1
3
7
1.5
L
2
4
9
1.63
L
Artio
Schknobes
Artio
2
2
13
4.25
W
Chang'e
Th1nhag0
Chang'e
3
2
17
5.75
W
Ah Puch
4
7
21
2.07
L
Rama
13
12
2
1.17
L
0
10
5
0.25
W
Jormungandr
jorge360621
Jormungandr
1
4
23
3.13
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,654
Damage
103,303
112,349
Taken
96,181
93,900
Mitigated
64,425
11,298
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
60,797
48,129
0
8,808
21,204
9,401
0
9,112
12,004
0
101,794
W
2,850
1,516
0
0
7,642
3,075
0
2,040
5,555
0
6,199
L
4,611
393
0
567
10,882
6,214
0
3,376
7,506
0
12,397
L
Artio
Schknobes
Artio
22,965
1,487
2,212
6,290
30,585
55,378
0
13,309
17,276
71,140
0
W
Chang'e
Th1nhag0
Chang'e
12,322
411
4,541
4,748
20,664
8,931
0
5,627
14,901
57,154
0
W
Ah Puch
21,082
2,180
0
1,146
22,887
10,809
0
7,284
15,402
49,619
0
L
Rama
48,902
31,293
0
243
29,097
12,318
0
8,209
20,888
0
95,480
L
10,387
402
50
514
17,575
6,926
0
4,143
13,432
43,951
0
W
Jormungandr
jorge360621
Jormungandr
6,252
2,677
0
0
23,784
32,209
0
9,289
14,179
21,277
0
L
5,789
343
0
1,422
24,210
13,064
0
10,619
13,591
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,234
Gold Earned
82,798
345
Minions Killed
307
9
Camps Cleared
9
1,455,143
Distance Traveled
1,366,125
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
20,765
1,154
79
4
9
314,756
0
W
Set
13,364
742
8
0
0
127,332
0
L
Fenrir
14,957
831
14
1
0
318,956
0
L
Artio
16,379
910
120
7
1
345,725
1
W
Chang'e
16,213
901
135
8
0
329,164
0
W
Ah Puch
16,949
942
59
3
0
295,115
3
L
Rama
18,248
1,014
99
6
8
282,973
1
L
Ra
14,157
787
85
5
0
293,087
0
W
Jormungandr
15,507
862
26
1
0
299,758
0
L
Thor
13,493
750
27
2
0
214,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role