Player Matchup

Ao Kuang
Ao Kuang
Kmoney2018
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,250 Elo+
Solo
Neith
Neith
Stevie_Games
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
ZanzibarJones
Chernobog
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 121L
1,328 Elo+
Solo
Ra
Ra
joao110vinicius
Ra
Level 15
God Stats
2W - 2L
1,694 SR
Queue Stats
54W - 58L
1,359 Elo+
Solo
Da Ji
Da Ji
watersoul56
Da Ji
Level 29
God Stats
5W - 4L
1,356 SR
Queue Stats
29W - 49L
1,112 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,310 Elo+

VS

Team Averages
Level 20
1,338 SR
1,247 Elo+
Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 13
God Stats
53W - 62L
1,276 SR
Queue Stats
150W - 204L
1,220 Elo+
Solo
Arachne
Arachne
IM_GRIZZ-_-
Arachne
Level 25
God Stats
6W - 5L
1,285 SR
Queue Stats
78W - 79L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
JAMSROCKS-
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
976 Elo+
Solo
Khepri
Khepri
WhyOhEn
Khepri
Level 30
God Stats
14W - 8L
1,413 SR
Queue Stats
159W - 143L
1,312 Elo+
Solo
Nemesis
Nemesis
dadywag
Nemesis
Level 19
God Stats
3W - 2L
1,214 SR
Queue Stats
9W - 8L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kmoney2018
Ao Kuang
13
0 / 8 / 3
8,267
344
3,429
15,990
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 7 / 1
9,225
384
3,827
12,217
4,751
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
ZanzibarJones
Chernobog
18
7 / 3 / 5
11,950
498
26,944
15,949
7,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 4
12,341
514
10,817
12,953
8,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 4
10,083
420
8,364
12,730
4,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
18
0 / 1 / 3
10,788
450
8,431
8,815
4,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
IM_GRIZZ-_-
Arachne
19
22 / 3 / 2
13,768
574
24,519
20,333
15,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JAMSROCKS-
Sun Wukong
14
2 / 11 / 5
9,499
396
7,568
23,000
22,045
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
WhyOhEn
Khepri
16
1 / 3 / 10
12,063
503
5,188
24,535
31,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
dadywag
Nemesis
17
2 / 1 / 4
10,928
455
5,165
9,516
11,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
18
Kills
27
27
Deaths
19
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APackUvJews
Heimdallr
0
1
3
1.5
W
Arachne
IM_GRIZZ-_-
Arachne
22
3
2
7.67
W
Sun Wukong
JAMSROCKS-
Sun Wukong
2
11
5
0.41
L
Ao Kuang
Kmoney2018
Ao Kuang
0
8
3
0.19
L
2
7
1
0.36
W
Khepri
WhyOhEn
Khepri
1
3
10
2
L
Chernobog
ZanzibarJones
Chernobog
7
3
5
3.17
W
Nemesis
dadywag
Nemesis
2
1
4
4
L
5
4
4
1.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,381
Damage
50,871
69,839
Taken
86,199
30,579
Mitigated
84,819
16,265
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APackUvJews
Heimdallr
8,431
3,786
0
2,172
8,815
4,512
3,870
177
8,638
0
76,458
W
Arachne
IM_GRIZZ-_-
Arachne
24,519
16,432
0
5,511
20,333
15,799
1,829
2,134
16,507
0
66,392
W
Sun Wukong
JAMSROCKS-
Sun Wukong
7,568
1,141
0
1,751
23,000
22,045
777
7,589
14,831
0
38,458
L
Ao Kuang
Kmoney2018
Ao Kuang
3,429
1,624
0
1,502
15,990
5,374
378
823
15,167
25,666
0
L
3,827
1,616
0
1,244
12,217
4,751
1,310
306
11,911
0
25,218
W
Khepri
WhyOhEn
Khepri
5,188
627
0
1,510
24,535
31,022
1,110
3,158
21,321
38,076
0
L
Chernobog
ZanzibarJones
Chernobog
26,944
15,738
0
4,691
15,949
7,298
820
2,339
13,610
0
89,669
W
Nemesis
dadywag
Nemesis
5,165
1,443
0
298
9,516
11,441
3,096
388
9,082
0
60,655
L
10,817
1,547
1,998
4,594
12,953
8,360
981
603
12,350
88,943
0
L
8,364
577
0
2,236
12,730
4,796
306
1,117
11,613
0
30,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
57,046
429
Minions Killed
422
0
Camps Cleared
0
2,089,116
Distance Traveled
2,156,399
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,788
450
128
5
0
419,336
0
W
Arachne
13,768
574
81
3
0
473,195
0
W
Sun Wukong
9,499
396
59
2
0
408,337
0
L
Ao Kuang
8,267
344
52
2
0
443,658
1
L
Neith
9,225
384
49
2
0
249,483
1
W
Khepri
12,063
503
51
2
0
404,962
1
L
Chernobog
11,950
498
107
4
0
480,966
0
W
Nemesis
10,928
455
103
4
0
450,569
6
L
Ra
12,341
514
172
7
0
431,373
2
L
Da Ji
10,083
420
49
2
0
483,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role