Player Matchup

Artemis
Artemis
Icetrays
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 87L
1,788 Elo+
Solo
Skadi
Skadi
Ozymandious0
Skadi
Level 14
God Stats
14W - 17L
1,726 SR
Queue Stats
147W - 145L
1,561 Elo+
Solo
Bellona
Bellona
Peccorine
Bellona
Level 12
God Stats
1W - 2L
1,228 SR
Queue Stats
71W - 49L
1,608 Elo+
Solo
Thoth
Thoth
SgtSpaghetti
Thoth
Level 16
God Stats
11W - 7L
1,519 SR
Queue Stats
65W - 44L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
darkranchin
Gilgamesh
Level 29
God Stats
4W - 1L
1,917 SR
Queue Stats
108W - 77L
1,612 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,626 Elo+

VS

Team Averages
Level 21
1,699 SR
1,649 Elo+
Thor
Thor
CronzEdits
Thor
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 3L
1,741 Elo+
Solo
Hera
Hera
FairRoe
Hera
Level 12
God Stats
3W - 1L
1,969 SR
Queue Stats
31W - 21L
1,587 Elo+
Solo
Ares
Ares
Keelo1221
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 1
Izanami
Izanami
Liquiidy
Izanami
Level 56
God Stats
5W - 2L
1,672 SR
Queue Stats
159W - 146L
1,552 Elo+
Party 1
Ra
Ra
Mitixz1007
Ra
Level 19
God Stats
128W - 104L
1,645 SR
Queue Stats
158W - 125L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Icetrays
Artemis
12
4 / 0 / 6
7,906
791
3,158
5,727
1,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 0 / 3
6,201
620
2,394
4,706
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Peccorine
Bellona
10
3 / 2 / 2
6,387
639
3,078
5,775
4,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
8 / 0 / 4
6,375
638
5,958
4,373
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
darkranchin
Gilgamesh
9
0 / 1 / 3
5,436
544
2,031
6,562
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,550
455
815
6,904
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
FairRoe
Hera
11
3 / 1 / 0
6,375
638
3,803
5,134
2,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ares
7
0 / 4 / 0
4,473
447
799
5,778
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Liquiidy
Izanami
7
0 / 6 / 0
4,537
454
3,039
5,669
1,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 1 / 0
3,917
392
456
1,525
409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
3
3
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Hera
FairRoe
Hera
3
1
0
3
W
Artemis
Icetrays
Artemis
4
0
6
7
L
Ares
0
4
0
0
L
Izanami
Liquiidy
Izanami
0
6
0
0
L
0
1
0
0
W
3
0
3
4.5
W
Bellona
Peccorine
Bellona
3
2
2
2
W
8
0
4
10
W
Gilgamesh
darkranchin
Gilgamesh
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
8,912
27,143
Taken
25,010
11,767
Mitigated
9,226
8,326
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
815
481
0
786
6,904
1,689
0
914
5,990
0
14,749
L
Hera
FairRoe
Hera
3,803
690
0
2,558
5,134
2,491
210
244
4,890
32,688
0
W
Artemis
Icetrays
Artemis
3,158
1,594
0
1,255
5,727
1,721
60
344
5,383
0
48,383
L
Ares
799
23
0
832
5,778
3,463
0
1,951
3,827
7,534
0
L
Izanami
Liquiidy
Izanami
3,039
1,846
0
635
5,669
1,174
0
1,981
3,688
0
22,058
L
456
0
0
783
1,525
409
0
868
657
7,553
0
W
2,394
1,177
0
1,929
4,706
1,122
805
402
4,304
0
33,522
W
Bellona
Peccorine
Bellona
3,078
470
0
1,304
5,775
4,097
0
3,360
2,415
0
29,291
W
5,958
578
0
958
4,373
1,025
146
248
4,125
22,676
0
W
Gilgamesh
darkranchin
Gilgamesh
2,031
366
0
2,880
6,562
3,802
25
849
5,713
0
26,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
23,852
341
Minions Killed
201
0
Camps Cleared
0
993,156
Distance Traveled
691,239
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,550
455
33
3
0
137,714
0
L
Hera
6,375
638
84
8
0
163,186
2
W
Artemis
7,906
791
112
11
0
188,062
1
L
Ares
4,473
447
10
1
0
175,451
2
L
Izanami
4,537
454
57
6
0
152,566
0
L
Ra
3,917
392
17
2
0
62,322
1
W
Skadi
6,201
620
60
6
0
194,920
3
W
Bellona
6,387
639
73
7
0
205,660
2
W
Thoth
6,375
638
40
4
0
200,555
1
W
Gilgamesh
5,436
544
56
6
0
203,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role