Player Matchup

Ymir
Ymir
Eggynog
Ymir
Level 66
God Stats
2W - 2L
1,658 SR
Queue Stats
101W - 106L
1,489 Elo+
Party 2
Izanami
Izanami
Fritoes24
Izanami
Level 17
God Stats
3W - 1L
1,683 SR
Queue Stats
12W - 15L
1,442 Elo+
Party 2
Camazotz
Camazotz
LilJandel
Camazotz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 2
He Bo
He Bo
brxndon84
He Bo
Level 28
God Stats
5W - 4L
1,386 SR
Queue Stats
263W - 281L
1,475 Elo+
Solo
Pele
Pele
vibethief
Pele
Level 28
God Stats
14W - 22L
1,654 SR
Queue Stats
423W - 426L
1,477 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,462 Elo+

VS

Team Averages
Level 18
1,553 SR
1,459 Elo+
Danzaburou
Danzaburou
AnklzFrmSull
Danzaburou
Level 27
God Stats
3W - 4L
1,455 SR
Queue Stats
119W - 119L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
FriskHellkeiser
Gilgamesh
Level 15
God Stats
1W - 3L
1,714 SR
Queue Stats
10W - 12L
1,487 Elo+
Solo
Ah Puch
Ah Puch
RustyShacklef0rd
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,332 Elo+
Solo
Ymir
Ymir
ToxicSoloMain
Ymir
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
25W - 24L
1,506 Elo+
Solo
Set
Set
Vnmthegod
Set
Level 25
God Stats
18W - 30L
1,519 SR
Queue Stats
129W - 140L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eggynog
Ymir
13
2 / 1 / 9
9,829
517
5,989
11,416
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Fritoes24
Izanami
16
4 / 2 / 3
10,121
533
8,972
9,861
3,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
LilJandel
Camazotz
19
10 / 1 / 2
12,335
649
15,726
21,152
9,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
brxndon84
He Bo
16
7 / 2 / 2
10,149
534
14,112
11,274
5,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
17
3 / 2 / 4
10,406
548
8,134
13,058
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnklzFrmSull
Danzaburou
14
2 / 6 / 0
8,601
453
6,648
12,355
3,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
FriskHellkeiser
Gilgamesh
10
2 / 9 / 0
6,805
358
7,344
16,452
8,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 2
8,014
422
11,695
10,730
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 3 / 3
8,639
455
3,644
16,551
14,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 2 / 3
9,047
476
5,794
11,881
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
26
Kills
8
8
Deaths
26
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnklzFrmSull
Danzaburou
2
6
0
0.33
W
Ymir
Eggynog
Ymir
2
1
9
6.5
L
Gilgamesh
FriskHellkeiser
Gilgamesh
2
9
0
0.22
W
Izanami
Fritoes24
Izanami
4
2
3
2.75
W
Camazotz
LilJandel
Camazotz
10
1
2
11
L
1
6
2
0.33
L
1
3
3
0.83
L
2
2
3
1.75
W
He Bo
brxndon84
He Bo
7
2
2
4
W
Pele
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,933
Damage
35,125
66,761
Taken
67,969
29,238
Mitigated
37,454
21,446
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnklzFrmSull
Danzaburou
6,648
2,876
0
2,040
12,355
3,999
572
1,436
10,919
0
59,167
W
Ymir
Eggynog
Ymir
5,989
499
0
1,690
11,416
6,632
0
3,788
7,628
21,623
0
L
Gilgamesh
FriskHellkeiser
Gilgamesh
7,344
2,807
0
2,771
16,452
8,179
0
2,565
13,887
0
25,614
W
Izanami
Fritoes24
Izanami
8,972
5,258
0
1,101
9,861
3,256
554
1,944
7,917
0
63,510
W
Camazotz
LilJandel
Camazotz
15,726
5,263
0
13,157
21,152
9,733
4,866
3,084
17,613
0
94,876
L
11,695
461
0
1,943
10,730
3,700
0
6,707
4,023
33,788
0
L
3,644
639
0
1,300
16,551
14,379
0
7,793
8,758
15,522
0
L
5,794
2,914
0
1,963
11,881
7,197
112
1,674
10,207
0
51,371
W
He Bo
brxndon84
He Bo
14,112
1,066
0
3,231
11,274
5,068
300
5,117
6,157
62,125
0
W
Pele
8,134
2,702
0
2,267
13,058
4,549
413
1,570
11,382
0
95,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
41,106
543
Minions Killed
292
0
Camps Cleared
0
1,742,391
Distance Traveled
1,490,627
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,601
453
99
5
0
301,213
1
W
Ymir
9,829
517
25
1
0
345,423
5
L
Gilgamesh
6,805
358
35
2
0
278,735
0
W
Izanami
10,121
533
125
7
0
318,460
1
W
Camazotz
12,335
649
167
9
0
376,323
7
L
Ah Puch
8,014
422
40
2
0
277,372
1
L
Ymir
8,639
455
32
2
0
292,675
3
L
Set
9,047
476
86
5
0
340,632
0
W
He Bo
10,149
534
89
5
0
318,496
1
W
Pele
10,406
548
137
7
0
383,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role