Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BiggChunnguss
Olorun
Level 17
God Stats
5W - 2L
1,760 SR
Queue Stats
30W - 20L
1,734 Elo+
Party 2
Sylvanus
Sylvanus
Carcanaconda
Sylvanus
Level 16
God Stats
19W - 10L
1,747 SR
Queue Stats
130W - 144L
1,697 Elo+
Solo
Guan Yu
Guan Yu
beforeistray
Guan Yu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 161L
1,673 Elo+
Solo
Neith
Neith
zmgaodi1
Neith
Level 25
God Stats
2W - 2L
1,487 SR
Queue Stats
78W - 61L
1,604 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,642 Elo+

VS

Team Averages
Level 25
1,585 SR
1,644 Elo+
Kukulkan
Kukulkan
MyLalaGirl
Kukulkan
Level 8
God Stats
6W - 7L
1,637 SR
Queue Stats
7W - 8L
1,619 Elo+
Party 1
Da Ji
Da Ji
SHRIMΡ
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,768 Elo+
Party 1
Ymir
Ymir
TrashGoblyn
Ymir
Level 41
God Stats
5W - 11L
1,482 SR
Queue Stats
53W - 45L
1,633 Elo+
Party 1
Horus
Horus
jippy
Horus
Level 40
God Stats
2W - 1L
1,808 SR
Queue Stats
13W - 15L
1,546 Elo+
Party 1
Artemis
Artemis
kuubisamma
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 3 / 8
7,282
607
5,381
7,425
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
10 / 0 / 4
8,258
688
11,609
6,165
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Carcanaconda
Sylvanus
13
4 / 1 / 5
7,627
636
4,547
4,366
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
beforeistray
Guan Yu
10
1 / 0 / 13
7,247
604
4,287
9,646
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
zmgaodi1
Neith
13
3 / 1 / 7
7,707
642
6,217
3,512
1,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MyLalaGirl
Kukulkan
8
1 / 7 / 0
5,077
423
2,139
6,143
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
SHRIMΡ
Da Ji
9
3 / 4 / 0
6,355
530
7,187
9,028
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
5,502
459
3,042
9,835
5,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
jippy
Horus
9
1 / 4 / 0
5,254
438
2,578
8,960
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
kuubisamma
Artemis
8
0 / 5 / 0
5,024
419
1,326
6,734
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
23
Kills
5
5
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
8
3
W
10
0
4
12
W
Sylvanus
Carcanaconda
Sylvanus
4
1
5
6.5
L
Kukulkan
MyLalaGirl
Kukulkan
1
7
0
0.14
L
Da Ji
SHRIMΡ
Da Ji
3
4
0
0.75
L
0
3
2
0.33
W
Guan Yu
beforeistray
Guan Yu
1
0
13
7.5
L
Horus
jippy
Horus
1
4
0
0.25
L
Artemis
kuubisamma
Artemis
0
5
0
0
W
Neith
zmgaodi1
Neith
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,041
Damage
16,272
31,114
Taken
40,700
15,206
Mitigated
18,101
12,757
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,381
2,030
0
2,472
7,425
2,320
0
899
6,526
0
42,727
W
11,609
5,411
798
4,260
6,165
2,645
280
2,337
3,740
51,293
6,882
W
Sylvanus
Carcanaconda
Sylvanus
4,547
1,428
499
1,114
4,366
2,029
171
540
3,424
35,556
8,462
L
Kukulkan
MyLalaGirl
Kukulkan
2,139
283
0
420
6,143
1,598
0
2,527
3,616
18,801
0
L
Da Ji
SHRIMΡ
Da Ji
7,187
1,462
0
1,344
9,028
3,204
0
2,087
6,941
0
30,786
L
3,042
667
0
1,237
9,835
5,333
0
4,416
5,169
9,849
0
W
Guan Yu
beforeistray
Guan Yu
4,287
388
421
1,794
9,646
7,012
0
1,333
8,269
0
21,499
L
Horus
jippy
Horus
2,578
1,088
304
1,961
8,960
6,740
0
5,046
3,914
0
16,584
L
Artemis
kuubisamma
Artemis
1,326
622
0
1,160
6,734
1,226
0
638
6,048
0
17,263
W
Neith
zmgaodi1
Neith
6,217
2,210
0
1,399
3,512
1,200
1,036
72
3,440
0
50,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
27,212
404
Minions Killed
179
0
Camps Cleared
0
1,184,327
Distance Traveled
1,103,159
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,282
607
82
7
0
251,991
2
W
Olorun
8,258
688
95
8
0
235,619
5
W
Sylvanus
7,627
636
97
8
0
235,790
2
L
Kukulkan
5,077
423
40
3
0
188,761
1
L
Da Ji
6,355
530
57
5
0
238,243
1
L
Ymir
5,502
459
18
2
0
226,076
5
W
Guan Yu
7,247
604
28
2
0
247,127
2
L
Horus
5,254
438
23
2
0
240,795
3
L
Artemis
5,024
419
41
3
0
209,284
1
W
Neith
7,707
642
102
9
0
213,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role