Player Matchup

Medusa
Medusa
IVIACDADDY
Medusa
Level 6
God Stats
46W - 55L
1,623 SR
Queue Stats
57W - 62L
1,123 Elo+
Party 2
Ymir
Ymir
Kstreetz12
Ymir
Level 7
God Stats
8W - 10L
1,118 SR
Queue Stats
113W - 115L
1,022 Elo+
Party 2
Gilgamesh
Gilgamesh
chaviz87-espca
Gilgamesh
Level 18
God Stats
11W - 12L
1,321 SR
Queue Stats
32W - 55L
1,230 Elo+
Solo
Nemesis
Nemesis
egalscanfly
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,118 Elo+
Solo
Thor
Thor
ØutlawStar
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
959 Elo+
Solo
Team Averages
Level 8
1,412 SR
1,090 Elo+

VS

Team Averages
Level 33
1,463 SR
1,363 Elo+
Ymir
Ymir
Alex casas7290
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
DaftGlitter
Hera
Level 25
God Stats
3W - 0L
1,239 SR
Queue Stats
37W - 57L
1,208 Elo+
Solo
Neith
Neith
I-SpanishFlea-I
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Lepreezywolf
Hercules
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 38L
1,237 Elo+
Solo
Fenrir
Fenrir
RedWolfsbane
Fenrir
Level 106
God Stats
12W - 8L
1,577 SR
Queue Stats
58W - 63L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IVIACDADDY
Medusa
10
7 / 4 / 1
6,740
562
6,011
7,180
1,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 5 / 4
5,864
489
1,181
6,300
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
chaviz87-espca
Gilgamesh
4
0 / 3 / 0
4,236
353
64
2,517
657
Nemesis
egalscanfly
Nemesis
7
1 / 6 / 1
5,007
417
2,203
7,340
4,149
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 12 / 2
4,350
363
2,618
9,391
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,158
513
1,296
6,682
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 11
6,150
513
2,952
3,797
712
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
6 / 2 / 8
6,259
522
3,642
3,855
962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Lepreezywolf
Hercules
13
7 / 0 / 1
7,680
640
4,191
5,814
2,765
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
12
12 / 1 / 4
7,985
665
7,621
8,850
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
28
30
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
W
2
2
11
3.75
W
6
2
8
5
L
Medusa
IVIACDADDY
Medusa
7
4
1
1.88
L
1
5
4
0.6
W
Hercules
Lepreezywolf
Hercules
7
0
1
7.5
W
Fenrir
12
1
4
14
L
Gilgamesh
chaviz87-espca
Gilgamesh
0
3
0
0
L
Nemesis
egalscanfly
Nemesis
1
6
1
0.25
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,077
Damage
19,702
32,728
Taken
28,998
11,425
Mitigated
10,030
2,370
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,296
865
0
0
6,682
2,743
376
156
6,526
11,528
0
W
2,952
1,539
175
464
3,797
712
1,100
0
3,797
17,249
0
W
3,642
2,202
225
1,223
3,855
962
1,666
354
3,501
0
12,833
L
Medusa
IVIACDADDY
Medusa
6,011
4,417
0
2,311
7,180
1,693
405
683
6,497
0
18,931
L
1,181
290
0
0
6,300
2,773
0
595
5,705
9,132
0
W
Hercules
Lepreezywolf
Hercules
4,191
1,551
0
1,677
5,814
2,765
1,152
120
5,694
0
33,653
W
Fenrir
7,621
2,840
0
3,946
8,850
2,848
0
551
8,299
0
41,882
L
Gilgamesh
chaviz87-espca
Gilgamesh
64
64
0
15
2,517
657
0
0
2,517
0
5,245
L
Nemesis
egalscanfly
Nemesis
2,203
1,181
0
44
7,340
4,149
140
968
6,372
0
11,106
L
2,618
519
0
0
9,391
2,153
0
2,002
7,389
0
8,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
34,232
69
Minions Killed
214
0
Camps Cleared
0
874,337
Distance Traveled
974,826
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,158
513
20
2
0
195,397
1
W
Hera
6,150
513
33
3
0
155,441
0
W
Neith
6,259
522
18
2
0
165,621
0
L
Medusa
6,740
562
24
2
0
193,386
0
L
Ymir
5,864
489
7
1
0
151,632
1
W
Hercules
7,680
640
68
6
0
212,768
0
W
Fenrir
7,985
665
75
6
0
245,599
0
L
Gilgamesh
4,236
353
12
1
0
87,916
0
L
Nemesis
5,007
417
18
2
0
224,000
4
L
Thor
4,350
363
8
1
0
217,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role