Player Matchup

Chernobog
Chernobog
Ace214
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,785 Elo+
Solo
Arachne
Arachne
HailSouthernGSU
Arachne
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 53L
1,408 Elo+
Party 2
Set
Set
HellHead47
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,066 Elo+
Solo
Neith
Neith
STYLEZ_1990
Neith
Level 29
God Stats
16W - 17L
1,389 SR
Queue Stats
116W - 142L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Untry
Kukulkan
Level 5
God Stats
3W - 2L
1,370 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 2
Team Averages
Level 21
1,452 SR
1,425 Elo+

VS

Team Averages
Level 21
1,551 SR
1,422 Elo+
Loki
Loki
Doctor_BobbyB
Loki
Level 22
God Stats
34W - 32L
1,486 SR
Queue Stats
70W - 86L
1,427 Elo+
Party 1
Izanami
Izanami
FrostyHpnotiq
Izanami
Level 29
God Stats
38W - 20L
1,648 SR
Queue Stats
152W - 153L
1,564 Elo+
Party 1
Olorun
Olorun
Rinxeo
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
SENDMELOCATlON
Neith
Level 29
God Stats
11W - 6L
1,621 SR
Queue Stats
67W - 60L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
skull24mk
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace214
Chernobog
20
7 / 10 / 13
13,313
1,024
23,046
22,095
13,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 5 / 11
15,600
1,200
21,725
22,367
19,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 18 / 18
12,289
945
1,970
27,153
13,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
0 / 13 / 13
11,776
906
10,902
22,804
11,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Untry
Kukulkan
20
9 / 1 / 15
14,995
1,153
26,012
13,492
6,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 12
13,235
1,018
19,452
19,226
8,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
20
23 / 4 / 13
16,439
1,265
37,173
14,231
6,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Rinxeo
Olorun
20
1 / 10 / 26
12,515
963
7,047
20,812
9,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 4 / 24
15,018
1,155
31,138
16,827
8,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
skull24mk
Kuzenbo
20
1 / 7 / 26
13,017
1,001
3,722
16,914
12,622

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
148
31
Kills
47
47
Deaths
31
70
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ace214
Chernobog
7
10
13
1.35
W
11
6
12
2.83
W
Izanami
23
4
13
7.38
L
15
5
11
4.1
L
0
18
18
0.5
W
Olorun
Rinxeo
Olorun
1
10
26
1.4
W
11
4
24
5.75
L
0
13
13
0.5
L
Kukulkan
Untry
Kukulkan
9
1
15
16.5
W
Kuzenbo
skull24mk
Kuzenbo
1
7
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,655
Damage
98,532
107,911
Taken
88,010
64,373
Mitigated
46,123
10,513
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ace214
Chernobog
23,046
11,223
0
297
22,095
13,143
0
1,260
19,835
0
45,366
W
19,452
4,771
0
389
19,226
8,487
0
5,416
13,810
0
38,935
W
Izanami
37,173
31,212
1,065
1,708
14,231
6,815
0
4,933
9,298
0
88,109
L
21,725
14,631
0
2,465
22,367
19,700
0
2,824
19,543
0
46,549
L
1,970
820
0
65
27,153
13,716
0
4,473
22,680
0
8,141
W
Olorun
Rinxeo
Olorun
7,047
3,778
1,868
4,262
20,812
9,995
0
6,839
13,973
18,067
0
W
31,138
24,189
0
5,113
16,827
8,204
0
3,354
13,473
0
67,073
L
10,902
4,147
0
3,355
22,804
11,410
0
834
21,970
0
36,928
L
Kukulkan
Untry
Kukulkan
26,012
2,631
570
3,761
13,492
6,404
0
1,378
12,114
67,561
0
W
Kuzenbo
skull24mk
Kuzenbo
3,722
1,511
0
0
16,914
12,622
0
5,470
11,444
12,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,973
Gold Earned
70,224
247
Minions Killed
273
3
Camps Cleared
6
1,089,053
Distance Traveled
1,089,284
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,313
1,024
48
4
0
204,229
0
W
Loki
13,235
1,018
40
3
1
270,809
0
W
Izanami
16,439
1,265
108
8
5
213,167
0
L
Arachne
15,600
1,200
49
4
3
279,386
1
L
Set
12,289
945
10
1
0
179,903
0
W
Olorun
12,515
963
26
2
0
188,901
0
W
Neith
15,018
1,155
79
6
0
220,136
0
L
Neith
11,776
906
55
4
0
192,875
0
L
Kukulkan
14,995
1,153
85
7
0
232,660
2
W
Kuzenbo
13,017
1,001
20
2
0
196,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role