Player Matchup

Athena
Athena
Duc_808
Athena
Level 67
God Stats
13W - 11L
1,523 SR
Queue Stats
172W - 148L
1,488 Elo+
Party 1
Artio
Artio
Julian_BP_PR2001
Artio
Level 46
God Stats
3W - 9L
1,425 SR
Queue Stats
154W - 204L
1,440 Elo+
Party 1
Izanami
Izanami
Killer_Shark513
Izanami
Level 97
God Stats
12W - 13L
1,481 SR
Queue Stats
243W - 282L
1,479 Elo+
Party 1
Vulcan
Vulcan
KindHeartedKitty
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 167L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thunderflame14
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,420 Elo+
Solo
Team Averages
Level 62
1,486 SR
1,471 Elo+

VS

Team Averages
Level 72
1,498 SR
1,496 Elo+
Chaac
Chaac
Brontide17
Chaac
Level 49
God Stats
3W - 12L
1,459 SR
Queue Stats
70W - 80L
1,559 Elo+
Party 2
Thoth
Thoth
JohnAllynMyth
Thoth
Level 137
God Stats
18W - 24L
1,497 SR
Queue Stats
1,189W - 1,142L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
NNNrepmalik
Cthulhu
Level 83
God Stats
5W - 5L
1,507 SR
Queue Stats
87W - 90L
1,475 Elo+
Party 3
Anhur
Anhur
Sr_Bars
Anhur
Level 28
God Stats
36W - 49L
1,489 SR
Queue Stats
39W - 50L
1,460 Elo+
Party 3
Nemesis
Nemesis
xX_ARTOFSUSHI_Xx
Nemesis
Level 65
God Stats
33W - 28L
1,537 SR
Queue Stats
81W - 84L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Duc_808
Athena
19
5 / 1 / 5
11,487
522
10,891
17,562
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 9
9,846
448
4,571
22,286
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 3 / 2
11,700
532
13,147
14,210
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 9 / 2
10,497
477
14,165
15,054
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Thunderflame14
Cu Chulainn
17
2 / 6 / 3
10,650
484
8,515
13,619
11,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
6 / 3 / 2
11,225
510
12,350
16,334
14,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 2 / 2
10,531
479
9,037
10,535
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NNNrepmalik
Cthulhu
15
3 / 5 / 4
9,724
442
8,369
17,637
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Sr_Bars
Anhur
18
0 / 3 / 5
10,387
472
8,883
11,770
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 3 / 6
11,509
523
18,111
17,617
8,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
20
22
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
3
2
2.33
W
Athena
Duc_808
Athena
5
1
5
7.5
L
4
2
2
2.5
W
1
3
9
1.83
W
6
3
2
2.33
W
2
9
2
0.33
L
Cthulhu
NNNrepmalik
Cthulhu
3
5
4
1
L
Anhur
Sr_Bars
Anhur
0
3
5
0.83
W
Cu Chulainn
Thunderflame14
Cu Chulainn
2
6
3
0.58
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
56,750
82,731
Taken
73,893
48,485
Mitigated
48,350
22,101
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,350
1,829
128
7,244
16,334
14,923
1,774
5,789
10,479
0
64,513
W
Athena
Duc_808
Athena
10,891
1,678
0
6,361
17,562
8,317
45
3,720
13,842
81,043
0
L
9,037
214
0
2,690
10,535
3,790
580
6,812
3,595
71,079
0
W
4,571
267
656
8,255
22,286
19,575
234
3,676
18,610
25,564
0
W
13,147
9,199
0
3,727
14,210
4,835
333
2,635
11,575
0
92,555
W
14,165
3,210
0
1,634
15,054
4,034
431
5,808
9,246
77,269
0
L
Cthulhu
NNNrepmalik
Cthulhu
8,369
648
435
4,202
17,637
16,673
0
8,054
9,444
31,667
0
L
Anhur
Sr_Bars
Anhur
8,883
3,578
0
4,775
11,770
4,010
1,188
3,735
7,983
0
81,239
W
Cu Chulainn
Thunderflame14
Cu Chulainn
8,515
1,872
0
1,468
13,619
11,724
548
1,567
12,052
9,210
44,706
L
18,111
8,980
0
3,457
17,617
8,954
327
6,837
10,602
0
100,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
53,376
578
Minions Killed
593
0
Camps Cleared
0
2,142,401
Distance Traveled
2,118,457
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,225
510
119
5
0
420,961
1
W
Athena
11,487
522
139
6
0
508,362
0
L
Thoth
10,531
479
142
6
0
406,263
7
W
Artio
9,846
448
34
2
0
451,278
0
W
Izanami
11,700
532
168
8
0
416,481
0
W
Vulcan
10,497
477
134
6
0
361,992
2
L
Cthulhu
9,724
442
47
2
0
403,676
3
L
Anhur
10,387
472
147
7
0
390,608
4
W
Cu Chulainn
10,650
484
103
5
0
404,288
1
L
Nemesis
11,509
523
138
6
0
496,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role