Player Matchup

Cupid
Cupid
Forts PapuGB
Cupid
Level 5
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Cthulhu
Cthulhu
GOLD3NSUN13
Cthulhu
Level 13
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 2L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
Rasta1450P
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 405L
1,327 Elo+
Solo
Chang'e
Chang'e
SmoglessBrake68
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,467 Elo+
Solo
Anubis
Anubis
UziDamian 8c
Anubis
Level 17
God Stats
20W - 19L
1,489 SR
Queue Stats
111W - 108L
1,345 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,381 Elo+

VS

Team Averages
Level 16
1,476 SR
1,367 Elo+
Apollo
Apollo
Cyilcal
Apollo
Level 13
God Stats
3W - 6L
1,240 SR
Queue Stats
194W - 199L
1,285 Elo+
Solo
Merlin
Merlin
Just Joshin03
Merlin
Level 19
God Stats
5W - 3L
1,524 SR
Queue Stats
71W - 86L
1,376 Elo+
Solo
Ymir
Ymir
TH3Y CALL M3 E
Ymir
Level 26
God Stats
31W - 35L
1,509 SR
Queue Stats
319W - 350L
1,394 Elo+
Solo
Tyr
Tyr
TTV moola92
Tyr
Level 17
God Stats
3W - 2L
1,608 SR
Queue Stats
48W - 57L
1,282 Elo+
Solo
Kukulkan
Kukulkan
Tanmateo
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
10,107
374
2,408
15,102
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
GOLD3NSUN13
Cthulhu
16
4 / 16 / 3
11,612
430
15,309
28,079
22,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
Rasta1450P
Gilgamesh
18
0 / 10 / 1
11,925
442
6,520
24,403
15,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 10 / 2
8,287
307
2,462
11,488
3,534
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
5 / 14 / 2
14,028
520
21,708
29,939
17,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cyilcal
Apollo
20
20 / 2 / 10
15,065
558
26,578
12,998
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 13
15,306
567
26,387
13,310
9,200
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 2 / 23
15,664
580
14,243
29,255
33,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
11 / 3 / 15
12,768
473
13,382
24,410
18,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Tanmateo
Kukulkan
8
3 / 4 / 4
9,098
337
3,007
3,604
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
124
10
Kills
59
60
Deaths
13
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cyilcal
Apollo
20
2
10
12.5
L
1
10
1
0.15
L
Cthulhu
GOLD3NSUN13
Cthulhu
4
16
3
0.34
W
15
2
13
10.75
L
Gilgamesh
Rasta1450P
Gilgamesh
0
10
1
0.05
L
0
10
2
0.1
W
10
2
23
10.75
W
11
3
15
6.17
W
Kukulkan
Tanmateo
Kukulkan
3
4
4
1.25
L
Anubis
5
14
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,407
Damage
83,597
109,011
Taken
83,577
63,419
Mitigated
66,952
13,004
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cyilcal
Apollo
26,578
20,486
0
6,916
12,998
4,226
11,670
7,093
5,905
0
106,275
L
2,408
1,417
0
1,562
15,102
4,788
1,422
4,790
10,046
0
34,651
L
Cthulhu
GOLD3NSUN13
Cthulhu
15,309
1,490
0
0
28,079
22,375
0
14,281
13,281
44,862
0
W
26,387
4,784
0
334
13,310
9,200
2,034
7,160
5,986
99,294
0
L
Gilgamesh
Rasta1450P
Gilgamesh
6,520
2,101
0
245
24,403
15,343
2,712
9,122
15,143
378
64,570
L
2,462
356
337
1,429
11,488
3,534
0
3,177
8,093
14,601
0
W
14,243
2,968
0
7,376
29,255
33,782
1,523
12,370
16,885
59,554
0
W
13,382
4,326
643
4,330
24,410
18,758
1,034
11,921
12,489
0
32,861
W
Kukulkan
Tanmateo
Kukulkan
3,007
836
0
80
3,604
986
598
1,119
2,455
10,546
0
L
Anubis
21,708
1,585
0
9,431
29,939
17,379
2,577
10,961
18,811
81,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,959
Gold Earned
67,901
392
Minions Killed
432
0
Camps Cleared
0
1,787,218
Distance Traveled
2,112,521
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,065
558
156
6
0
487,104
2
L
Cupid
10,107
374
66
2
0
421,063
3
L
Cthulhu
11,612
430
65
2
0
398,703
4
W
Merlin
15,306
567
151
6
0
472,835
2
L
Gilgamesh
11,925
442
129
5
0
407,066
2
L
Chang'e
8,287
307
26
1
0
197,389
0
W
Ymir
15,664
580
82
3
0
475,214
1
W
Tyr
12,768
473
35
1
0
522,726
1
W
Kukulkan
9,098
337
8
0
0
154,642
1
L
Anubis
14,028
520
106
4
0
362,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role