Player Matchup

King Arthur
King Arthur
DadoVinis
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,347 Elo+
Solo
Jormungandr
Jormungandr
Disthawk12
Jormungandr
Level 10
God Stats
1W - 3L
1,515 SR
Queue Stats
4W - 14L
1,373 Elo+
Party 2
Thoth
Thoth
Phitokinesis
Thoth
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,364 Elo+
Party 2
Hachiman
Hachiman
ZorrynArgentum
Hachiman
Level 10
God Stats
1W - 3L
1,163 SR
Queue Stats
7W - 17L
1,275 Elo+
Party 2
Set
Set
tboosa001
Set
Level 29
God Stats
0W - 2L
1,334 SR
Queue Stats
34W - 54L
1,336 Elo+
Party 2
Team Averages
Level 23
1,402 SR
1,339 Elo+

VS

Team Averages
Level 18
1,315 SR
1,174 Elo+
Morgan Le Fay
Morgan Le Fay
Jonesboness
Morgan Le Fay
Level 7
God Stats
4W - 5L
1,318 SR
Queue Stats
20W - 21L
1,234 Elo+
Party 1
Arachne
Arachne
RapidNutta
Arachne
Level 15
God Stats
8W - 6L
1,445 SR
Queue Stats
43W - 42L
1,357 Elo+
Solo
Ullr
Ullr
gloryboy4life
Ullr
Level 5
God Stats
1W - 2L
1,055 SR
Queue Stats
19W - 22L
990 Elo+
Party 1
Achilles
Achilles
king556
Achilles
Level 11
God Stats
3W - 7L
1,258 SR
Queue Stats
39W - 53L
1,080 Elo+
Party 1
Chaac
Chaac
snuez81
Chaac
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 49L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DadoVinis
King Arthur
12
0 / 7 / 4
7,253
403
5,922
13,879
11,700
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Disthawk12
Jormungandr
12
2 / 11 / 10
8,468
470
6,486
22,488
12,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 0
9,196
511
6,533
10,591
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
14
14 / 6 / 5
9,437
524
16,624
15,425
4,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 9 / 3
8,801
489
5,897
17,399
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jonesboness
Morgan Le Fay
17
4 / 2 / 4
10,089
561
12,530
9,821
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
RapidNutta
Arachne
17
19 / 3 / 5
11,637
647
27,255
12,962
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 8
7,848
436
4,081
10,383
3,586
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
king556
Achilles
13
6 / 2 / 2
8,818
490
5,949
9,738
3,844
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
snuez81
Chaac
13
3 / 8 / 11
8,401
467
10,095
16,861
17,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
22
Kills
35
36
Deaths
23
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DadoVinis
King Arthur
0
7
4
0.29
L
Jormungandr
Disthawk12
Jormungandr
2
11
10
0.64
W
Morgan Le Fay
Jonesboness
Morgan Le Fay
4
2
4
3
L
3
3
0
1
W
Arachne
RapidNutta
Arachne
19
3
5
7.17
L
Hachiman
14
6
5
2.75
W
3
8
8
0.88
W
Achilles
king556
Achilles
6
2
2
3.5
W
Chaac
snuez81
Chaac
3
8
11
1.06
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
59,910
79,782
Taken
59,765
38,560
Mitigated
34,723
14,482
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DadoVinis
King Arthur
5,922
1,164
0
110
13,879
11,700
0
2,884
10,995
0
29,008
L
Jormungandr
Disthawk12
Jormungandr
6,486
2,044
0
2,452
22,488
12,331
0
662
21,826
24,482
0
W
Morgan Le Fay
Jonesboness
Morgan Le Fay
12,530
727
0
1,972
9,821
3,115
1,126
4,554
4,758
68,837
0
L
6,533
439
0
4,476
10,591
3,761
34
6,116
4,475
52,598
0
W
Arachne
RapidNutta
Arachne
27,255
20,052
0
5,394
12,962
6,773
0
2,823
10,139
0
74,906
L
Hachiman
16,624
8,191
0
3,965
15,425
4,839
0
1,639
13,786
0
48,884
W
4,081
2,469
0
19
10,383
3,586
560
1,193
9,190
0
21,063
W
Achilles
king556
Achilles
5,949
2,338
0
4,025
9,738
3,844
1,751
1,575
8,084
0
34,446
W
Chaac
snuez81
Chaac
10,095
2,487
232
4,513
16,861
17,405
945
2,359
14,502
0
29,847
L
5,897
3,741
0
3,479
17,399
5,929
0
1,229
16,170
0
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
46,793
340
Minions Killed
367
0
Camps Cleared
0
1,496,931
Distance Traveled
1,597,861
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,253
403
55
3
0
315,067
0
L
Jormungandr
8,468
470
28
2
0
260,259
0
W
Morgan Le Fay
10,089
561
125
7
0
313,808
0
L
Thoth
9,196
511
116
6
0
329,943
6
W
Arachne
11,637
647
93
5
0
399,208
2
L
Hachiman
9,437
524
67
4
0
302,347
0
W
Ullr
7,848
436
40
2
0
293,585
0
W
Achilles
8,818
490
67
4
0
265,967
5
W
Chaac
8,401
467
42
2
0
325,293
0
L
Set
8,801
489
74
4
0
289,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role