Player Matchup

Scylla
Scylla
Shoothekings
Scylla
Level 89
God Stats
3W - 3L
1,665 SR
Queue Stats
257W - 199L
1,612 Elo+
Party 1
Achilles
Achilles
The_Truborn
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 68L
1,544 Elo+
Party 1
Izanami
Izanami
zXSEETHERXz
Izanami
Level 60
God Stats
10W - 14L
1,598 SR
Queue Stats
274W - 261L
1,560 Elo+
Party 1
Team Averages
Level 70
1,588 SR
1,572 Elo+

VS

Team Averages
Level 70
1,433 SR
1,429 Elo+
Baron Samedi
Baron Samedi
IceColdMind
Baron Samedi
Level 105
God Stats
2W - 4L
1,633 SR
Queue Stats
83W - 118L
1,475 Elo+
Solo
Loki
Loki
WestTGZ
Loki
Level 57
God Stats
9W - 11L
1,128 SR
Queue Stats
53W - 35L
1,504 Elo+
Solo
Yemoja
Yemoja
shattersworth
Yemoja
Level 47
God Stats
4W - 2L
1,538 SR
Queue Stats
63W - 82L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 4 / 1
11,153
620
14,815
15,095
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
The_Truborn
Achilles
13
1 / 6 / 4
9,770
543
9,606
24,227
25,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
zXSEETHERXz
Izanami
14
0 / 5 / 4
9,808
545
8,634
12,838
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IceColdMind
Baron Samedi
16
2 / 2 / 10
11,163
620
21,846
15,727
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
WestTGZ
Loki
19
10 / 2 / 4
13,297
739
18,656
14,595
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 11
11,308
628
5,847
14,445
16,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
15
15
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IceColdMind
Baron Samedi
2
2
10
3.5
L
Scylla
4
4
1
1.13
L
Achilles
The_Truborn
Achilles
1
6
4
0.5
W
Loki
WestTGZ
Loki
10
2
4
6
W
3
1
11
8.5
L
Izanami
zXSEETHERXz
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
46,349
52,160
Taken
44,767
33,460
Mitigated
31,889
4,637
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IceColdMind
Baron Samedi
21,846
796
4,373
6,773
15,727
7,116
657
5,999
9,728
55,678
0
L
Scylla
14,815
520
0
1,544
15,095
4,348
0
7,788
6,781
43,047
0
L
Achilles
The_Truborn
Achilles
9,606
2,129
0
3,093
24,227
25,215
117
12,075
11,386
0
18,925
W
Loki
WestTGZ
Loki
18,656
5,922
0
666
14,595
8,165
726
2,618
11,977
0
81,019
W
5,847
1,035
5,671
3,456
14,445
16,608
533
6,198
8,247
30,386
0
L
Izanami
zXSEETHERXz
Izanami
8,634
4,290
0
0
12,838
3,897
414
6,176
6,300
0
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
35,768
163
Minions Killed
214
0
Camps Cleared
0
876,737
Distance Traveled
943,254
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,163
620
97
5
0
311,527
3
L
Scylla
11,153
620
61
3
0
312,371
2
L
Achilles
9,770
543
18
1
0
289,960
0
W
Loki
13,297
739
75
4
0
346,218
0
W
Yemoja
11,308
628
42
2
0
285,509
2
L
Izanami
9,808
545
84
5
0
274,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role