Player Matchup

Achilles
Achilles
Carnage343434
Achilles
Level 122
God Stats
6W - 5L
1,506 SR
Queue Stats
448W - 406L
1,583 Elo+
Solo
Chernobog
Chernobog
DIPintoCHAOS
Chernobog
Level 157
God Stats
6W - 3L
1,481 SR
Queue Stats
107W - 92L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
Sc1f1v3
Aphrodite
Level 118
God Stats
6W - 5L
1,442 SR
Queue Stats
165W - 177L
1,485 Elo+
Solo
Mercury
Mercury
TacoBell8888
Mercury
Level 128
God Stats
2W - 1L
1,533 SR
Queue Stats
79W - 72L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ll Wa2do ll
Morgan Le Fay
Level 138
God Stats
8W - 7L
1,622 SR
Queue Stats
168W - 157L
1,559 Elo+
Party 1
Team Averages
Level 133
1,517 SR
1,563 Elo+

VS

Team Averages
Level 131
1,476 SR
1,530 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DarkWolf1912
Janus
Level 121
God Stats
2W - 12L
1,336 SR
Queue Stats
152W - 152L
1,479 Elo+
Party 2
Artio
Artio
On Fuego
Artio
Level 149
God Stats
18W - 20L
1,538 SR
Queue Stats
1,024W - 961L
1,548 Elo+
Solo
Hercules
Hercules
Pepe granjero12
Hercules
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 238L
1,499 Elo+
Party 2
Chang'e
Chang'e
SnugglyEgirl89
Chang'e
Level 129
God Stats
24W - 30L
1,504 SR
Queue Stats
173W - 163L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carnage343434
Achilles
19
6 / 2 / 7
13,390
609
24,395
23,318
30,147
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
DIPintoCHAOS
Chernobog
20
5 / 1 / 10
13,199
600
16,349
17,700
6,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Sc1f1v3
Aphrodite
16
2 / 3 / 4
12,200
555
4,519
15,757
14,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
TacoBell8888
Mercury
18
3 / 3 / 10
11,949
543
6,862
16,207
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
ll Wa2do ll
Morgan Le Fay
19
4 / 1 / 6
12,759
580
20,594
15,192
8,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
0 / 5 / 1
10,558
480
12,243
16,073
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 6 / 4
9,831
447
10,594
15,386
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
On Fuego
Artio
12
2 / 2 / 3
7,994
363
4,996
22,925
20,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
17
3 / 4 / 4
11,037
502
11,753
27,405
31,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 4
10,258
466
7,487
15,754
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
20
Kills
10
10
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
W
Achilles
Carnage343434
Achilles
6
2
7
4.75
W
Chernobog
DIPintoCHAOS
Chernobog
5
1
10
10
L
2
6
4
0.67
L
Artio
On Fuego
Artio
2
2
3
1.75
L
Hercules
3
4
4
1.25
W
Aphrodite
Sc1f1v3
Aphrodite
2
3
4
1.33
L
3
3
4
1.67
W
Mercury
TacoBell8888
Mercury
3
3
10
2.67
W
Morgan Le Fay
ll Wa2do ll
Morgan Le Fay
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,719
Damage
47,073
88,174
Taken
97,543
66,042
Mitigated
69,263
48,062
Healing
30,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,243
6,327
0
3,032
16,073
6,319
227
2,758
13,315
0
95,109
W
Achilles
Carnage343434
Achilles
24,395
5,882
0
11,835
23,318
30,147
305
5,070
18,034
0
87,908
W
Chernobog
DIPintoCHAOS
Chernobog
16,349
9,423
0
6,232
17,700
6,994
6,951
3,614
13,867
0
114,577
L
10,594
667
0
2,563
15,386
5,660
0
6,659
8,727
70,282
0
L
Artio
On Fuego
Artio
4,996
161
725
3,021
22,925
20,001
0
8,642
14,283
19,620
0
L
Hercules
11,753
2,624
0
11,291
27,405
31,586
0
3,162
24,243
0
73,528
W
Aphrodite
Sc1f1v3
Aphrodite
4,519
1,314
5,389
8,759
15,757
14,953
856
3,522
12,163
34,623
0
L
7,487
270
1,490
8,187
15,754
5,697
0
3,892
11,862
72,601
0
W
Mercury
TacoBell8888
Mercury
6,862
2,280
0
6,829
16,207
5,894
3,666
5,772
9,510
0
76,805
W
Morgan Le Fay
ll Wa2do ll
Morgan Le Fay
20,594
1,756
0
9,018
15,192
8,054
2,240
7,267
7,810
105,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,497
Gold Earned
49,678
616
Minions Killed
584
0
Camps Cleared
0
2,231,594
Distance Traveled
2,049,415
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,558
480
168
8
0
380,606
7
W
Achilles
13,390
609
152
7
0
454,496
2
W
Chernobog
13,199
600
167
8
0
424,322
2
L
Janus
9,831
447
134
6
0
408,128
9
L
Artio
7,994
363
28
1
0
459,472
10
L
Hercules
11,037
502
130
6
0
426,444
2
W
Aphrodite
12,200
555
58
3
0
409,881
3
L
Chang'e
10,258
466
124
6
0
374,765
8
W
Mercury
11,949
543
97
4
0
521,668
4
W
Morgan Le Fay
12,759
580
142
6
0
421,227
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role