Player Matchup

Apollo
Apollo
FICAM02
Apollo
Level 23
God Stats
17W - 10L
1,572 SR
Queue Stats
48W - 32L
1,538 Elo+
Solo
Pele
Pele
Impluse12
Pele
Level 18
God Stats
21W - 28L
1,464 SR
Queue Stats
226W - 228L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Night Kard
Cernunnos
Level 21
God Stats
7W - 9L
1,449 SR
Queue Stats
115W - 100L
1,452 Elo+
Solo
Nemesis
Nemesis
SHEE_ME_HER
Nemesis
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Fenrir
Fenrir
TheSpiv
Fenrir
Level 22
God Stats
7W - 8L
1,377 SR
Queue Stats
104W - 94L
1,535 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,494 Elo+

VS

Team Averages
Level 16
1,580 SR
1,485 Elo+
Ares
Ares
BrownRecluse813
Ares
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
9W - 15L
1,363 Elo+
Party 1
Artemis
Artemis
GabrielVB01
Artemis
Level 13
God Stats
16W - 7L
1,634 SR
Queue Stats
16W - 10L
1,644 Elo+
Solo
Osiris
Osiris
cdak
Osiris
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 41L
1,567 Elo+
Solo
Scylla
Scylla
deanandgeneween
Scylla
Level 13
God Stats
14W - 13L
1,527 SR
Queue Stats
22W - 22L
1,442 Elo+
Party 1
Bakasura
Bakasura
unsensitized
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FICAM02
Apollo
18
4 / 5 / 5
12,761
982
16,932
14,911
7,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
3 / 8 / 3
12,777
983
16,557
20,353
9,064
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Night Kard
Cernunnos
16
0 / 0 / 0
9,450
727
0
0
0
Nemesis
SHEE_ME_HER
Nemesis
19
0 / 14 / 7
11,845
911
5,587
24,576
11,576
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
TheSpiv
Fenrir
19
6 / 13 / 1
13,705
1,054
19,568
26,075
12,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 21
12,966
997
10,811
11,740
20,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
GabrielVB01
Artemis
20
5 / 3 / 19
12,796
984
13,537
10,407
6,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
cdak
Osiris
20
14 / 3 / 16
15,187
1,168
22,901
15,185
17,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 23
13,158
1,012
14,902
10,953
15,331
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
unsensitized
Bakasura
20
11 / 4 / 10
13,513
1,039
14,282
17,398
11,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
129
13
Kills
40
40
Deaths
13
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
L
Apollo
FICAM02
Apollo
4
5
5
1.3
W
Artemis
GabrielVB01
Artemis
5
3
19
4.83
L
Pele
3
8
3
0.56
L
Cernunnos
Night Kard
Cernunnos
0
0
0
0
L
Nemesis
SHEE_ME_HER
Nemesis
0
14
7
0.25
L
Fenrir
TheSpiv
Fenrir
6
13
1
0.5
W
Osiris
cdak
Osiris
14
3
16
7.33
W
4
2
23
7.75
W
Bakasura
unsensitized
Bakasura
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,644
Damage
76,433
85,915
Taken
65,683
40,306
Mitigated
70,335
5,613
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,811
894
0
0
11,740
20,173
0
0
11,740
25,962
0
L
Apollo
FICAM02
Apollo
16,932
8,554
254
797
14,911
7,288
0
4,439
10,428
0
42,899
W
Artemis
GabrielVB01
Artemis
13,537
7,664
0
1,260
10,407
6,583
0
0
10,407
0
36,127
L
Pele
16,557
6,273
0
1,640
20,353
9,064
0
3,304
17,028
0
47,850
L
Cernunnos
Night Kard
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
SHEE_ME_HER
Nemesis
5,587
1,651
0
215
24,576
11,576
0
8,689
15,837
0
17,741
L
Fenrir
TheSpiv
Fenrir
19,568
6,553
265
2,442
26,075
12,378
0
9,281
16,734
0
39,701
W
Osiris
cdak
Osiris
22,901
10,004
0
0
15,185
17,182
0
0
15,185
0
43,590
W
14,902
3,590
0
42
10,953
15,331
0
0
10,953
33,645
0
W
Bakasura
unsensitized
Bakasura
14,282
10,662
0
1,945
17,398
11,066
0
0
17,398
0
26,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
67,620
175
Minions Killed
207
9
Camps Cleared
8
958,594
Distance Traveled
1,185,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,966
997
17
1
0
268,436
0
L
Apollo
12,761
982
48
4
1
241,207
0
W
Artemis
12,796
984
57
4
1
182,545
1
L
Pele
12,777
983
54
4
6
269,498
0
L
Cernunnos
9,450
727
0
0
0
0
0
L
Nemesis
11,845
911
27
2
0
217,662
0
L
Fenrir
13,705
1,054
46
4
2
230,227
0
W
Osiris
15,187
1,168
37
3
6
256,024
2
W
Scylla
13,158
1,012
49
4
0
230,805
0
W
Bakasura
13,513
1,039
47
4
1
247,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role