Player Matchup

Sol
Sol
Docid
Sol
Level 147
God Stats
22W - 6L
1,809 SR
Queue Stats
404W - 210L
1,764 Elo+
Party 2
Cu Chulainn
Cu Chulainn
R4lDEN
Cu Chulainn
Level 156
God Stats
23W - 10L
1,768 SR
Queue Stats
351W - 175L
1,764 Elo+
Party 2
Hun Batz
Hun Batz
RaptorZ501
Hun Batz
Level 148
God Stats
19W - 11L
1,629 SR
Queue Stats
295W - 135L
1,747 Elo+
Party 2
Team Averages
Level 150
1,735 SR
1,759 Elo+

VS

Team Averages
Level 96
1,765 SR
1,672 Elo+
Eset
Eset
AveFénix
Eset
Level 157
God Stats
1W - 2L
2,023 SR
Queue Stats
68W - 26L
1,744 Elo+
Party 1
Ymir
Ymir
NanoBuenorro
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
Podenco9
Anhur
Level 115
God Stats
0W - 2L
1,773 SR
Queue Stats
70W - 25L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Docid
Sol
15
11 / 3 / 4
11,015
847
17,650
10,798
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
R4lDEN
Cu Chulainn
13
1 / 4 / 11
9,410
724
8,538
17,715
13,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
RaptorZ501
Hun Batz
14
3 / 4 / 12
9,735
749
8,777
12,958
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
5 / 6 / 5
9,874
760
10,075
14,736
4,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 5
8,353
643
2,578
13,777
16,023
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
Podenco9
Anhur
15
4 / 2 / 7
10,323
794
10,700
13,502
4,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
15
Kills
10
11
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
5
6
5
1.25
W
Sol
Docid
Sol
11
3
4
4.33
L
1
7
5
0.5
L
Anhur
Podenco9
Anhur
4
2
7
3.75
W
Cu Chulainn
R4lDEN
Cu Chulainn
1
4
11
1.63
W
Hun Batz
RaptorZ501
Hun Batz
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
23,353
41,471
Taken
42,015
22,266
Mitigated
25,457
13,900
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,075
1,220
244
1,958
14,736
4,955
0
5,437
8,981
29,984
0
W
Sol
Docid
Sol
17,650
5,863
0
4,684
10,798
3,020
2,257
4,640
6,158
55,344
0
L
2,578
436
0
30
13,777
16,023
0
7,448
6,078
6,089
0
L
Anhur
Podenco9
Anhur
10,700
6,547
0
3,274
13,502
4,479
0
4,765
8,557
0
50,354
W
Cu Chulainn
R4lDEN
Cu Chulainn
8,538
1,432
450
5,400
17,715
13,560
271
4,085
13,630
0
35,776
W
Hun Batz
RaptorZ501
Hun Batz
8,777
1,752
0
3,366
12,958
5,686
121
3,928
9,030
0
27,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
28,550
170
Minions Killed
133
0
Camps Cleared
0
761,644
Distance Traveled
692,069
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,874
760
39
3
0
238,719
3
W
Sol
11,015
847
81
6
0
231,012
1
L
Ymir
8,353
643
10
1
0
204,661
2
L
Anhur
10,323
794
84
6
0
248,689
5
W
Cu Chulainn
9,410
724
48
4
0
259,298
1
W
Hun Batz
9,735
749
41
3
0
271,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role