Player Matchup

Cabrakan
Cabrakan
DillyWitDa9
Cabrakan
Level 88
God Stats
6W - 7L
1,531 SR
Queue Stats
21W - 29L
1,448 Elo+
Party 3
Chernobog
Chernobog
Il Praedyth lI
Chernobog
Level 77
God Stats
5W - 8L
1,251 SR
Queue Stats
70W - 95L
1,333 Elo+
Party 3
Ymir
Ymir
PensiveSpace273
Ymir
Level 46
God Stats
12W - 7L
1,953 SR
Queue Stats
13W - 9L
1,586 Elo+
Party 3
Bacchus
Bacchus
lts Happier
Bacchus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 135L
1,435 Elo+
Party 3
Scylla
Scylla
xv Cosmic
Scylla
Level 88
God Stats
10W - 6L
1,599 SR
Queue Stats
484W - 483L
1,493 Elo+
Party 3
Team Averages
Level 78
1,567 SR
1,459 Elo+

VS

Team Averages
Level 54
1,515 SR
1,388 Elo+
Artemis
Artemis
AlexTorres454
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,187 Elo+
Party 2
Da Ji
Da Ji
Bale1986
Da Ji
Level 29
God Stats
7W - 8L
1,494 SR
Queue Stats
91W - 93L
1,456 Elo+
Party 1
Merlin
Merlin
Gambit1776
Merlin
Level 105
God Stats
14W - 6L
1,649 SR
Queue Stats
155W - 122L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
SLEHtrys
Gilgamesh
Level 62
God Stats
28W - 21L
1,391 SR
Queue Stats
292W - 271L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
podri_12
Jormungandr
Level 53
God Stats
14W - 11L
1,539 SR
Queue Stats
71W - 81L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DillyWitDa9
Cabrakan
14
1 / 1 / 13
9,495
475
6,873
16,420
20,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Il Praedyth lI
Chernobog
16
8 / 3 / 6
10,073
504
9,134
13,614
4,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 1
9,198
460
6,008
11,135
11,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
lts Happier
Bacchus
18
9 / 3 / 4
11,386
569
9,964
15,023
8,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
xv Cosmic
Scylla
19
7 / 1 / 8
11,966
598
12,989
8,398
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 6 / 2
7,227
361
2,120
8,412
2,563
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Bale1986
Da Ji
15
5 / 6 / 2
9,573
479
5,943
14,908
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Gambit1776
Merlin
16
1 / 7 / 4
9,851
493
10,202
11,583
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SLEHtrys
Gilgamesh
16
3 / 4 / 4
10,385
519
10,695
18,500
16,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
podri_12
Jormungandr
12
1 / 4 / 1
7,924
396
6,256
13,090
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
10
11
Deaths
27
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
6
2
0.17
L
Da Ji
Bale1986
Da Ji
5
6
2
1
W
Cabrakan
DillyWitDa9
Cabrakan
1
1
13
7.5
L
Merlin
Gambit1776
Merlin
1
7
4
0.43
W
Chernobog
Il Praedyth lI
Chernobog
8
3
6
3.67
W
2
3
1
0.83
L
Gilgamesh
SLEHtrys
Gilgamesh
3
4
4
1.25
W
Bacchus
lts Happier
Bacchus
9
3
4
3.67
L
Jormungandr
podri_12
Jormungandr
1
4
1
0.38
W
Scylla
xv Cosmic
Scylla
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,968
Damage
35,216
64,590
Taken
66,493
47,740
Mitigated
41,887
16,091
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,120
1,066
0
372
8,412
2,563
346
3,679
4,733
0
18,585
L
Da Ji
Bale1986
Da Ji
5,943
1,507
0
3,180
14,908
5,784
0
6,873
8,035
0
54,834
W
Cabrakan
DillyWitDa9
Cabrakan
6,873
1,136
83
2,231
16,420
20,006
225
2,874
13,415
31,490
0
L
Merlin
Gambit1776
Merlin
10,202
115
0
1,252
11,583
4,178
437
7,288
4,295
74,863
0
W
Chernobog
Il Praedyth lI
Chernobog
9,134
5,110
0
5,498
13,614
4,772
886
4,820
8,617
0
61,794
W
6,008
838
147
1,716
11,135
11,065
164
914
9,983
40,846
0
L
Gilgamesh
SLEHtrys
Gilgamesh
10,695
2,889
0
3,916
18,500
16,159
0
11,627
6,873
0
57,790
W
Bacchus
lts Happier
Bacchus
9,964
1,486
0
3,214
15,023
8,813
0
3,828
11,134
83,792
0
L
Jormungandr
podri_12
Jormungandr
6,256
784
0
1,505
13,090
13,203
0
6,367
6,723
33,082
0
W
Scylla
xv Cosmic
Scylla
12,989
1,097
0
3,202
8,398
3,084
334
3,591
4,577
93,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
44,960
521
Minions Killed
447
0
Camps Cleared
0
1,837,762
Distance Traveled
1,637,324
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,227
361
46
2
0
300,743
3
L
Da Ji
9,573
479
88
4
0
311,294
3
W
Cabrakan
9,495
475
34
2
0
317,962
0
L
Merlin
9,851
493
143
7
0
335,994
7
W
Chernobog
10,073
504
92
5
0
365,753
1
W
Ymir
9,198
460
92
5
0
361,883
2
L
Gilgamesh
10,385
519
128
6
0
359,040
1
W
Bacchus
11,386
569
130
7
0
414,080
0
L
Jormungandr
7,924
396
42
2
0
330,253
3
W
Scylla
11,966
598
173
9
0
378,084
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role