Player Matchup

Anubis
Anubis
CODE_CeloPvP
Anubis
Level 65
God Stats
15W - 16L
1,447 SR
Queue Stats
152W - 177L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
ImzAbALa
Gilgamesh
Level 29
God Stats
3W - 6L
1,352 SR
Queue Stats
50W - 88L
1,302 Elo+
Party 2
Chaac
Chaac
coelhohenz
Chaac
Level 89
God Stats
12W - 11L
1,598 SR
Queue Stats
363W - 380L
1,450 Elo+
Solo
Rama
Rama
tatitoo11
Rama
Level 41
God Stats
0W - 3L
1,676 SR
Queue Stats
45W - 75L
1,325 Elo+
Party 2
Bakasura
Bakasura
thomaseze228
Bakasura
Level 49
God Stats
10W - 12L
1,442 SR
Queue Stats
47W - 85L
1,281 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,350 Elo+

VS

Team Averages
Level 58
1,486 SR
1,277 Elo+
Serqet
Serqet
Frankfruter
Serqet
Level 38
God Stats
1W - 0L
1,349 SR
Queue Stats
23W - 23L
1,018 Elo+
Party 1
Scylla
Scylla
Kill_LeleBR
Scylla
Level 98
God Stats
15W - 19L
1,289 SR
Queue Stats
1,008W - 1,181L
1,451 Elo+
Solo
Terra
Terra
Zuki262
Terra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,243 Elo+
Party 1
Bellona
Bellona
brxmTzz
Bellona
Level 67
God Stats
8W - 5L
1,761 SR
Queue Stats
303W - 335L
1,321 Elo+
Solo
Artemis
Artemis
zegarc
Artemis
Level 47
God Stats
4W - 3L
1,533 SR
Queue Stats
67W - 104L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 4 / 4
10,068
503
10,777
12,869
6,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ImzAbALa
Gilgamesh
17
3 / 4 / 2
11,931
597
11,761
18,883
15,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
14
2 / 1 / 5
8,189
409
13,189
18,447
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
14
2 / 2 / 3
8,928
446
5,038
9,570
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
thomaseze228
Bakasura
17
6 / 3 / 6
10,723
536
9,140
16,979
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 4 / 6
10,088
504
7,554
15,304
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
17
5 / 2 / 5
10,286
514
17,709
9,592
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Zuki262
Terra
13
0 / 0 / 8
7,648
382
6,523
14,417
12,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
brxmTzz
Bellona
18
4 / 3 / 5
11,186
559
14,845
17,602
21,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
zegarc
Artemis
14
0 / 7 / 2
8,460
423
6,032
13,773
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
14
14
Deaths
16
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
4
1.25
W
Serqet
5
4
6
2
L
Gilgamesh
ImzAbALa
Gilgamesh
3
4
2
1
W
Scylla
5
2
5
3.75
W
Terra
Zuki262
Terra
0
0
8
4
W
Bellona
brxmTzz
Bellona
4
3
5
2.17
L
Chaac
2
1
5
4.5
L
Rama
2
2
3
1.75
L
Bakasura
thomaseze228
Bakasura
6
3
6
3
W
Artemis
zegarc
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
52,663
76,748
Taken
70,688
45,943
Mitigated
47,119
23,900
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,777
268
0
5,330
12,869
6,532
450
6,851
5,102
71,912
0
W
Serqet
7,554
1,324
0
4,734
15,304
5,507
276
3,257
11,687
0
35,057
L
Gilgamesh
ImzAbALa
Gilgamesh
11,761
1,839
0
3,700
18,883
15,189
385
4,554
13,842
14,053
52,943
W
Scylla
17,709
1,294
0
1,291
9,592
3,069
0
2,762
6,420
74,434
0
W
Terra
Zuki262
Terra
6,523
1,252
1,027
3,650
14,417
12,058
35
4,278
9,233
16,024
0
W
Bellona
brxmTzz
Bellona
14,845
1,494
0
3,536
17,602
21,948
353
3,685
13,781
20,270
61,347
L
Chaac
13,189
1,103
0
6,632
18,447
14,322
39
6,328
11,846
6,361
40,173
L
Rama
5,038
4,253
0
3,905
9,570
3,250
840
5,241
4,245
0
42,700
L
Bakasura
thomaseze228
Bakasura
9,140
6,807
0
4,333
16,979
6,650
0
4,458
12,019
0
73,703
W
Artemis
zegarc
Artemis
6,032
1,153
0
3,359
13,773
4,537
1,050
1,826
11,030
0
50,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
47,668
543
Minions Killed
496
0
Camps Cleared
0
1,930,439
Distance Traveled
1,898,197
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,068
503
132
7
0
332,863
2
W
Serqet
10,088
504
55
3
0
445,941
2
L
Gilgamesh
11,931
597
142
7
0
388,017
1
W
Scylla
10,286
514
148
7
0
377,092
2
W
Terra
7,648
382
22
1
0
400,112
0
W
Bellona
11,186
559
180
9
0
339,010
4
L
Chaac
8,189
409
42
2
0
387,608
14
L
Rama
8,928
446
96
5
0
342,237
2
L
Bakasura
10,723
536
131
7
0
479,714
2
W
Artemis
8,460
423
91
5
0
336,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role