Player Matchup

Hachiman
Hachiman
Dragon423slayerX
Hachiman
Level 6
God Stats
2W - 5L
1,359 SR
Queue Stats
2W - 7L
1,107 Elo+
Solo
Nike
Nike
JakeWasTaken Eu
Nike
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 68L
1,346 Elo+
Party 1
Ymir
Ymir
TH3Y CALL M3 E
Ymir
Level 26
God Stats
31W - 35L
1,499 SR
Queue Stats
319W - 350L
1,387 Elo+
Solo
Loki
Loki
X SPARK05 X
Loki
Level 27
God Stats
6W - 8L
1,899 SR
Queue Stats
215W - 238L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
bray580
Hou Yi
Level 27
God Stats
6W - 7L
1,534 SR
Queue Stats
82W - 106L
1,356 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,306 Elo+

VS

Team Averages
Level 9
1,501 SR
1,301 Elo+
He Bo
He Bo
 
He Bo
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AntacidNebula11
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
954 Elo+
Solo
Neith
Neith
Jonnysinss-_-
Neith
Level 5
God Stats
5W - 6L
1,447 SR
Queue Stats
12W - 11L
1,408 Elo+
Solo
Nemesis
Nemesis
Reemo280
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,271 Elo+
Solo
Kukulkan
Kukulkan
kill_them__all
Kukulkan
Level 19
God Stats
5W - 7L
1,558 SR
Queue Stats
78W - 88L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,952
413
987
3,988
1,194
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 0 / 2
6,920
577
7,163
4,459
1,236
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 2
6,148
512
1,921
9,699
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
9 / 1 / 0
7,674
640
6,138
5,813
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
bray580
Hou Yi
9
3 / 2 / 2
6,087
507
4,233
5,557
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 5 / 0
4,647
387
1,465
5,924
1,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
7
0 / 7 / 3
4,782
399
1,647
7,776
1,968
Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 2
5,873
489
1,890
4,711
1,143
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Reemo280
Nemesis
5
0 / 4 / 0
4,190
349
38
3,642
778
Kukulkan
10
3 / 4 / 0
6,012
501
6,347
6,224
2,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
21
Kills
5
7
Deaths
22
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
L
Ao Kuang
0
7
3
0.21
W
0
3
3
0.5
W
6
0
2
7
L
2
2
2
1.5
L
Nemesis
Reemo280
Nemesis
0
4
0
0
W
3
1
2
4
W
9
1
0
9
W
Hou Yi
bray580
Hou Yi
3
2
2
2
L
Kukulkan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
11,387
29,516
Taken
28,277
11,877
Mitigated
8,368
5,073
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,465
287
0
670
5,924
1,995
300
225
5,546
12,536
0
L
Ao Kuang
1,647
682
0
1,043
7,776
1,968
74
591
6,976
5,054
0
W
987
987
0
0
3,988
1,194
1,035
1,117
2,871
0
11,655
W
7,163
851
0
406
4,459
1,236
1,318
2,069
2,338
0
32,237
L
1,890
503
0
314
4,711
1,143
0
211
4,500
0
22,064
L
Nemesis
Reemo280
Nemesis
38
38
0
0
3,642
778
0
585
3,057
0
1,915
W
1,921
494
0
2,642
9,699
6,011
380
2,800
6,769
20,681
0
W
6,138
1,737
0
903
5,813
1,807
863
1,357
4,324
0
33,767
W
Hou Yi
bray580
Hou Yi
4,233
1,610
144
978
5,557
1,629
552
1,758
3,755
0
23,752
L
Kukulkan
6,347
1,184
0
264
6,224
2,484
426
309
5,809
31,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
25,504
228
Minions Killed
145
0
Camps Cleared
0
1,058,712
Distance Traveled
1,003,664
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,647
387
24
2
0
162,185
1
L
Ao Kuang
4,782
399
6
1
0
211,734
5
W
Hachiman
4,952
413
23
2
0
199,081
1
W
Nike
6,920
577
62
5
0
182,530
0
L
Neith
5,873
489
51
4
0
184,161
0
L
Nemesis
4,190
349
0
0
0
235,638
0
W
Ymir
6,148
512
42
4
0
230,760
0
W
Loki
7,674
640
64
5
0
254,804
0
W
Hou Yi
6,087
507
37
3
0
191,537
0
L
Kukulkan
6,012
501
64
5
0
209,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role