Player Matchup

Cerberus
Cerberus
JackLimbo
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,338 Elo+
Solo
Tyr
Tyr
TTVDHGRedWolf
Tyr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
ThePaganR0OstEr
Athena
Level 11
God Stats
1W - 3L
1,492 SR
Queue Stats
26W - 38L
1,246 Elo+
Solo
Thor
Thor
romec444
Thor
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 65L
1,500 Elo+
Solo
Chronos
Chronos
salamyteriyaki
Chronos
Level 10
God Stats
6W - 4L
1,434 SR
Queue Stats
22W - 20L
1,441 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,405 Elo+

VS

Team Averages
Level 19
1,538 SR
1,263 Elo+
Morgan Le Fay
Morgan Le Fay
Draxzilla
Morgan Le Fay
Level 23
God Stats
3W - 7L
1,431 SR
Queue Stats
9W - 15L
1,282 Elo+
Party 1
Odin
Odin
JackhammerJones
Odin
Level 11
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
XStretchNutzX
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 14L
986 Elo+
Party 1
Loki
Loki
XxMilkyxX92
Loki
Level 25
God Stats
1W - 3L
1,685 SR
Queue Stats
4W - 16L
1,105 Elo+
Party 1
Hachiman
Hachiman
oravnge5
Hachiman
Level 16
God Stats
3W - 1L
1,810 SR
Queue Stats
35W - 34L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JackLimbo
Cerberus
7
0 / 2 / 4
5,449
495
2,737
6,919
2,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 2 / 1
5,432
494
2,406
4,646
1,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 5 / 1
5,561
506
1,542
6,541
2,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
8
0 / 3 / 0
5,053
459
913
4,269
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 1
5,771
525
3,509
10,245
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Draxzilla
Morgan Le Fay
10
4 / 4 / 0
6,324
575
6,738
6,133
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 0
6,325
575
3,718
4,395
4,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
XStretchNutzX
Sun Wukong
8
0 / 1 / 3
5,343
486
1,209
3,547
1,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 1 / 3
5,730
521
2,570
4,760
1,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
oravnge5
Hachiman
11
6 / 1 / 2
7,189
654
7,854
5,804
1,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
15
15
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Draxzilla
Morgan Le Fay
4
4
0
1
L
Cerberus
JackLimbo
Cerberus
0
2
4
1
W
4
0
0
4
L
2
2
1
1.25
L
2
5
1
0.5
W
Sun Wukong
XStretchNutzX
Sun Wukong
0
1
3
1.5
W
1
1
3
2.5
W
Hachiman
oravnge5
Hachiman
6
1
2
7
L
Thor
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,107
Damage
22,089
32,620
Taken
24,639
10,420
Mitigated
9,976
5,399
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Draxzilla
Morgan Le Fay
6,738
585
0
760
6,133
1,889
1,122
2,273
3,860
30,174
0
L
Cerberus
JackLimbo
Cerberus
2,737
302
0
1,024
6,919
2,678
0
276
6,559
12,820
0
W
3,718
756
0
2,060
4,395
4,092
428
71
4,324
0
18,971
L
2,406
608
0
601
4,646
1,374
0
701
3,870
0
19,191
L
1,542
717
0
0
6,541
2,130
267
928
5,537
19,132
0
W
Sun Wukong
XStretchNutzX
Sun Wukong
1,209
595
0
146
3,547
1,293
883
1,392
2,155
0
10,933
W
2,570
1,047
0
1,757
4,760
1,071
0
1,212
3,548
0
18,424
W
Hachiman
oravnge5
Hachiman
7,854
3,881
0
1,567
5,804
1,631
1,769
2,921
2,819
0
40,890
L
Thor
913
465
0
70
4,269
1,253
217
0
4,269
0
13,584
L
3,509
922
0
3,704
10,245
2,985
0
4,833
5,412
26,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
30,911
192
Minions Killed
216
0
Camps Cleared
0
967,951
Distance Traveled
1,040,468
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,324
575
48
4
0
195,737
4
L
Cerberus
5,449
495
35
3
0
190,673
0
W
Odin
6,325
575
40
4
0
209,435
3
L
Tyr
5,432
494
32
3
0
228,265
3
L
Athena
5,561
506
39
4
0
213,880
0
W
Sun Wukong
5,343
486
18
2
0
210,971
0
W
Loki
5,730
521
39
4
0
212,212
1
W
Hachiman
7,189
654
71
6
0
212,113
2
L
Thor
5,053
459
33
3
0
141,396
2
L
Chronos
5,771
525
53
5
0
193,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role