Player Matchup

Medusa
Medusa
IVIACDADDY
Medusa
Level 6
God Stats
46W - 55L
1,697 SR
Queue Stats
57W - 62L
1,198 Elo+
Party 1
Ra
Ra
Jkss4580
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
Kstreetz12
Odin
Level 7
God Stats
30W - 33L
1,454 SR
Queue Stats
113W - 115L
1,046 Elo+
Party 1
Izanami
Izanami
TheRichSniper123
Izanami
Level 15
God Stats
17W - 17L
1,480 SR
Queue Stats
19W - 25L
1,295 Elo+
Party 2
Scylla
Scylla
jaemjo
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,526 SR
1,308 Elo+

VS

Team Averages
Level 18
1,495 SR
1,273 Elo+
Olorun
Olorun
JakeTheSnake534
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Yoni22215652
Medusa
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 26L
1,017 Elo+
Solo
Bellona
Bellona
bertmcgirt78
Bellona
Level 26
God Stats
23W - 27L
1,449 SR
Queue Stats
85W - 98L
1,297 Elo+
Party 3
Hades
Hades
smoggysnog
Hades
Level 35
God Stats
25W - 30L
1,497 SR
Queue Stats
42W - 63L
1,317 Elo+
Party 3
Cernunnos
Cernunnos
xL3GiT_MARKSMANx
Cernunnos
Level 21
God Stats
3W - 2L
1,531 SR
Queue Stats
6W - 11L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IVIACDADDY
Medusa
13
6 / 9 / 3
8,768
516
10,212
12,680
3,924
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 13 / 1
6,500
382
2,209
10,607
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 3
7,735
455
3,375
12,727
7,245
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
7,366
433
5,693
9,385
2,964
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jaemjo
Scylla
9
0 / 15 / 2
6,211
365
2,823
13,643
3,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 8
9,163
539
6,098
9,813
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
0 / 6 / 6
8,004
471
3,615
12,906
5,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
bertmcgirt78
Bellona
17
12 / 0 / 2
10,952
644
9,366
9,101
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
15
10 / 1 / 8
9,777
575
10,005
8,643
5,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
17
11 / 1 / 4
10,501
618
11,871
9,139
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
11
Kills
38
44
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
IVIACDADDY
Medusa
6
9
3
0.83
W
5
5
8
1.8
L
1
13
1
0.12
L
2
6
3
0.58
L
2
1
2
3
W
Medusa
0
6
6
0.5
W
Bellona
bertmcgirt78
Bellona
12
0
2
13
L
Scylla
jaemjo
Scylla
0
15
2
0.07
W
Hades
10
1
8
14
W
Cernunnos
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
40,955
59,042
Taken
49,602
20,808
Mitigated
26,959
2,590
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
IVIACDADDY
Medusa
10,212
5,999
0
330
12,680
3,924
736
3,275
9,405
0
33,810
W
6,098
2,337
140
2,993
9,813
4,211
2,574
1,554
8,105
42,086
4,856
L
2,209
1,197
0
134
10,607
3,020
503
2,268
8,339
13,165
0
L
3,375
600
0
318
12,727
7,245
0
2,828
9,899
517
17,766
L
5,693
4,687
0
874
9,385
2,964
1,032
2,737
6,648
0
38,295
W
Medusa
3,615
2,055
0
3,680
12,906
5,964
619
418
12,448
0
37,345
W
Bellona
bertmcgirt78
Bellona
9,366
1,545
0
5,480
9,101
7,068
314
738
8,197
0
62,944
L
Scylla
jaemjo
Scylla
2,823
970
0
934
13,643
3,655
34
4,534
9,109
19,446
0
W
Hades
10,005
1,799
107
4,141
8,643
5,400
1,484
1,790
6,570
39,079
0
W
Cernunnos
11,871
5,648
0
2,374
9,139
4,316
2,329
543
8,512
0
72,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
48,397
207
Minions Killed
431
0
Camps Cleared
0
1,331,826
Distance Traveled
1,560,453
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,768
516
59
3
0
259,589
2
W
Olorun
9,163
539
89
5
0
278,692
1
L
Ra
6,500
382
30
2
0
267,064
0
L
Odin
7,735
455
32
2
0
295,790
1
L
Izanami
7,366
433
65
4
0
256,039
1
W
Medusa
8,004
471
48
3
0
291,065
1
W
Bellona
10,952
644
120
7
0
390,939
0
L
Scylla
6,211
365
21
1
0
253,344
2
W
Hades
9,777
575
62
4
0
287,991
1
W
Cernunnos
10,501
618
112
7
0
311,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role