Player Matchup

Artemis
Artemis
Diamond IV
Alfa
Artemis
Diamond IV
Level 160
God Stats
20W - 10L
1,766 SR
Queue Stats
365W - 348L
2,191 MMR
Party 2
Sobek
Sobek
Diamond V
Opzet
Sobek
Diamond V
Level 159
God Stats
9W - 13L
1,683 SR
Queue Stats
441W - 426L
2,167 MMR
Solo
Ra
Ra
Diamond III
TrinityPride
Ra
Diamond III
Level 160
God Stats
10W - 10L
1,634 SR
Queue Stats
306W - 306L
2,198 MMR
Solo
King Arthur
King Arthur
Diamond IV
Trolair
King Arthur
Diamond IV
Level 87
God Stats
4W - 1L
1,940 SR
Queue Stats
75W - 49L
2,343 MMR
Party 2
Thanatos
Thanatos
Diamond V
vZedna
Thanatos
Diamond V
Level 134
God Stats
6W - 6L
1,636 SR
Queue Stats
75W - 69L
2,111 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,732 SR
2,202 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,681 SR
1,911 MMR
Janus
Janus
Diamond II
 
Janus
Diamond II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond V
 
Terra
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum I
LuisitoPariente
Vamana
Platinum I
Level 159
God Stats
2W - 1L
1,855 SR
Queue Stats
290W - 289L
2,101 MMR
Solo
Susano
Susano
Diamond III
Sharto
Susano
Diamond III
Level 119
God Stats
16W - 15L
1,803 SR
Queue Stats
700W - 651L
2,203 MMR
Party 1
Chronos
Chronos
Diamond III
bapbop
Chronos
Diamond III
Level 155
God Stats
9W - 8L
1,749 SR
Queue Stats
381W - 351L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alfa
Artemis
6
0 / 0 / 0
3,496
699
1,558
1,084
226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Opzet
Sobek
5
0 / 1 / 1
3,312
662
988
3,471
1,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,393
679
638
2,117
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Trolair
King Arthur
7
2 / 0 / 0
4,127
825
3,301
2,952
1,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
vZedna
Thanatos
5
1 / 2 / 0
3,418
684
1,452
3,193
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaSetSol

VS

Bans
GilgameshKaliOdinLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 1 / 0
3,758
752
1,349
1,750
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
6
1 / 0 / 0
3,600
720
516
3,548
1,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 2 / 0
3,301
660
1,412
4,822
2,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Sharto
Susano
6
0 / 0 / 1
3,383
677
1,145
2,372
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
bapbop
Chronos
3
0 / 0 / 0
2,951
590
307
428
87
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Terra
 
Terra
1
0
0
1
W
Artemis
Alfa
Artemis
0
0
0
0
L
0
2
0
0
W
Sobek
Opzet
Sobek
0
1
1
0.5
L
Susano
Sharto
Susano
0
0
1
0.5
W
0
0
0
0
W
King Arthur
Trolair
King Arthur
2
0
0
2
L
Chronos
bapbop
Chronos
0
0
0
0
W
Thanatos
vZedna
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,937
Damage
4,729
12,817
Taken
12,920
3,830
Mitigated
4,958
5,434
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,349
86
0
500
1,750
323
0
421
1,329
17,430
0
L
Terra
 
Terra
516
322
74
1,801
3,548
1,462
0
778
2,770
6,237
0
W
Artemis
Alfa
Artemis
1,558
755
0
0
1,084
226
0
0
1,084
0
13,387
L
1,412
682
0
1,960
4,822
2,299
0
0
4,822
0
11,677
W
Sobek
Opzet
Sobek
988
247
0
1,216
3,471
1,179
0
823
2,648
6,721
0
L
Susano
Sharto
Susano
1,145
336
0
674
2,372
787
0
274
2,098
0
11,640
W
638
209
0
1,125
2,117
479
465
700
1,315
18,025
0
W
King Arthur
Trolair
King Arthur
3,301
770
0
1,240
2,952
1,026
0
0
2,952
0
16,879
L
Chronos
bapbop
Chronos
307
237
0
0
428
87
0
153
275
3,503
0
W
Thanatos
vZedna
Thanatos
1,452
369
0
1,853
3,193
920
0
487
2,646
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,746
Gold Earned
16,993
143
Minions Killed
123
0
Camps Cleared
0
500,407
Distance Traveled
428,835
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,758
752
36
7
0
89,561
1
L
Terra
3,600
720
16
3
0
77,024
1
W
Artemis
3,496
699
31
6
0
95,324
0
L
Vamana
3,301
660
24
5
0
98,826
1
W
Sobek
3,312
662
10
2
0
92,591
1
L
Susano
3,383
677
32
6
0
116,337
1
W
Ra
3,393
679
42
8
0
99,978
0
W
King Arthur
4,127
825
35
7
0
111,445
1
L
Chronos
2,951
590
15
3
0
47,087
0
W
Thanatos
3,418
684
25
5
0
101,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role