Player Matchup

Baron Samedi
Baron Samedi
HyperXturtles
Baron Samedi
Level 121
God Stats
2W - 1L
2,028 SR
Queue Stats
78W - 53L
1,687 Elo+
Solo
Neith
Neith
SanedracJ
Neith
Level 108
God Stats
0W - 1L
1,818 SR
Queue Stats
3W - 5L
1,580 Elo+
Solo
Nu Wa
Nu Wa
ViperRage17
Nu Wa
Level 121
God Stats
0W - 1L
1,506 SR
Queue Stats
31W - 61L
1,386 Elo+
Party 1
Bellona
Bellona
XComplexity115X
Bellona
Level 110
God Stats
0W - 1L
1,200 SR
Queue Stats
32W - 61L
1,387 Elo+
Party 1
Team Averages
Level 115
1,638 SR
1,510 Elo+

VS

Team Averages
Level 144
1,599 SR
1,465 Elo+
Hades
Hades
MastersAlex
Hades
Level 146
God Stats
14W - 10L
1,602 SR
Queue Stats
118W - 134L
1,531 Elo+
Solo
Amaterasu
Amaterasu
MilkytheCat
Amaterasu
Level 132
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 1L
1,139 Elo+
Solo
Sol
Sol
RFLX Psi
Sol
Level 149
God Stats
1W - 0L
1,562 SR
Queue Stats
8W - 13L
1,527 Elo+
Solo
Serqet
Serqet
THE Calisavage
Serqet
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HyperXturtles
Baron Samedi
14
0 / 8 / 2
8,797
677
3,490
12,738
5,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SanedracJ
Neith
15
1 / 5 / 3
9,474
729
10,613
9,318
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 6 / 5
10,661
820
12,559
13,320
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 2
11,452
881
9,130
14,280
13,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,513
886
12,082
12,643
7,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
MilkytheCat
Amaterasu
17
6 / 1 / 10
12,826
987
11,292
14,937
10,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 3 / 4
10,987
845
6,125
7,362
2,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 3 / 1
11,787
907
10,093
12,249
6,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
24
24
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HyperXturtles
Baron Samedi
0
8
2
0.13
W
4
2
7
3.75
W
Amaterasu
MilkytheCat
Amaterasu
6
1
10
11
W
3
3
4
1.67
L
Neith
SanedracJ
Neith
1
5
3
0.5
W
11
3
1
3.83
L
4
6
5
1.08
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,792
Damage
39,592
49,656
Taken
47,191
27,926
Mitigated
26,826
7,076
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HyperXturtles
Baron Samedi
3,490
176
254
1,782
12,738
5,077
288
4,521
8,217
29,692
0
W
12,082
598
575
3,674
12,643
7,808
2,440
3,930
8,713
43,150
0
W
Amaterasu
MilkytheCat
Amaterasu
11,292
4,658
0
4,322
14,937
10,526
557
4,267
10,670
0
35,955
W
6,125
1,865
0
981
7,362
2,123
3,892
3,315
4,047
50,913
0
L
Neith
SanedracJ
Neith
10,613
4,709
0
1,727
9,318
3,822
1,550
4,093
4,682
0
50,911
W
10,093
1,556
0
2,945
12,249
6,369
1,241
4,939
7,310
0
25,010
L
12,559
4,014
97
2,492
13,320
5,397
113
4,601
8,387
31,726
0
L
9,130
3,254
0
724
14,280
13,630
135
5,539
8,009
0
25,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
47,113
185
Minions Killed
240
8
Camps Cleared
15
795,784
Distance Traveled
1,035,776
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,797
677
44
3
3
176,857
4
W
Hades
11,513
886
74
6
0
258,707
2
W
Amaterasu
12,826
987
55
4
5
280,890
1
W
Sol
10,987
845
80
6
7
222,900
0
L
Neith
9,474
729
67
5
2
193,383
2
W
Serqet
11,787
907
31
2
3
273,279
2
L
Nu Wa
10,661
820
36
3
2
197,431
0
L
Bellona
11,452
881
38
3
1
228,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role