Player Matchup

Geb
Geb
Gold IV
SHARK FRENZY23
Geb
Gold IV
Level 112
God Stats
4W - 2L
1,242 SR
Queue Stats
299W - 352L
1,538 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Slowpoke_junior
Danzaburou
Bronze III
Level 146
God Stats
4W - 5L
1,480 SR
Queue Stats
20W - 20L
1,425 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
THE MANDAL0R
Zhong Kui
Gold V
Level 138
God Stats
48W - 60L
1,527 SR
Queue Stats
422W - 465L
1,267 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,417 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,461 SR
1,401 MMR
Sol
Sol
Gold V
HotOblivion
Sol
Gold V
Level 109
God Stats
18W - 15L
1,575 SR
Queue Stats
68W - 79L
1,359 MMR
Solo
Khepri
Khepri
Silver II
StudMuffin58
Khepri
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 121L
1,397 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Therealarchie
Ah Muzen Cab
Gold III
Level 140
God Stats
3W - 0L
1,307 SR
Queue Stats
127W - 147L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
9,660
644
5,049
17,959
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Slowpoke_junior
Danzaburou
12
0 / 3 / 1
8,275
552
9,075
11,132
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
THE MANDAL0R
Zhong Kui
12
1 / 5 / 1
8,965
598
5,863
14,053
7,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeAthenaCerberusChaac

VS

Bans
GilgameshTiamatMorgan Le FayBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,911
661
15,359
8,255
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
0 / 0 / 8
9,949
663
3,737
6,969
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Therealarchie
Ah Muzen Cab
14
7 / 1 / 3
10,653
710
18,263
10,171
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
1
2
1
0.75
L
Danzaburou
Slowpoke_junior
Danzaburou
0
3
1
0.17
W
Khepri
0
0
8
4
L
Zhong Kui
THE MANDAL0R
Zhong Kui
1
5
1
0.3
W
Ah Muzen Cab
Therealarchie
Ah Muzen Cab
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
37,359
43,144
Taken
25,395
26,936
Mitigated
17,370
10,928
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,359
4,193
215
2,888
8,255
3,623
1,064
4,753
3,502
41,341
0
L
5,049
616
775
3,098
17,959
15,308
0
7,057
10,902
17,624
0
L
Danzaburou
Slowpoke_junior
Danzaburou
9,075
2,180
366
3,485
11,132
3,672
0
5,746
5,386
0
42,118
W
Khepri
3,737
56
0
2,258
6,969
8,853
0
1,728
5,241
12,781
0
L
Zhong Kui
THE MANDAL0R
Zhong Kui
5,863
105
0
3,204
14,053
7,956
0
6,293
7,760
26,491
0
W
Ah Muzen Cab
Therealarchie
Ah Muzen Cab
18,263
3,704
0
3,667
10,171
4,894
2,196
4,431
5,740
0
59,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
30,513
167
Minions Killed
207
0
Camps Cleared
0
777,982
Distance Traveled
856,024
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,911
661
83
6
0
270,448
1
L
Geb
9,660
644
29
2
0
283,495
1
L
Danzaburou
8,275
552
67
4
0
253,004
4
W
Khepri
9,949
663
33
2
0
294,142
7
L
Zhong Kui
8,965
598
71
5
0
241,483
1
W
Ah Muzen Cab
10,653
710
91
6
0
291,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role