Player Matchup

Bacchus
Bacchus
CDNRyuuk
Bacchus
Level 77
God Stats
2W - 1L
1,780 SR
Queue Stats
32W - 39L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
JehanJ
Kukulkan
Level 17
God Stats
13W - 6L
1,811 SR
Queue Stats
33W - 39L
1,441 Elo+
Party 1
Ullr
Ullr
atros1996
Ullr
Level 23
God Stats
5W - 3L
1,732 SR
Queue Stats
21W - 30L
1,333 Elo+
Solo
Team Averages
Level 39
1,775 SR
1,403 Elo+

VS

Team Averages
Level 71
1,719 SR
1,746 Elo+
Loki
Loki
FrostyAFF
Loki
Level 27
God Stats
4W - 0L
1,794 SR
Queue Stats
46W - 4L
1,910 Elo+
Party 2
Persephone
Persephone
Lilaa18
Persephone
Level 160
God Stats
91W - 39L
1,734 SR
Queue Stats
762W - 411L
1,795 Elo+
Party 2
Hercules
Hercules
sushikenji
Hercules
Level 26
God Stats
73W - 38L
1,629 SR
Queue Stats
480W - 306L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CDNRyuuk
Bacchus
15
2 / 1 / 6
10,439
580
11,285
20,325
32,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
JehanJ
Kukulkan
15
3 / 3 / 5
11,325
629
9,124
11,434
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
14
4 / 8 / 5
11,162
620
11,595
20,616
8,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 3 / 3
12,580
699
9,254
13,084
5,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Lilaa18
Persephone
16
3 / 3 / 7
12,601
700
25,076
12,779
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
sushikenji
Hercules
16
4 / 3 / 4
12,155
675
11,352
20,725
21,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
9
Kills
12
12
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CDNRyuuk
Bacchus
2
1
6
5
W
Loki
5
3
3
2.17
L
Kukulkan
JehanJ
Kukulkan
3
3
5
1.83
W
Persephone
Lilaa18
Persephone
3
3
7
2.17
L
Ullr
4
8
5
0.81
W
Hercules
sushikenji
Hercules
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
45,682
52,375
Taken
46,588
48,251
Mitigated
31,379
2,734
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CDNRyuuk
Bacchus
11,285
2,778
0
2,334
20,325
32,927
0
8,951
10,238
18,091
0
W
Loki
9,254
2,371
0
2,298
13,084
5,226
26
2,952
10,056
0
59,189
L
Kukulkan
JehanJ
Kukulkan
9,124
891
0
0
11,434
6,852
0
6,219
4,794
44,190
0
W
Persephone
Lilaa18
Persephone
25,076
488
568
3,759
12,779
4,735
690
6,555
6,034
73,765
0
L
Ullr
11,595
4,782
0
400
20,616
8,472
0
8,870
11,147
0
38,262
W
Hercules
sushikenji
Hercules
11,352
4,663
0
7,073
20,725
21,418
1,558
10,141
10,087
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
37,336
146
Minions Killed
224
0
Camps Cleared
0
935,744
Distance Traveled
1,036,806
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,439
580
9
1
0
333,934
2
W
Loki
12,580
699
81
5
0
385,103
2
L
Kukulkan
11,325
629
93
5
0
328,230
0
W
Persephone
12,601
700
110
6
0
337,696
3
L
Ullr
11,162
620
44
2
0
273,580
5
W
Hercules
12,155
675
33
2
0
314,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role