Player Matchup

Hun Batz
Hun Batz
GhostSett
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,449 Elo+
Solo
Poseidon
Poseidon
GoldFighter01
Poseidon
Level 18
God Stats
27W - 23L
1,570 SR
Queue Stats
71W - 76L
1,384 Elo+
Solo
Hou Yi
Hou Yi
HAMATOYOSHI456
Hou Yi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 217L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 23
God Stats
105W - 131L
1,445 SR
Queue Stats
141W - 168L
1,382 Elo+
Solo
Yemoja
Yemoja
calamity77
Yemoja
Level 6
God Stats
0W - 4L
1,275 SR
Queue Stats
2W - 14L
1,305 Elo+
Party 2
Team Averages
Level 24
1,458 SR
1,406 Elo+

VS

Team Averages
Level 14
1,519 SR
1,332 Elo+
Hun Batz
Hun Batz
Bigggs
Hun Batz
Level 8
God Stats
3W - 1L
1,721 SR
Queue Stats
15W - 26L
1,270 Elo+
Party 1
Yemoja
Yemoja
Occifurr
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,132 Elo+
Party 1
Tiamat
Tiamat
StornShadwn
Tiamat
Level 17
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 7L
1,407 Elo+
Solo
Guan Yu
Guan Yu
SystemChips
Guan Yu
Level 27
God Stats
4W - 3L
1,602 SR
Queue Stats
31W - 40L
1,422 Elo+
Party 1
Anhur
Anhur
WeGorillas
Anhur
Level 11
God Stats
16W - 14L
1,490 SR
Queue Stats
22W - 22L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GhostSett
Hun Batz
17
2 / 12 / 5
10,604
461
10,548
22,780
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
GoldFighter01
Poseidon
15
3 / 9 / 1
9,859
429
9,470
14,875
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 1
11,409
496
16,072
15,674
4,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
benjivinilos
Sun Wukong
17
1 / 4 / 2
10,070
438
9,338
15,937
9,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
calamity77
Yemoja
12
0 / 7 / 3
7,874
342
3,722
11,548
12,701
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bigggs
Hun Batz
19
10 / 5 / 9
12,709
553
20,148
20,083
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Occifurr
Yemoja
14
0 / 2 / 15
10,751
467
5,439
10,571
7,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
6 / 4 / 12
11,521
501
16,986
17,419
11,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SystemChips
Guan Yu
18
10 / 0 / 9
11,544
502
9,668
14,606
16,677
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
19
8 / 3 / 4
12,050
524
8,273
12,563
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
13
Kills
34
34
Deaths
14
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bigggs
Hun Batz
10
5
9
2.9
L
Hun Batz
GhostSett
Hun Batz
2
12
5
0.38
L
Poseidon
GoldFighter01
Poseidon
3
9
1
0.39
L
7
2
1
3.75
W
Yemoja
Occifurr
Yemoja
0
2
15
3.75
W
Tiamat
6
4
12
3
W
Guan Yu
SystemChips
Guan Yu
10
0
9
14.5
W
Anhur
8
3
4
3.33
L
Sun Wukong
benjivinilos
Sun Wukong
1
4
2
0.5
L
Yemoja
calamity77
Yemoja
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
60,514
80,814
Taken
75,242
37,946
Mitigated
49,730
11,353
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bigggs
Hun Batz
20,148
7,668
0
4,280
20,083
8,220
2,271
1,547
18,436
0
93,085
L
Hun Batz
GhostSett
Hun Batz
10,548
2,953
0
4,500
22,780
6,664
0
3,454
19,326
0
78,918
L
Poseidon
GoldFighter01
Poseidon
9,470
1,346
51
1,085
14,875
4,353
147
9,318
5,557
56,633
0
L
16,072
4,989
0
2,612
15,674
4,901
522
4,023
11,651
0
87,057
W
Yemoja
Occifurr
Yemoja
5,439
1,320
2,529
570
10,571
7,427
546
3,275
7,178
26,564
0
W
Tiamat
16,986
1,010
0
5,226
17,419
11,274
173
4,605
12,524
66,294
0
W
Guan Yu
SystemChips
Guan Yu
9,668
1,500
1,064
2,225
14,606
16,677
387
2,173
12,337
102
53,267
W
Anhur
8,273
3,524
0
2,553
12,563
6,132
3,764
960
11,575
0
79,727
L
Sun Wukong
benjivinilos
Sun Wukong
9,338
2,402
0
1,505
15,937
9,327
102
2,067
13,870
0
62,593
L
Yemoja
calamity77
Yemoja
3,722
672
1,350
250
11,548
12,701
190
3,620
7,928
16,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
58,575
534
Minions Killed
491
0
Camps Cleared
0
1,893,401
Distance Traveled
2,105,352
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,709
553
129
6
0
418,954
0
L
Hun Batz
10,604
461
136
6
0
356,376
15
L
Poseidon
9,859
429
127
6
0
377,152
9
L
Hou Yi
11,409
496
127
6
0
387,680
1
W
Yemoja
10,751
467
41
2
0
352,692
1
W
Tiamat
11,521
501
96
4
0
416,945
3
W
Guan Yu
11,544
502
89
4
0
508,887
0
W
Anhur
12,050
524
136
6
0
407,874
1
L
Sun Wukong
10,070
438
120
5
0
421,092
0
L
Yemoja
7,874
342
24
1
0
351,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role