Player Matchup

Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
BENDERLASER
Geb
Diamond IV
Level 129
God Stats
33W - 25L
1,679 SR
Queue Stats
152W - 115L
1,986 MMR
Party 1
Cupid
Cupid
Platinum I
KingSora-_-
Cupid
Platinum I
Level 145
God Stats
3W - 4L
1,635 SR
Queue Stats
153W - 121L
1,828 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,605 SR
1,771 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,615 SR
1,946 MMR
Cabrakan
Cabrakan
Platinum IV
AniBet
Cabrakan
Platinum IV
Level 93
God Stats
33W - 20L
1,652 SR
Queue Stats
449W - 502L
1,925 MMR
Solo
Izanami
Izanami
Platinum I
TheBigDaddyOaks
Izanami
Platinum I
Level 156
God Stats
1W - 1L
1,520 SR
Queue Stats
50W - 29L
2,100 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
ZenTempest
Baron Samedi
Platinum III
Level 126
God Stats
10W - 9L
1,674 SR
Queue Stats
59W - 74L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
4
0 / 1 / 0
3,769
628
846
1,272
491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 5 / 1
4,004
667
1,421
7,605
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 2 / 1
4,045
674
830
2,747
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AthenaThothScyllaCerberusGilgamesh

VS

Bans
ThanatosMorgan Le FayChironHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AniBet
Cabrakan
8
1 / 0 / 6
5,161
860
1,765
4,464
2,924
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 5
5,793
966
3,979
3,103
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ZenTempest
Baron Samedi
8
4 / 1 / 4
5,757
960
2,924
2,943
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
0
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Cabrakan
AniBet
Cabrakan
1
0
6
4
L
0
5
1
0.1
L
0
2
1
0.25
W
3
0
5
5.5
W
Baron Samedi
ZenTempest
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,097
Damage
8,668
11,624
Taken
10,510
6,394
Mitigated
5,203
811
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
846
60
0
88
1,272
491
0
769
503
3,937
0
W
Cabrakan
AniBet
Cabrakan
1,765
262
0
903
4,464
2,924
380
755
3,595
9,621
0
L
1,421
34
0
458
7,605
4,925
0
2,506
5,099
5,153
0
L
830
99
0
265
2,747
978
0
1,414
1,333
0
6,536
W
3,979
2,090
0
661
3,103
928
1,388
195
2,869
0
24,882
W
Baron Samedi
ZenTempest
Baron Samedi
2,924
247
1,503
902
2,943
1,351
763
1,080
1,779
14,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,818
Gold Earned
16,711
23
Minions Killed
89
0
Camps Cleared
0
135,681
Distance Traveled
313,239
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,769
628
3
1
0
16,065
0
W
Cabrakan
5,161
860
12
2
0
106,116
1
L
Geb
4,004
667
8
1
0
72,396
1
L
Cupid
4,045
674
12
2
0
47,220
0
W
Izanami
5,793
966
56
9
0
104,364
3
W
Baron Samedi
5,757
960
21
4
0
102,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role