Player Matchup

Danzaburou
Danzaburou
F4LLENF4D3
Danzaburou
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 253L
1,259 Elo+
Solo
Sylvanus
Sylvanus
Philonias
Sylvanus
Level 77
God Stats
0W - 2L
1,232 SR
Queue Stats
204W - 240L
1,367 Elo+
Solo
Chaac
Chaac
SternRobin75552
Chaac
Level 58
God Stats
4W - 3L
1,503 SR
Queue Stats
16W - 34L
1,340 Elo+
Solo
Tiamat
Tiamat
The Fade Runner
Tiamat
Level 118
God Stats
44W - 33L
1,569 SR
Queue Stats
123W - 138L
1,369 Elo+
Party 1
Fenrir
Fenrir
xFallenxAn9elx
Fenrir
Level 67
God Stats
20W - 19L
1,475 SR
Queue Stats
126W - 110L
1,380 Elo+
Party 1
Team Averages
Level 76
1,456 SR
1,343 Elo+

VS

Team Averages
Level 93
1,556 SR
1,374 Elo+
Hun Batz
Hun Batz
AaronusMV5th
Hun Batz
Level 85
God Stats
20W - 15L
1,423 SR
Queue Stats
124W - 139L
1,362 Elo+
Solo
Zeus
Zeus
ProfHulk1
Zeus
Level 126
God Stats
33W - 25L
1,591 SR
Queue Stats
169W - 179L
1,389 Elo+
Solo
Chiron
Chiron
SightlyDeath
Chiron
Level 103
God Stats
21W - 11L
1,571 SR
Queue Stats
461W - 514L
1,385 Elo+
Solo
Cabrakan
Cabrakan
Snarffle
Cabrakan
Level 101
God Stats
2W - 1L
1,600 SR
Queue Stats
49W - 54L
1,359 Elo+
Solo
Chang'e
Chang'e
ThatBoyTrappin-
Chang'e
Level 52
God Stats
40W - 33L
1,596 SR
Queue Stats
107W - 118L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F4LLENF4D3
Danzaburou
19
5 / 3 / 3
11,375
569
14,440
14,292
5,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Philonias
Sylvanus
15
1 / 1 / 5
10,340
517
5,075
16,347
13,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 7 / 1
9,999
500
9,409
17,159
9,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 5
9,408
470
6,650
15,340
9,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 5 / 1
12,287
614
14,583
17,595
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaronusMV5th
Hun Batz
19
6 / 3 / 7
12,102
605
11,591
12,853
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
6 / 7 / 3
11,172
559
10,764
15,287
6,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
2 / 3 / 1
8,867
443
7,692
11,390
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Snarffle
Cabrakan
20
8 / 2 / 2
12,360
618
21,726
15,192
13,778
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
8,855
443
6,395
14,695
11,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
20
Kills
23
24
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AaronusMV5th
Hun Batz
6
3
7
3.17
L
Danzaburou
F4LLENF4D3
Danzaburou
5
3
3
2.17
L
Sylvanus
Philonias
Sylvanus
1
1
5
3.5
W
Zeus
6
7
3
1.07
W
Chiron
2
3
1
0.83
W
Cabrakan
Snarffle
Cabrakan
8
2
2
4.5
L
0
7
1
0.07
W
1
5
2
0.4
L
2
8
5
0.56
L
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
58,168
80,733
Taken
69,417
46,674
Mitigated
39,593
20,008
Healing
25,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AaronusMV5th
Hun Batz
11,591
3,428
159
4,520
12,853
4,965
0
2,529
10,324
0
80,349
L
Danzaburou
F4LLENF4D3
Danzaburou
14,440
4,888
0
4,509
14,292
5,031
2,132
3,763
10,529
0
92,313
L
Sylvanus
Philonias
Sylvanus
5,075
2,704
991
2,953
16,347
13,185
1,215
5,944
10,403
31,894
0
W
Zeus
10,764
1,891
0
4,517
15,287
6,452
0
5,259
10,028
69,488
0
W
Chiron
7,692
3,708
807
3,797
11,390
2,962
948
1,409
9,980
0
44,095
W
Cabrakan
Snarffle
Cabrakan
21,726
2,415
0
7,166
15,192
13,778
380
250
14,942
81,790
0
L
9,409
3,060
0
3,547
17,159
9,083
0
13,802
3,357
0
68,187
W
6,395
415
505
4,353
14,695
11,436
807
2,278
12,417
46,160
0
L
6,650
749
0
2,557
15,340
9,879
564
7,755
7,585
43,780
0
L
14,583
6,104
186
5,265
17,595
9,496
52
7,621
9,974
0
75,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,409
Gold Earned
53,356
509
Minions Killed
617
0
Camps Cleared
0
1,744,378
Distance Traveled
1,807,600
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,102
605
143
7
0
435,151
4
L
Danzaburou
11,375
569
153
8
0
363,283
0
L
Sylvanus
10,340
517
46
2
0
319,141
1
W
Zeus
11,172
559
141
7
0
318,535
3
W
Chiron
8,867
443
81
4
0
354,181
4
W
Cabrakan
12,360
618
156
8
0
340,666
6
L
Chaac
9,999
500
135
7
0
315,624
1
W
Chang'e
8,855
443
96
5
0
359,067
0
L
Tiamat
9,408
470
61
3
0
327,928
0
L
Fenrir
12,287
614
114
6
0
418,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role