Player Matchup

Gilgamesh
Gilgamesh
DarudeKeelStorm
Gilgamesh
Level 5
God Stats
4W - 4L
1,298 SR
Queue Stats
42W - 32L
1,413 Elo+
Party 2
Chiron
Chiron
KingOkay
Chiron
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
brother_maxim
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Solo
Raijin
Raijin
lgndofthenorth21
Raijin
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 23L
1,649 Elo+
Party 2
Fenrir
Fenrir
trigasosa
Fenrir
Level 89
God Stats
4W - 2L
1,547 SR
Queue Stats
69W - 73L
1,419 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,504 Elo+

VS

Team Averages
Level 17
1,548 SR
1,518 Elo+
Ymir
Ymir
BlackBull312
Ymir
Level 17
God Stats
0W - 1L
1,242 SR
Queue Stats
9W - 6L
1,497 Elo+
Solo
Scylla
Scylla
Canadiancous
Scylla
Level 5
God Stats
3W - 3L
1,733 SR
Queue Stats
132W - 125L
1,371 Elo+
Solo
Danzaburou
Danzaburou
DITRECE 117
Danzaburou
Level 25
God Stats
24W - 25L
1,595 SR
Queue Stats
268W - 246L
1,474 Elo+
Solo
Susano
Susano
R0GUEKILLER465
Susano
Level 28
God Stats
3W - 4L
1,672 SR
Queue Stats
85W - 106L
1,624 Elo+
Party 3
Mulan
Mulan
TwoDChan-
Mulan
Level 11
God Stats
11W - 4L
1,500 SR
Queue Stats
155W - 201L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarudeKeelStorm
Gilgamesh
13
4 / 0 / 5
8,046
536
7,186
8,604
5,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
KingOkay
Chiron
16
9 / 0 / 2
9,884
659
12,421
11,620
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
8
0 / 0 / 2
6,045
403
625
5,032
2,619
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 5
8,053
537
2,556
4,873
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
trigasosa
Fenrir
14
8 / 1 / 5
8,922
595
7,522
9,418
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
6,160
411
3,480
14,530
8,288
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
1 / 5 / 1
7,445
496
2,701
7,282
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DITRECE 117
Danzaburou
8
1 / 5 / 0
6,172
411
2,957
7,340
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
5,931
395
3,237
7,676
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
TwoDChan-
Mulan
11
0 / 5 / 1
6,631
442
3,634
7,580
6,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
24
Kills
2
3
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Scylla
1
5
1
0.3
L
Danzaburou
DITRECE 117
Danzaburou
1
5
0
0.2
W
Gilgamesh
DarudeKeelStorm
Gilgamesh
4
0
5
6.5
W
Chiron
KingOkay
Chiron
9
0
2
10
L
0
3
0
0
L
Mulan
TwoDChan-
Mulan
0
5
1
0.1
W
Kuzenbo
0
0
2
1
W
3
2
5
2.75
W
Fenrir
trigasosa
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
16,009
39,547
Taken
44,408
16,492
Mitigated
20,493
15,116
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
234
0
0
14,530
8,288
0
772
13,758
10,751
0
L
Scylla
2,701
405
0
526
7,282
1,851
274
1,711
5,571
35,470
0
L
Danzaburou
DITRECE 117
Danzaburou
2,957
1,237
0
1,989
7,340
1,546
420
0
7,340
0
17,208
W
Gilgamesh
DarudeKeelStorm
Gilgamesh
7,186
1,547
0
2,586
8,604
5,104
610
404
8,200
2,766
27,708
W
Chiron
KingOkay
Chiron
12,421
6,837
0
6,426
11,620
4,016
4,577
3,318
8,253
0
70,695
L
3,237
577
0
145
7,676
2,406
42
433
7,243
0
32,438
L
Mulan
TwoDChan-
Mulan
3,634
769
0
669
7,580
6,402
356
1,261
6,319
0
20,432
W
Kuzenbo
625
342
0
17
5,032
2,619
207
914
4,049
13,919
0
W
2,556
312
0
797
4,873
1,464
847
702
4,091
39,679
0
W
Fenrir
trigasosa
Fenrir
7,522
1,516
0
5,290
9,418
3,289
902
676
8,714
0
48,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
32,339
391
Minions Killed
211
0
Camps Cleared
0
1,302,859
Distance Traveled
1,197,980
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,160
411
13
1
0
231,256
1
L
Scylla
7,445
496
85
6
0
234,150
0
L
Danzaburou
6,172
411
20
1
0
172,619
2
W
Gilgamesh
8,046
536
69
5
0
252,715
0
W
Chiron
9,884
659
142
9
0
252,437
2
L
Susano
5,931
395
56
4
0
299,706
2
L
Mulan
6,631
442
37
2
0
260,249
1
W
Kuzenbo
6,045
403
22
1
0
230,671
0
W
Raijin
8,053
537
80
5
0
256,972
1
W
Fenrir
8,922
595
78
5
0
310,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role