Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Beliar773
Bakasura
Level 142
God Stats
2W - 1L
1,411 SR
Queue Stats
23W - 21L
1,390 Elo+
Solo
Apollo
Apollo
DannySR11
Apollo
Level 69
God Stats
1W - 2L
1,377 SR
Queue Stats
54W - 77L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
MrJayCC
Amaterasu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,455 Elo+

VS

Team Averages
Level 82
1,459 SR
1,447 Elo+
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AntiDramatic
Achilles
Level 67
God Stats
28W - 33L
1,460 SR
Queue Stats
715W - 746L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Caezar22
Danzaburou
Level 59
God Stats
18W - 36L
1,378 SR
Queue Stats
415W - 470L
1,365 Elo+
Solo
Hera
Hera
Demigod2301
Hera
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 271L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
LordOfTheDeep44
Ao Kuang
Level 99
God Stats
9W - 9L
1,456 SR
Queue Stats
269W - 327L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 0 / 1
7,003
778
4,324
5,145
2,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
 
Khepri
8
0 / 2 / 0
4,938
549
2,037
7,452
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Beliar773
Bakasura
10
3 / 0 / 2
5,828
648
2,330
5,509
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
DannySR11
Apollo
8
0 / 4 / 0
4,733
526
2,254
5,801
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MrJayCC
Amaterasu
8
1 / 0 / 0
4,990
554
1,223
2,691
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 4
5,235
582
2,448
4,945
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
AntiDramatic
Achilles
2
0 / 0 / 0
3,566
396
0
140
39
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
Caezar22
Danzaburou
9
5 / 0 / 1
5,851
650
7,646
5,314
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
4,712
524
3,106
5,218
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
7
1 / 5 / 0
4,565
507
2,145
6,346
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
9
Kills
6
6
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
1
5.5
W
Khepri
 
Khepri
0
2
0
0
L
Yemoja
 
Yemoja
0
0
4
2
L
Achilles
AntiDramatic
Achilles
0
0
0
0
W
Bakasura
Beliar773
Bakasura
3
0
2
4
L
Danzaburou
Caezar22
Danzaburou
5
0
1
5.5
W
Apollo
DannySR11
Apollo
0
4
0
0
L
0
4
0
0
L
Ao Kuang
1
5
0
0.2
W
Amaterasu
MrJayCC
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,168
Damage
15,345
26,598
Taken
21,963
9,751
Mitigated
6,459
10,361
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,324
264
0
3,114
5,145
2,081
205
2,507
2,638
44,315
0
W
Khepri
 
Khepri
2,037
167
113
2,496
7,452
3,447
0
1,081
6,371
13,546
0
L
Yemoja
 
Yemoja
2,448
772
791
770
4,945
1,900
0
1,626
3,209
14,682
0
L
Achilles
AntiDramatic
Achilles
0
0
0
0
140
39
0
0
140
0
2,386
W
Bakasura
Beliar773
Bakasura
2,330
2,029
0
2,639
5,509
1,564
755
1,728
3,781
0
17,593
L
Danzaburou
Caezar22
Danzaburou
7,646
5,747
0
2,641
5,314
1,470
0
1,374
3,940
0
25,571
W
Apollo
DannySR11
Apollo
2,254
1,176
0
974
5,801
1,443
0
1,234
4,567
0
25,316
L
3,106
748
0
610
5,218
1,487
0
2,260
2,958
26,871
0
L
Ao Kuang
2,145
851
0
493
6,346
1,563
0
1,101
5,140
19,793
0
W
Amaterasu
MrJayCC
Amaterasu
1,223
473
0
1,025
2,691
1,216
441
1,304
1,387
0
16,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
23,929
252
Minions Killed
165
0
Camps Cleared
0
863,824
Distance Traveled
701,930
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,003
778
94
10
0
176,933
3
W
Khepri
4,938
549
19
2
0
182,187
2
L
Yemoja
5,235
582
21
2
0
174,784
4
L
Achilles
3,566
396
7
1
0
18,993
0
W
Bakasura
5,828
648
47
5
0
186,542
0
L
Danzaburou
5,851
650
49
5
0
177,473
0
W
Apollo
4,733
526
57
6
0
151,826
1
L
Hera
4,712
524
49
5
0
157,281
6
L
Ao Kuang
4,565
507
39
4
0
173,399
1
W
Amaterasu
4,990
554
35
4
0
166,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role